You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
245 lines
10 KiB
245 lines
10 KiB
import { ryw_Event } from "../../FrameWork/Event/EventEnum";
|
|
import EventMgr from "../../FrameWork/Event/EventMgr";
|
|
import User from "../../FrameWork/User/User";
|
|
import Common5 from "../../Platform/th/Common5";
|
|
import TouZiXieYiShu from "../GameMethodRes/TouZiXieYiShu/TouZiXieYiShu";
|
|
import GameBaseScript from "../GameRoomRes/GameBaseScript";
|
|
import guiyin from "../GameRoomRes/SuiPian/guiyin";
|
|
import xiangyin from "../GameRoomRes/SuiPian/xiangyin";
|
|
import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager";
|
|
import BagManager from "../Manager/BagManager";
|
|
import UserManager from "../Manager/UserManager";
|
|
import PrefabManage, { GameType } from "../PrefabManager/PrefabManage";
|
|
import GetAward from "../SCommon/GetAward";
|
|
import DHBase from "./DHBase";
|
|
const { ccclass, property } = cc._decorator;
|
|
|
|
|
|
let needIDs = [
|
|
{
|
|
goodids: [3016, 3017, 3018],
|
|
tiaoZhuanGameType: GameType.CiShanChouJiang,
|
|
huoYuan: '慈善抽奖',
|
|
}
|
|
]
|
|
|
|
@ccclass
|
|
export default class DH_5 extends DHBase {
|
|
chatConfig = [
|
|
{ effectUrl: 'DH/DH_5/sound/你怎么喝成这样?', delayTime: 1.88, str: '你怎么喝成这样?', posi: '-1' },
|
|
{ effectUrl: 'DH/DH_5/sound/我爸催婚呢,可你这个小男人合适吗?', delayTime: 6.5, str: '我爸催婚呢,可你这个小男人合适吗?', posi: 'qipao2' },
|
|
{ effectUrl: 'DH/DH_5/sound/(咳嗽),那个,我有若若了', delayTime: 3.4, str: '(咳嗽),那个,我有若若了', posi: '-1' },
|
|
{ effectUrl: 'DH/DH_5/sound/哼,胆小鬼!这是象印的地址,赶紧滚!', delayTime: 6.5, str: '哼,胆小鬼!这是象印的地址,赶紧滚!', posi: 'qipao2' },
|
|
// { effectUrl: 'DH/DH_5/sound/第二件物品是坤瓷,找到就有投资,去吧。', delayTime: 3, str: '第二件物品是坤瓷,找到就有投资,去吧。', posi: 'qipao2' },
|
|
]
|
|
|
|
@property(cc.Node)
|
|
needLayer: cc.Node = null;
|
|
|
|
@property(cc.Node)
|
|
singleItem: cc.Node = null;
|
|
@property(cc.ScrollView)
|
|
m_ScrollView: cc.ScrollView = null;
|
|
|
|
@property(cc.Node)
|
|
touziren: cc.Node = null;
|
|
curNeedID: number = -1;
|
|
|
|
start() {
|
|
this.scheduleOnce(() => {
|
|
PrefabManage.preloadPrefabByType(GameType.DH_6)
|
|
})
|
|
GameBaseScript.preLoadRemoteAudioByChatConfig(this.chatConfig);
|
|
super.start();
|
|
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
|
|
let mainId = mainTaskInfo.Id
|
|
if (mainId == MainTaskIdEnum.MainTask_502) {
|
|
this.continueStory();
|
|
} else {
|
|
}
|
|
// this.scheduleOnce(() => {
|
|
// PrefabManage.preloadPrefabByType(GameType.DH_59)
|
|
// })
|
|
this.refreshNeedLayer()
|
|
EventMgr.onEvent_custom(ryw_Event.refreshNeedLayer, () => {
|
|
this.refreshNeedLayer()
|
|
}, this)
|
|
}
|
|
|
|
refreshNeedLayer() {
|
|
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
|
|
let mainId = mainTaskInfo.Id
|
|
if (mainId == MainTaskIdEnum.MainTask_503 || mainId == MainTaskIdEnum.MainTask_504) {
|
|
this.curNeedID = 0
|
|
}
|
|
if (this.curNeedID >= 0) {
|
|
this.needLayer.active = true
|
|
this.needLayer.getChildByName("huanYuanNode").getChildByName("huoYuan").getComponent(cc.Label).string = needIDs[this.curNeedID].huoYuan
|
|
this.initItemContent()
|
|
} else {
|
|
this.needLayer.active = false
|
|
}
|
|
}
|
|
|
|
initItemContent() {
|
|
this.m_ScrollView.content.removeAllChildren()
|
|
let isAllFind = true
|
|
let propIdArr = needIDs[this.curNeedID].goodids
|
|
this.needLayer.getChildByName("huanYuanNode").getChildByName("huoYuan").getComponent(cc.Label).string = needIDs[this.curNeedID].huoYuan
|
|
for (let i = 0; i < propIdArr.length; i++) {
|
|
let item = cc.instantiate(this.singleItem)
|
|
item.active = true
|
|
item.parent = this.m_ScrollView.content
|
|
|
|
let spFrame_hui = item.getChildByName('spFrame_hui')
|
|
let spFrame_liang = item.getChildByName('spFrame_liang')
|
|
Common5.setRemoteSpriteFrame(spFrame_hui.getComponent(cc.Sprite), 'GoodIcon/' + propIdArr[i])
|
|
Common5.setRemoteSpriteFrame(spFrame_liang.getComponent(cc.Sprite), 'GoodIcon/' + propIdArr[i])
|
|
let _pro = BagManager.getGoodsProperty(propIdArr[i])
|
|
item.getChildByName('nameStr').getComponent(cc.Label).string = _pro.goodName
|
|
|
|
if (BagManager.getBagGoodNums(propIdArr[i]) > 0) {
|
|
spFrame_liang.active = true
|
|
spFrame_hui.active = false
|
|
} else {
|
|
isAllFind = false
|
|
spFrame_liang.active = false
|
|
spFrame_hui.active = true
|
|
}
|
|
}
|
|
|
|
if (isAllFind) {
|
|
this.needLayer.getChildByName("按钮").active = true
|
|
this.needLayer.getChildByName("huanYuanNode").active = false
|
|
|
|
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
|
|
let mainId = mainTaskInfo.Id
|
|
}
|
|
}
|
|
|
|
// 继续剧情
|
|
continueStory() {
|
|
let touzirenSpine = this.touziren.getComponent(sp.Skeleton)
|
|
touzirenSpine.setAnimation(0, "扶男主待机", true)
|
|
const dialogEvents = [
|
|
(func) => {
|
|
this.showClickDialog(this.chatConfig[this.dialogIndex++], func, () => {
|
|
});
|
|
},
|
|
(func) => {
|
|
this.showQiPao(this.chatConfig[this.dialogIndex++], func, () => {
|
|
touzirenSpine.setAnimation(0, "扶男主不笑说话", true)
|
|
});
|
|
},
|
|
(func) => {
|
|
touzirenSpine.setAnimation(0, "扶男主待机", true)
|
|
this.showClickDialog(this.chatConfig[this.dialogIndex++], func, () => {
|
|
});
|
|
},
|
|
(func) => {
|
|
this.showQiPao(this.chatConfig[this.dialogIndex++], func, () => {
|
|
touzirenSpine.setAnimation(0, "扶男主不笑说话", true)
|
|
});
|
|
},
|
|
(func) => {
|
|
touzirenSpine.setAnimation(0, "扶男主待机", true)
|
|
func()
|
|
},
|
|
]
|
|
const dialogCallFunc = (logEvents: any[]) => {
|
|
logEvents.shift()(() => {
|
|
if (logEvents.length > 0) {
|
|
dialogCallFunc(logEvents);
|
|
} else {
|
|
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_502)
|
|
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_503)
|
|
this.refreshNeedLayer()
|
|
// PrefabManage.showBlackGuoDu(() => {
|
|
// PrefabManage.loadPrefabByType(GameType.CityPrefab)
|
|
// this.node.destroy()
|
|
// })
|
|
}
|
|
});
|
|
}
|
|
dialogCallFunc(dialogEvents);
|
|
}
|
|
|
|
onTouchSubmit() {
|
|
//碎片合并
|
|
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
|
|
let mainId = mainTaskInfo.Id
|
|
let goodArray = []
|
|
if (mainId == MainTaskIdEnum.MainTask_504) {//象印
|
|
goodArray = [{ goodId: 3021, goodNum: 1 }]
|
|
}
|
|
this.needLayer.active = false
|
|
//播放合成动画
|
|
PrefabManage.loadPrefabByType(GameType.xiangyin, this.node, (node) => {
|
|
node.getComponent(xiangyin).run(this.m_ScrollView.content.children, () => {
|
|
this.scheduleOnce(() => {
|
|
PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
|
|
prefabNode.getComponent('GetAward').initView(goodArray, () => {
|
|
//播放完再显示投资协议书
|
|
PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu, null, (prefab) => {
|
|
let money = 700000
|
|
prefab.getComponent(TouZiXieYiShu).initView("叶氏食品厂", money, () => {
|
|
UserManager.addMoney(money)
|
|
PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(money, '1')}`)
|
|
|
|
this["continueStory3"]();
|
|
})
|
|
})
|
|
});
|
|
})
|
|
}, 1)
|
|
})
|
|
})
|
|
}
|
|
|
|
// 继续剧情
|
|
continueStory3() {
|
|
let touziren = this.touziren
|
|
let touzirenSpine = touziren.getComponent(sp.Skeleton)
|
|
touzirenSpine.setAnimation(0, "扶男主待机", true)
|
|
|
|
const dialogEvents = [
|
|
// (func) => {
|
|
// this.showQiPao(this.chatConfig.chatConfig_4[this.dialogIndex++], func, () => {
|
|
// touzirenSpine.setAnimation(0, "扶男主不笑说话", true)
|
|
// });
|
|
// },
|
|
(func) => {
|
|
touzirenSpine.setAnimation(0, "扶男主待机", true)
|
|
func()
|
|
},
|
|
]
|
|
const dialogCallFunc = (logEvents: any[]) => {
|
|
logEvents.shift()(() => {
|
|
if (logEvents.length > 0) {
|
|
dialogCallFunc(logEvents);
|
|
} else {
|
|
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
|
|
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_505, false)
|
|
Common5.playRemoteAudioEffect("ZhuiJiaTouZi/还是有点醉,留下来陪我,给你追加投资。");
|
|
this.scheduleOnce(() => {
|
|
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_505)
|
|
}, 5)
|
|
this.curNeedID = -1
|
|
this.refreshNeedLayer()
|
|
// PrefabManage.loadPrefabByType(GameType.CityPrefab)
|
|
// this.node.destroy()
|
|
// this.onDoTask201()
|
|
// EventMgr.emitEvent_custom(ryw_Event.EnterNextGame);
|
|
// this.node.destroy()
|
|
}
|
|
});
|
|
}
|
|
dialogCallFunc(dialogEvents);
|
|
}
|
|
|
|
onBtnHuoYuanTiaoZhuan() {
|
|
// this.node.removeFromParent()
|
|
// this.node.destroy()
|
|
PrefabManage.loadPrefabByType(needIDs[this.curNeedID].tiaoZhuanGameType)
|
|
}
|
|
}
|
|
|