import { ryw_Event } from "../../../FrameWork/Event/EventEnum"; import EventMgr from "../../../FrameWork/Event/EventMgr"; import Common5 from "../../../Platform/th/Common5"; import ChaoCai from "../../GameMethodRes/ChaoCai/ChaoCai"; import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager"; import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao"; import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage"; import GameBaseScript from "../GameBaseScript"; let ChadianConfig = { chadianLog1301: [ { str: "夏芸,你怎么在这?", qiPaoPos: -1, delay: 1.5, effectUrl: "GameRoomRes/sound/Room13/夏芸,你怎么在这?" }, { str: "跟你说也白说!", qiPaoPos: 1, delay: 1.2, effectUrl: "GameRoomRes/sound/Room13/跟你说也白说!" }, { str: "她也有苦衷,彻底治好你女儿,你有办法吗", qiPaoPos: 0, delay: 4, effectUrl: "GameRoomRes/sound/Room13/她也有苦衷,彻底治好你女儿,你有办法吗" }, { str: "集齐八大菜系菜谱或许有办法,这次需要更大一笔投资", qiPaoPos: -1, delay: 4.8, effectUrl: "GameRoomRes/sound/Room13/集齐八大菜系菜谱或许有办法,这次需要更大一笔投资" }, { str: "这要看你,能不能给我带来惊喜了", qiPaoPos: 0, delay: 3.9, effectUrl: "GameRoomRes/sound/Room13/这要看你,能不能给我带来惊喜了" } ] } const { ccclass, property } = cc._decorator; @ccclass export default class Room13 extends cc.Component { finishTaskStep = 0 onLoad() { this.finishTaskStep = 0 } start() { GameBaseScript.preLoadRemoteAudio(ChadianConfig); EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => { this.normalTouchCallback(data_.targetNode); }, this); EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => { this.normalTouchCheckCallback(data_.targetNode); }, this); this.showChatBtnStatus() EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => { this.showChatBtnStatus() }, this) EventMgr.onEvent_custom(ryw_Event.updateMainTask, () => { this.showChatBtnStatus() this.duiHuaInfo() }, this) this.duiHuaInfo() } duiHuaInfo() { let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo() let mainId = mainTaskInfo.Id if (mainId == MainTaskIdEnum.MainTask_1301) { this.node.getChildByName('mainNode').getChildByName('苏梦雪tag').active = true this.node.getChildByName('mainNode').getChildByName('夏芸tag').active = true this.scheduleOnce(() => { this.node.getChildByName('mainNode').getChildByName('苏梦雪tag').active = false this.node.getChildByName('mainNode').getChildByName('夏芸tag').active = false }, 5) this.node.getChildByName('mainNode').getChildByName('老婆').active = true this.showQiPao(ChadianConfig.chadianLog1301[0], () => { this.showQiPao(ChadianConfig.chadianLog1301[1], () => { this.node.getChildByName('mainNode').getChildByName('老婆').getComponent(sp.Skeleton).setAnimation(0, '消失', false) this.showQiPao(ChadianConfig.chadianLog1301[2], () => { this.showQiPao(ChadianConfig.chadianLog1301[3], () => { this.showQiPao(ChadianConfig.chadianLog1301[4], () => { this.node.getChildByName('startBtnTask1301').active = true }); }); }); }); }); } } showChatBtnStatus() { this.node.getChildByName('startBtnTask1301').active = false let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo() let mainId = mainTaskInfo.Id if (mainId == MainTaskIdEnum.MainTask_1302) { this.node.getChildByName('startBtnTask1301').active = true } } normalTouchCheckCallback(targetNode: any) { console.log("targetNodeName+++++++++++++++++++++>" + targetNode.name); switch (targetNode.name) { case 'xxxxx': break; default: break; } } normalTouchCallback(targetNode) { // let xiangZi = this.node.getChildByName('mainNode').getChildByName('行李箱') switch (targetNode.name) { case "xxxx": // this.finishTaskStep++ // cc.tween(this.node.getChildByName('mainNode').getChildByName('化妆品')) // .to(0.6, { x:xiangZi.x,y:xiangZi.y,angle:360,scale:0.2}) // .call(()=>{ // xiangZi.getComponent(sp.Skeleton).setAnimation(0,'抖动',false) // }) // .set({active:false}) // .start(); break; default: break; } if (this.finishTaskStep == 4) { // this.node.getChildByName('mainNode').getChildByName('touchArea_菜谱').active = true } } // onStartTask201(){ // this.node.getChildByName('startBtnTask201').active = false // } // onStartTask306(){ // this.node.getChildByName('startBtnTask306').active = false // PrefabManage.loadPrefabByType(GameType.GameStory3) // } // onStartTask208(){ // this.node.getChildByName('startBtnTask208').active = false // let goodArray = [{goodId:3005, goodNum:1}] // PrefabManage.loadPrefabByType(GameType.GetAward,null,(prefabNode)=>{ // prefabNode.getComponent(GetAward).initView(goodArray, ()=>{ // console.log('完成剧情任务208') // }); // }) // } //展示气泡 showQiPao(curLog, func?) { console.log("curLog==", curLog) if (!curLog) { console.log("xxxxxx") return; } let string_ = curLog.str let qiPaoPos_ = curLog.qiPaoPos if (qiPaoPos_ != -1) { if (curLog.effectUrl && curLog.effectUrl.length > 0) { Common5.playRemoteAudioEffect(curLog.effectUrl); } let node = this.node let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_); qiPao.stopAllActions() this.showDialogStr(string_, qiPao.getChildByName("str")) // qiPao.getChildByName("str").getComponent(cc.Label).string = string_ qiPao.active = true qiPao.scale = 0 cc.tween(qiPao) .to(0.2, { scale: 1 }) .delay(curLog.delay) .call(() => { qiPao.active = false; if (func) { func(); } }) .start(); } else { let qiPao = this.node.getChildByName("dh_qiPao") qiPao.getComponent(JuQingQiPao).initView(curLog, func) } } showDialogStr(str, dialogStr, finishFunc?) { let curStr = "" let curIndex = 0 let callFunc = () => { curStr += str[curIndex++] dialogStr.getComponent(cc.Label).string = curStr if (curIndex >= str.length) { finishFunc && finishFunc() } } this.schedule(callFunc, 0.07, str.length - 1) } onStartTask1301() { PrefabManage.loadPrefabByType(GameType.ChaoCai, null, (prefab) => { prefab.getComponent(ChaoCai).initView(3) }) } }