import { ryw_Event } from "../../../FrameWork/Event/EventEnum"; import EventMgr from "../../../FrameWork/Event/EventMgr"; import Common5 from "../../../Platform/th/Common5"; import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager"; import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao"; import BagManager from "../../Manager/BagManager"; import GameBaseScript from "../GameBaseScript"; let gameConfig = { chadianLog1: [ { str: "菜谱我拿来了,放人", qiPaoPos: -1, delay: 1.8, effectUrl: "GameRoomRes/sound/Room12/菜谱我拿来了,放人" }, { str: "真是有情有义啊", qiPaoPos: 0, delay: 1.7, effectUrl: "GameRoomRes/sound/Room12/真是有情有义啊" }, { str: "你是看上她了?", qiPaoPos: 1, delay: 1.3, effectUrl: "GameRoomRes/sound/Room12/你是看上她了?" }, { str: "老板,救我~", qiPaoPos: 2, delay: 2, effectUrl: "GameRoomRes/sound/Room12/老板,救我~" }, { str: "鲁菜,难道爷爷说的是真的....", qiPaoPos: 1, delay: 3.3, effectUrl: "GameRoomRes/sound/Room12/鲁菜,难道爷爷说的是真的...." }, { str: "鲁菜菜谱我迟早会回来!", qiPaoPos: -1, delay: 2.5, effectUrl: "GameRoomRes/sound/Room12/鲁菜菜谱我迟早会回来!" }, { str: "老板,徽菜菜谱和御厨匾,藏在冰川的企鹅族群里", qiPaoPos: 3, delay: 5.2, effectUrl: "GameRoomRes/sound/Room12/老板,徽菜菜谱和御厨匾,藏在冰川的企鹅族群里" } ] } const { ccclass, property } = cc._decorator; @ccclass export default class Room12 extends cc.Component { onLoad() { GameBaseScript.preLoadRemoteAudio(gameConfig); EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => { this.normalTouchCallback(data_.targetNode); }, this); EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => { this.normalTouchCallback(data_.targetNode); }, this); } start() { this.showChatBtnStatus(); EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => { this.showChatBtnStatus(); }, this); } showChatBtnStatus() { let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo(); let mainId = mainTaskInfo.Id; let wife = this.node.getChildByName('老婆'); let boss = this.node.getChildByName('老板'); let Sec = this.node.getChildByName('秘书'); if (mainId == MainTaskIdEnum.MainTask_1201) { this.node.getChildByName('nameplate').active = true; wife.active = true; boss.active = true; Sec.active = true; const dialogEvents = [ (func) => { this.showQiPao(gameConfig.chadianLog1[0], func); }, (func) => { boss.getComponent(sp.Skeleton).setAnimation(0, '说话', true); this.showQiPao(gameConfig.chadianLog1[1], func); }, (func) => { this.showQiPao(gameConfig.chadianLog1[2], func); }, (func) => { boss.getComponent(sp.Skeleton).setAnimation(0, '待机', true); this.showQiPao(gameConfig.chadianLog1[3], func); } ] const dialogCallFunc = (logEvents: any[]) => { logEvents.shift()(() => { if (logEvents.length > 0) { dialogCallFunc(logEvents); } else { this.node.getChildByName('提交菜谱').active = true; } }); } dialogCallFunc(dialogEvents); } else if (mainId == MainTaskIdEnum.MainTask_1202) { Sec.active = true; this.showQiPao(gameConfig.chadianLog1[5], () => { this.node.getChildByName('点击解绑').active = true; }); } } normalTouchCallback(targetNode) { let wife = this.node.getChildByName('老婆'); let boss = this.node.getChildByName('老板'); switch (targetNode.name) { case "提交菜谱": BagManager.subBagList(3098, 1); cc.tween(boss).to(1, { opacity: 0 }).call(() => { wife.getComponent(sp.Skeleton).setAnimation(0, '老婆说话', true); this.showQiPao(gameConfig.chadianLog1[4], () => { wife.getComponent(sp.Skeleton).setAnimation(0, '老婆待机', true); cc.tween(wife).to(1, { opacity: 0 }).call(() => { TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1201); TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1202); EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua); }).hide().start(); }); }).hide().start(); break; case "点击解绑": let Sec = this.node.getChildByName('秘书'); let Sec2 = this.node.getChildByName('秘书靠近'); Sec.getComponent(sp.Skeleton).setAnimation(0, '秘书解绑', false); this.scheduleOnce(() => { Sec.active = false; Sec2.active = true; Sec2.getComponent(sp.Skeleton).setAnimation(0, '靠近', false); this.scheduleOnce(() => { Sec2.getComponent(sp.Skeleton).setAnimation(0, '说话', true); this.showQiPao(gameConfig.chadianLog1[6], () => { Sec2.getComponent(sp.Skeleton).setAnimation(0, '消失', false); this.scheduleOnce(() => { Sec2.active = false; }, 1); }); }, 0.5); }, 1); break; default: break; } } onStartGameBtn1(event) { let target = event.target; target.active = false; } //展示气泡 showQiPao(curLog, func?) { console.log("curLog==", curLog) if (!curLog) { console.log("xxxxxx") return; } let string_ = curLog.str let qiPaoPos_ = curLog.qiPaoPos if (qiPaoPos_ != -1) { if (curLog.effectUrl && curLog.effectUrl.length > 0) { Common5.playRemoteAudioEffect(curLog.effectUrl); } let node = this.node let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_); qiPao.stopAllActions() this.showDialogStr(string_, qiPao.getChildByName("str")) // qiPao.getChildByName("str").getComponent(cc.Label).string = string_ qiPao.active = true qiPao.scale = 0 cc.tween(qiPao) .to(0.2, { scale: 1 }) .delay(curLog.delay) .call(() => { qiPao.active = false; if (func) { func(); } }) .start(); } else { let qiPao = this.node.getChildByName("dh_qiPao") qiPao.getComponent(JuQingQiPao).initView(curLog, func) } } showDialogStr(str, dialogStr, finishFunc?) { let curStr = "" let curIndex = 0 let callFunc = () => { curStr += str[curIndex++] dialogStr.getComponent(cc.Label).string = curStr if (curIndex >= str.length) { finishFunc && finishFunc() } } this.schedule(callFunc, 0.07, str.length - 1) } }