import User from "../../FrameWork/User/User"; import Common5 from "../../Platform/th/Common5"; import PrefabManage from "../PrefabManager/PrefabManage"; import JuQingManager from "./JuQingManager"; const {ccclass, property} = cc._decorator; @ccclass export default class JuQingDialog extends cc.Component { @property(cc.Node) dialogStr: cc.Node = null; @property(cc.Node) leftAvatar: cc.Node = null; @property(cc.Node) rightAvatar: cc.Node = null; @property(cc.Node) leftPersonNameStr: cc.Node = null; @property(cc.Node) rightPersonNameStr: cc.Node = null; @property(cc.Node) leftDiKuang: cc.Node = null; @property(cc.Node) rightDiKuang: cc.Node = null; @property(cc.Node) guideNode: cc.Node = null; curDialogIndex:number = 0 isCanClickNext:boolean = false isFinishDialog:boolean = false curDialogConfig = null curPersonConfig = null unLockTaskId:number = -1 unLockJuQingIndex:string = "" nextJuQingID:number = 0 curJuQingUnLockIndex:string = '' onLoad () { } start () { this.curJuQingUnLockIndex = JuQingManager.getCurJuQingUnLockIndex() this.curDialogConfig = JuQingManager.getJuQingJsonByIndexStr(this.curJuQingUnLockIndex) this.curPersonConfig = JuQingManager.getPersonJsonByIndexStr(this.curJuQingUnLockIndex) for(let i=0;i{ curStr += str[curIndex++] this.dialogStr.getComponent(cc.Label).string = curStr if(curIndex >= str.length){ if(this.curDialogConfig[this.curDialogIndex].isFinish){ this.isFinishDialog = true // this.unLockTaskId = this.curDialogConfig[this.curDialogIndex].unLockTaskId this.unLockJuQingIndex = this.curDialogConfig[this.curDialogIndex].unLockJuQingIndex this.nextJuQingID = this.curDialogConfig[this.curDialogIndex].nextJuQingID } this.curDialogIndex = this.curDialogConfig[this.curDialogIndex].next this.isCanClickNext = true } } this.schedule( callFunc , 0.04,str.length-1) } showSpineNode(){ let speaker = this.curDialogConfig[this.curDialogIndex].speaker if(speaker == 'other'){ this.leftPersonNameStr.active = true this.leftPersonNameStr.getComponent(cc.Label).string = this.curPersonConfig.chatPersonName this.leftDiKuang.active = true this.rightDiKuang.active = false this.rightPersonNameStr.active = false this.leftAvatar.active = true this.rightAvatar.active = false Common5.getSpriteFrameFromBundle("GameRes","JuQingChat/texture/人物头像/"+this.curPersonConfig.chatPersonName,this.leftAvatar.getChildByName("spFrame").getComponent(cc.Sprite)); }else{ this.rightPersonNameStr.active = true this.rightPersonNameStr.getComponent(cc.Label).string = '我' this.leftPersonNameStr.active = false this.leftDiKuang.active = false this.rightDiKuang.active = true this.leftAvatar.active = false this.rightAvatar.active = true Common5.getSpriteFrameFromBundle("CommonRes", "texture/"+User.getHeadImg(),this.rightAvatar.getChildByName("spFrame").getComponent(cc.Sprite) ); } } onBtnNextClick(){ Common5.playEffect("sound/按键点击") if(!this.isCanClickNext){ return } this.guideNode.active = false if(this.isFinishDialog){ JuQingManager.finishCurJuQing(this.curJuQingUnLockIndex,this.unLockJuQingIndex) this.node.removeFromParent() return } this.showDialogStr() } onBtnClose(){ while(!this.isFinishDialog){ if(this.curDialogConfig[this.curDialogIndex].isFinish){ this.isFinishDialog = true this.unLockTaskId = this.curDialogConfig[this.curDialogIndex].unLockTaskId this.unLockJuQingIndex = this.curDialogConfig[this.curDialogIndex].unLockJuQingIndex this.nextJuQingID = this.curDialogConfig[this.curDialogIndex].nextJuQingID } this.curDialogIndex = this.curDialogConfig[this.curDialogIndex].next } //console.log('JuQingDialog onBtnClose this.unLockTaskId',this.unLockTaskId) //console.log('JuQingDialog onBtnClose this.unLockJuQingIndex',this.unLockJuQingIndex) //console.log('JuQingDialog onBtnClose this.nextJuQingID',this.nextJuQingID) JuQingManager.finishCurJuQing(this.curJuQingUnLockIndex,this.unLockJuQingIndex) this.node.removeFromParent() return } }