import { ryw_Event } from "../../FrameWork/Event/EventEnum"; import EventMgr from "../../FrameWork/Event/EventMgr"; import Common5 from "../../Platform/th/Common5"; import GameBaseScript from "../GameRoomRes/GameBaseScript"; import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager"; import NewGuideScript from "../NewGuide/NewGuideScript"; import PrefabManage, { GameType } from "../PrefabManager/PrefabManage"; import ChaDianListScript2 from "../WenZiRes/WenZiCommon/ChaDianListScript2"; import logPrefabScript from "../WenZiRes/WenZiCommon/logPrefabScript2"; const { ccclass, property } = cc._decorator; let ChadianConfig = { chadianIconList: [ { bandleName: "GameStory14", name: "茬点1", url: "texture/茬点1", isCheck: false }, { bandleName: "GameStory14", name: "茬点2", url: "texture/茬点2", isCheck: false }, { bandleName: "GameStory14", name: "茬点3", url: "texture/茬点3", isCheck: false }, { bandleName: "GameStory14", name: "茬点4", url: "texture/茬点4", isCheck: false } ], chadianLog: [ { str: "老板,你要为我做主啊", qiPaoPos: 1, delay: 2.7, effectUrl: "GameStoryRes/sound/GameStory14/老板,你要为我做主啊" }, { str: "老板,门是刘伟砸坏的", qiPaoPos: 1, delay: 3, effectUrl: "GameStoryRes/sound/GameStory14/老板,门是刘伟砸坏的" }, { str: "刘伟的手机,摔坏了?", qiPaoPos: -1, delay: 2.1, effectUrl: "GameStoryRes/sound/GameStory14/刘伟的手机,摔坏了?" }, { str: "她诬陷我!修好手机我再给你解释", qiPaoPos: 0, delay: 3.5, effectUrl: "GameStoryRes/sound/GameStory14/她诬陷我!修好手机我再给你解释" } ] } @ccclass export default class GameStory14 extends cc.Component { // LIFE-CYCLE CALLBACKS: chadianStep: number = 0 maskGuideNode: cc.Node = null onLoad() { GameBaseScript.preLoadRemoteAudio(ChadianConfig); EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => { this.normalTouchCallback(data_.targetNode); }, this); EventMgr.onEvent_custom(ryw_Event.NormalTouchMoveCheck, (data_) => { this.normalTouchCallback(data_.targetNode); }, this); } start() { //Common5.playMusicCustom('GameStory14', 'sound/海浪'); let chadianIconList = this.node.getChildByName('chadianIconList'); let scr: ChaDianListScript2 = chadianIconList.getComponent(ChaDianListScript2); scr.setChaDianData(ChadianConfig.chadianIconList); chadianIconList.active = true; this.chadianStep = 0; } guideView(nodeArray) { PrefabManage.loadPrefabByType(GameType.GuideMskNode, null, (prefab) => { let guideNodeArray = nodeArray this.maskGuideNode = prefab let firstNode = guideNodeArray.shift() prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray) }) } gameChaDianCallback() { this.chadianStep++; if (this.chadianStep >= 3) { this.node.getChildByName("mainNode").getChildByName("chadian4").active = true; } } normalTouchCallback(targetNode) { let sec = this.node.getChildByName("mainNode").getChildByName("秘书"); let faxiao = this.node.getChildByName("mainNode").getChildByName("发小"); switch (targetNode.name) { case "chadian1": EventMgr.emitEvent_custom(ryw_Event.touchChaDianCheck, { touchIndex: 0 }); sec.getComponent(sp.Skeleton).setAnimation(0, "说话", true); this.showQiPao(ChadianConfig.chadianLog[0], () => { sec.getComponent(sp.Skeleton).setAnimation(0, "待机", true); this.gameChaDianCallback(); }); break; case "chadian2": EventMgr.emitEvent_custom(ryw_Event.touchChaDianCheck, { touchIndex: 1 }); sec.getComponent(sp.Skeleton).setAnimation(0, "说话", true); this.showQiPao(ChadianConfig.chadianLog[1], () => { sec.getComponent(sp.Skeleton).setAnimation(0, "待机", true); this.gameChaDianCallback(); }); break; case "chadian3": EventMgr.emitEvent_custom(ryw_Event.touchChaDianCheck, { touchIndex: 2 }); this.showQiPao(ChadianConfig.chadianLog[2], this.gameChaDianCallback.bind(this)); break; case "chadian4": EventMgr.emitEvent_custom(ryw_Event.touchChaDianCheck, { touchIndex: 3 }); faxiao.getComponent(sp.Skeleton).setAnimation(0, "发小说话", true); this.showQiPao(ChadianConfig.chadianLog[3], () => { faxiao.getComponent(sp.Skeleton).setAnimation(0, "发小", true); this.node.getChildByName("chadianIconList").active = false; this.node.getChildByName("mainNode").getChildByName("手机").active = false; cc.tween(this.node.getChildByName("mainNode").getChildByName("发小")) .to(1, { opacity: 0 }).delay(2).call(() => { TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1401); TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1402); EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua); this.node.removeFromParent(); // Common5.releaseBundleAssets('GameStory14') }).hide().start(); }); break; default: break; } } //展示气泡 showQiPao(curLog, func?) { console.log("curLog==", curLog) if (!curLog) { console.log("xxxxxx") return; } let string_ = curLog.str let qiPaoPos_ = curLog.qiPaoPos if (qiPaoPos_ != -1) { if (curLog.effectUrl && curLog.effectUrl.length > 0) { Common5.playRemoteAudioEffect(curLog.effectUrl); } let node = this.node let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_); qiPao.stopAllActions() this.showDialogStr(string_, qiPao.getChildByName("str")) // qiPao.getChildByName("str").getComponent(cc.Label).string = string_ qiPao.active = true qiPao.scale = 0 cc.tween(qiPao) .to(0.2, { scale: 1 }) .delay(curLog.delay) .set({ active: false }) .start(); } else { let logPrefab = this.node.getChildByName('logPrefab'); let script_: logPrefabScript = logPrefab.getComponent('logPrefabScript2'); script_.setDailogShow(string_, curLog.delay); } this.scheduleOnce(() => { func && func(); }, curLog.delay); if (curLog.effectUrl && curLog.effectUrl.length > 0) { Common5.playRemoteAudioEffect(curLog.effectUrl); } } showDialogStr(str, dialogStr, finishFunc?) { let curStr = "" let curIndex = 0 let callFunc = () => { curStr += str[curIndex++] dialogStr.getComponent(cc.Label).string = curStr if (curIndex >= str.length) { finishFunc && finishFunc() } } this.schedule(callFunc, 0.07, str.length - 1) } }