import { ryw_Event } from "../../../FrameWork/Event/EventEnum"; import EventMgr from "../../../FrameWork/Event/EventMgr"; import Common5 from "../../../Platform/th/Common5"; import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager"; import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao"; import BagManager from "../../Manager/BagManager"; import UserManager from "../../Manager/UserManager"; import NewGuideScript from "../../NewGuide/NewGuideScript"; import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage"; import GetAward from "../../SCommon/GetAward"; import GameBaseScript from "../GameBaseScript"; let gameConfig = { chadianLog1: [ { str: "你脸上是?", qiPaoPos: 1, delay: 1, effectUrl: "GameRoomRes/sound/Room10/你脸上是?" }, { str: "和你没关系!赶快去准备女儿的膳食", qiPaoPos: 0, delay: 3, effectUrl: "GameRoomRes/sound/Room10/和你没关系!赶快去准备女儿的膳食" }, { str: "你要苏菜菜谱和苏菜御厨匾?", qiPaoPos: 0, delay: 3.1, effectUrl: "GameRoomRes/sound/Room10/你要苏菜菜谱和苏菜御厨匾?" }, { str: "嗯,可惜被陈天霸拍走了", qiPaoPos: -1, delay: 1.9, effectUrl: "GameRoomRes/sound/Room10/嗯,可惜被陈天霸拍走了" }, { str: "给我钱,我去拿出来给你,陈天霸压根不在意这个", qiPaoPos: 0, delay: 4.1, effectUrl: "GameRoomRes/sound/Room10/给我钱,我去拿出来给你,陈天霸压根不在意这个" }, { str: "我们之间...算了,钱我会准备好", qiPaoPos: -1, delay: 3.6, effectUrl: "GameRoomRes/sound/Room10/我们之间...算了,钱我会准备好" }, { str: "菜谱给你,御厨匾我快递发给你,走了", qiPaoPos: 0, delay: 3.8, effectUrl: "GameRoomRes/sound/Room10/菜谱给你,御厨匾我快递发给你,走了" } ] } const { ccclass, property } = cc._decorator; @ccclass export default class Room10 extends cc.Component { maskGuideNode: cc.Node = null onLoad() { GameBaseScript.preLoadRemoteAudio(gameConfig); EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => { this.normalTouchCallback(data_.targetNode); }, this); EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => { this.normalTouchCallback(data_.targetNode); }, this); } start() { this.showChatBtnStatus(); EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => { this.showChatBtnStatus(); }, this); } showChatBtnStatus() { let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo() let mainId = mainTaskInfo.Id if (mainId == MainTaskIdEnum.MainTask_1001) { this.node.getChildByName('老婆').active = true; this.node.getChildByName("nameplate").active = true; let node = this.node.getChildByName("巴掌印"); node.active = true; this.guideView([node]); } else if (mainId == MainTaskIdEnum.MainTask_1002) { this.node.getChildByName('老婆').active = true; this.node.getChildByName("膳食提交").active = true; } else if (mainId == MainTaskIdEnum.MainTask_1003) { this.node.getChildByName('老婆').active = true; this.node.getChildByName('钞票').active = true; } else { this.node.getChildByName('老婆').active = true; } } normalTouchCallback(targetNode) { let laopo = this.node.getChildByName('老婆'); switch (targetNode.name) { case "巴掌印": this.showQiPao(gameConfig.chadianLog1[0], () => { laopo.getComponent(sp.Skeleton).setAnimation(0, '说话', true); this.showQiPao(gameConfig.chadianLog1[1], () => { laopo.getComponent(sp.Skeleton).setAnimation(0, '待机', true); this.node.getChildByName('熬制膳食').active = true; }); }); break; case "膳食提交": const dialogEvents = [ (func) => { laopo.getComponent(sp.Skeleton).setAnimation(0, '说话', true); this.showQiPao(gameConfig.chadianLog1[2], func); }, (func) => { laopo.getComponent(sp.Skeleton).setAnimation(0, '待机', true); this.showQiPao(gameConfig.chadianLog1[3], func); }, (func) => { laopo.getComponent(sp.Skeleton).setAnimation(0, '说话', true); this.showQiPao(gameConfig.chadianLog1[4], func); }, (func) => { laopo.getComponent(sp.Skeleton).setAnimation(0, '待机', true); this.showQiPao(gameConfig.chadianLog1[5], func); } ] const dialogCallFunc = (logEvents: any[]) => { logEvents.shift()(() => { if (logEvents.length > 0) { dialogCallFunc(logEvents); } else { TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1002); TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1003); BagManager.subBagList(3023, 1); this.node.getChildByName('钞票').active = true; } }); } dialogCallFunc(dialogEvents); break; case "钞票": if (UserManager.getCurMoney() >= 500000) { laopo.getComponent(sp.Skeleton).setAnimation(0, '说话', true); this.showQiPao(gameConfig.chadianLog1[6], () => { laopo.getComponent(sp.Skeleton).setAnimation(0, '待机', true); cc.tween(laopo).to(1, { opacity: 0 }).call(() => { let goodArray = [{ goodId: 3093, goodNum: 1 }]; PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => { prefabNode.getComponent(GetAward).initView(goodArray, () => { UserManager.subMoney(500000); TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1003); TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1004); }); }); }).hide().start(); }); } else { PrefabManage.showTextTips("余额不足!"); targetNode.active = true; } break; default: break; } } onStartGameBtn1(event) { let target = event.target; target.active = false; let goodArray = [{ goodId: 3023, goodNum: 1 }]; PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => { prefabNode.getComponent(GetAward).initView(goodArray, () => { TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1001); TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1002); EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua); }); }); } guideView(nodeArray) { PrefabManage.loadPrefabByType(GameType.GuideMskNode, null, (prefab) => { let guideNodeArray = nodeArray this.maskGuideNode = prefab let firstNode = guideNodeArray.shift() prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray) }) } //展示气泡 showQiPao(curLog, func?) { console.log("curLog==", curLog) if (!curLog) { console.log("xxxxxx") return; } let string_ = curLog.str let qiPaoPos_ = curLog.qiPaoPos if (qiPaoPos_ != -1) { if (curLog.effectUrl && curLog.effectUrl.length > 0) { Common5.playRemoteAudioEffect(curLog.effectUrl); } let node = this.node let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_); qiPao.stopAllActions() this.showDialogStr(string_, qiPao.getChildByName("str")) // qiPao.getChildByName("str").getComponent(cc.Label).string = string_ qiPao.active = true qiPao.scale = 0 cc.tween(qiPao) .to(0.2, { scale: 1 }) .delay(curLog.delay) .call(() => { qiPao.active = false; if (func) { func(); } }) .start(); } else { let qiPao = this.node.getChildByName("dh_qiPao") qiPao.getComponent(JuQingQiPao).initView(curLog, func) } } showDialogStr(str, dialogStr, finishFunc?) { let curStr = "" let curIndex = 0 let callFunc = () => { curStr += str[curIndex++] dialogStr.getComponent(cc.Label).string = curStr if (curIndex >= str.length) { finishFunc && finishFunc() } } this.schedule(callFunc, 0.07, str.length - 1) } }