yangqiwen 5 days ago
commit 91dcfda5d2
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      .gitignore
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  3. 25
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53
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#/////////////////////////////////////////////////////////////////////////////
# Fireball Projects
#/////////////////////////////////////////////////////////////////////////////
/library/
/temp/
/local/
/build/
native
#/////////////////////////////////////////////////////////////////////////////
# npm files
#/////////////////////////////////////////////////////////////////////////////
npm-debug.log
node_modules/
#/////////////////////////////////////////////////////////////////////////////
# Logs and databases
#/////////////////////////////////////////////////////////////////////////////
*.log
*.sql
*.sqlite
#/////////////////////////////////////////////////////////////////////////////
# files for debugger
#/////////////////////////////////////////////////////////////////////////////
*.sln
*.csproj
*.pidb
*.unityproj
*.suo
#/////////////////////////////////////////////////////////////////////////////
# OS generated files
#/////////////////////////////////////////////////////////////////////////////
.DS_Store
ehthumbs.db
Thumbs.db
#/////////////////////////////////////////////////////////////////////////////
# WebStorm files
#/////////////////////////////////////////////////////////////////////////////
.idea/
#//////////////////////////
# VS Code files
#//////////////////////////
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# ymynx
#### 介绍
{**以下是 Gitee 平台说明,您可以替换此简介**
Gitee 是 OSCHINA 推出的基于 Git 的代码托管平台(同时支持 SVN)。专为开发者提供稳定、高效、安全的云端软件开发协作平台
无论是个人、团队、或是企业,都能够用 Gitee 实现代码托管、项目管理、协作开发。企业项目请看 [https://gitee.com/enterprises](https://gitee.com/enterprises)}
#### 软件架构
软件架构说明
#### 安装教程
1. xxxx
2. xxxx
3. xxxx
#### 使用说明
1. xxxx
2. xxxx
3. xxxx
#### 参与贡献
1. Fork 本仓库
2. 新建 Feat_xxx 分支
3. 提交代码
4. 新建 Pull Request
#### 特技
1. 使用 Readme\_XXX.md 来支持不同的语言,例如 Readme\_en.md, Readme\_zh.md
2. Gitee 官方博客 [blog.gitee.com](https://blog.gitee.com)
3. 你可以 [https://gitee.com/explore](https://gitee.com/explore) 这个地址来了解 Gitee 上的优秀开源项目
4. [GVP](https://gitee.com/gvp) 全称是 Gitee 最有价值开源项目,是综合评定出的优秀开源项目
5. Gitee 官方提供的使用手册 [https://gitee.com/help](https://gitee.com/help)
6. Gitee 封面人物是一档用来展示 Gitee 会员风采的栏目 [https://gitee.com/gitee-stars/](https://gitee.com/gitee-stars/)

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// Learn TypeScript:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
import { ryw_Event } from "../../FrameWork/Event/EventEnum";
import EventMgr from "../../FrameWork/Event/EventMgr";
import User from "../../FrameWork/User/User";
import AppPlatform from "../../FrameWork/Util/AppPlatform";
import Common5 from "../../Platform/th/Common5";
import TaskManager, { MainTaskIdEnum } from "../../Scripts/JuQingChat/TaskManager";
import BagManager from "../../Scripts/Manager/BagManager";
import ChouShuiDataManager from "../../Scripts/Manager/ChouShuiDataManager";
import PrefabManage, { GameType } from "../../Scripts/PrefabManager/PrefabManage";
import ChoushuiTwo from "./ChoushuiTwo";
const { ccclass, property } = cc._decorator;
@ccclass
export default class ChoushuiFirst extends cc.Component {
@property(cc.Node)
contentNode: cc.Node = null
@property(cc.Node)
itemChild: cc.Node = null
@property(cc.Node)
shuaxin: cc.Node = null
changehui: number = 0;
itemArr = []
isAD: boolean;
// LIFE-CYCLE CALLBACKS:
onLoad() {
}
start() {
// let allShuiKeng = ChouShuiDataManager.getShowWater();
// BagManager.subBagList(3008, 1)
// BagManager.subBagList(3009, 1)
this.initContent()
//接受广播
EventMgr.onEvent_custom(ryw_Event.refreshChoushui, (posIndex) => {
console.log(posIndex + "=================================");
this.refreshChiTangStatus(posIndex);
}, this);
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
if (mainId == MainTaskIdEnum.MainTask_307 && BagManager.getBagGoodNums(3008) <= 0) {
this.node.getChildByName("shuaxin").getChildByName("jieSuoQiPao").active = true
} else {
this.node.getChildByName("shuaxin").getChildByName("jieSuoQiPao").active = false
}
}
initContent() {
this.itemArr = []
let tab = ChouShuiDataManager.getShowWater()
console.log("获取tab==", tab)
for (let i = 0; i < tab.length; i++) {
this.contentNode.getChildByName('node_' + i).removeAllChildren()
let item = cc.instantiate(this.itemChild)
item.active = true
item.parent = this.contentNode.getChildByName('node_' + i)
item.getChildByName("itemName").getComponent(cc.Label).string = tab[i].nameStr
Common5.getSpriteFrameFromBundle("Choushui", "texture/1/" + tab[i].sprUrl, item.getChildByName("liang").getComponent(cc.Sprite));
Common5.getSpriteFrameFromBundle("Choushui", "texture/1/" + tab[i].sprUrl, item.getChildByName("hui").getComponent(cc.Sprite));
item.attr({ index: i, shuikengConfig: tab[i] })
this.itemArr.push(item)
if (tab[i].isChoushui) {
item.getChildByName('hui').active = tab[i].isChoushui
item.getChildByName('liang').active = !tab[i].isChoushui
}
}
}
//进入玩法按钮
Choushuitwobutton(event) {
let bindConfig = event.target.shuikengConfig
PrefabManage.loadPrefabByType(GameType.ChoushuiTwo, null, (prefabNode) => {
prefabNode.getComponent(ChoushuiTwo).initView(event.target.index, bindConfig.type);
});
}
//变灰之后提示按钮
ChangeHuibutton() {
PrefabManage.showTextTips("该水坑已被抽干!");
}
//刷新池塘状态
refreshChiTangStatus(typeIndex) {
//console.log(this.itemArr);
let tab = User.getCurDayWaterArr()
let bHui = tab[typeIndex].isChoushui
this.itemArr[typeIndex].getChildByName('hui').active = bHui
this.itemArr[typeIndex].getChildByName('liang').active = !bHui
// this.item.getChildByName('hui').active = bHui
// this.item.getChildByName('liang').active = !bHui
// if(bHui){
// this.chiTangItemNodeArr[typeIndex].getChildByName('Hui').active = true
// this.chiTangItemNodeArr[typeIndex].getChildByName('Liang').active = false
// }else{
// this.chiTangItemNodeArr[typeIndex].getChildByName('Hui').active = false
// this.chiTangItemNodeArr[typeIndex].getChildByName('Liang').active = true
// }
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
if (mainId == MainTaskIdEnum.MainTask_307 && BagManager.getBagGoodNums(3008) <= 0) {
this.node.getChildByName("shuaxin").getChildByName("jieSuoQiPao").active = true
} else {
this.node.getChildByName("shuaxin").getChildByName("jieSuoQiPao").active = false
}
}
//刷新
onButtonshuaxin() {
Common5.playEffect("sound/按键点击")
let tab = {
onClose: (finish) => {
if (finish) {
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
Common5.ReportDY("inLevel", `任务${mainId}-AD-鱼塘刷新`);
ChouShuiDataManager.clearAllRecord();
this.initContent();
ChouShuiDataManager.setIsAD(true)
}
else {
Common5.showTips_custom("广告未观看完");
}
}, onFailed: () => {
}
}
AppPlatform.playVideo_custom(tab)
}
// update (dt) {}
}

@ -0,0 +1,10 @@
{
"ver": "1.1.0",
"uuid": "1d9f1710-532c-42cd-b434-7aea03392c17",
"importer": "typescript",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
"loadPluginInEditor": false,
"subMetas": {}
}

@ -0,0 +1,395 @@
// Learn TypeScript:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
import { ryw_Event } from "../../FrameWork/Event/EventEnum";
import EventMgr from "../../FrameWork/Event/EventMgr";
import GameReport from "../../FrameWork/Report/ZyZyReport";
import User from "../../FrameWork/User/User";
import AppPlatform from "../../FrameWork/Util/AppPlatform";
import Common5 from "../../Platform/th/Common5";
import TaskManager, { MainTaskIdEnum } from "../../Scripts/JuQingChat/TaskManager";
import BagManager from "../../Scripts/Manager/BagManager";
import ChouShuiDataManager, { ShuiTangType } from "../../Scripts/Manager/ChouShuiDataManager";
import InterfaceManager from "../../Scripts/Manager/InterfaceManager";
import PrefabManage, { GameType } from "../../Scripts/PrefabManager/PrefabManage";
const { ccclass, property } = cc._decorator;
@ccclass
export default class ChoushuiTwo extends cc.Component {
// @property(cc.Node)
// guandao:cc.Node = null;
@property([cc.Node])
guandao: cc.Node[] = [];
@property(cc.Node)
shuiGuanSpine: cc.Node = null;
@property(cc.Node)
shuiGuanguSpine: cc.Node = null;
@property(cc.Node)
taiPingYangSpine: cc.Node = null;
@property(cc.Node)
taipingyang: cc.Node = null;
@property(cc.Node)
shuiChiSpine: cc.Node = null;
@property(cc.Node)
shuichi: cc.Node = null;
@property(cc.Node)
CSGSpine: cc.Node = null;
@property(cc.Node)
choushuikeng: cc.Node = null;
@property(cc.Node)
dongtinghu: cc.Node = null;
@property(cc.Node)
dongtinghuSpine: cc.Node = null;
@property(cc.Node)
jilebi: cc.Node = null;
@property(cc.Node)
jlbSpine: cc.Node = null;
@property(cc.Node)
sihai: cc.Node = null;
@property(cc.Node)
sihaiSpine: cc.Node = null;
@property(cc.Node)
shanghuhai: cc.Node = null;
@property(cc.Node)
shanhuhaiSpine: cc.Node = null;
@property(cc.Node)
jiaoshihai: cc.Node = null;
@property(cc.Node)
jiaoshihaiSpine: cc.Node = null;
curTypeIndex: number = 0
curPosIndex: number = 0
isAD: any;
onLoad() {
}
start() {
}
onBtnchoushui(event) {
Common5.playRemoteAudioEffect("action_effect/鱼塘抽水", false);
// this.shuiChiSpine.getChildByName('guandao').active = true
// this.guandao[0].active = true;
event.target.active = false
// this.shuiGuanSpine.getComponent(sp.Skeleton).setAnimation(0,'水管',false);
// this.shuiGuanguSpine.getComponent(sp.Skeleton).setAnimation(0,'水管鼓',false);
let spindeIndex = 0
if (this.curTypeIndex == ShuiTangType.TaiPingYang) {
this.guandao[0].active = true;
spindeIndex = 0
this.taiPingYangSpine.getComponent(sp.Skeleton).setAnimation(0, '太平洋', false);
this.scheduleOnce(() => {
this.getReward(this.guandao[0])
}, 3.3)
//传递广播
// EventMgr.emitEvent_custom(ryw_Event.refreshChoushui,ShuiTangType.TaiPingYang)
} else if (this.curTypeIndex == ShuiTangType.ShuiChi) {
this.guandao[1].active = true;
spindeIndex = 1
this.shuiChiSpine.getComponent(sp.Skeleton).setAnimation(0, '池塘', false);
this.scheduleOnce(() => {
this.getReward(this.guandao[1])
}, 3.3)
//传递广播
// EventMgr.emitEvent_custom(ryw_Event.refreshChoushui,ShuiTangType.ShuiChi)
} else if (this.curTypeIndex == ShuiTangType.csg) {
this.guandao[2].active = true;
spindeIndex = 2
this.CSGSpine.getComponent(sp.Skeleton).setAnimation(0, '臭水沟', false);
this.scheduleOnce(() => {
this.getReward(this.guandao[2])
}, 3.3)
//传递广播
// EventMgr.emitEvent_custom(ryw_Event.refreshChoushui,ShuiTangType.csg)
} else if (this.curTypeIndex == ShuiTangType.dongtinghu) {
this.guandao[3].active = true;
spindeIndex = 3
this.dongtinghuSpine.getComponent(sp.Skeleton).setAnimation(0, '洞庭湖', false);
this.scheduleOnce(() => {
this.getReward(this.guandao[3])
}, 3.3)
//传递广播
// EventMgr.emitEvent_custom(ryw_Event.refreshChoushui,ShuiTangType.dongtinghu)
}
else if (this.curTypeIndex == ShuiTangType.jialebihai) {
this.guandao[4].active = true;
spindeIndex = 4
this.jlbSpine.getComponent(sp.Skeleton).setAnimation(0, '加勒比海', false);
this.scheduleOnce(() => {
this.getReward(this.guandao[4])
}, 3.3)
//传递广播
// EventMgr.emitEvent_custom(ryw_Event.refreshChoushui,ShuiTangType.jialebihai)
} else if (this.curTypeIndex == ShuiTangType.sihai) {
this.guandao[5].active = true;
spindeIndex = 5
this.sihaiSpine.getComponent(sp.Skeleton).setAnimation(0, 'animation', false);
this.scheduleOnce(() => {
this.getReward(this.guandao[5])
}, 3.3)
//传递广播
// EventMgr.emitEvent_custom(ryw_Event.refreshChoushui,ShuiTangType.sihai)
} else if (this.curTypeIndex == ShuiTangType.shanhuhai) {
this.guandao[6].active = true;
spindeIndex = 6
this.shanhuhaiSpine.getComponent(sp.Skeleton).setAnimation(0, '珊瑚海静止', false);
this.scheduleOnce(() => {
this.getReward(this.guandao[6])
}, 3.3)
//传递广播
// EventMgr.emitEvent_custom(ryw_Event.refreshChoushui,ShuiTangType.shanhuhai)
} else if (this.curTypeIndex == ShuiTangType.jiaoshihai) {
this.guandao[7].active = true;
spindeIndex = 7
this.jiaoshihaiSpine.getComponent(sp.Skeleton).setAnimation(0, '礁石海', false);
this.scheduleOnce(() => {
this.getReward(this.guandao[7])
}, 3.3)
//传递广播
// EventMgr.emitEvent_custom(ryw_Event.refreshChoushui,ShuiTangType.jiaoshihai)
}
this.guandao[spindeIndex].getChildByName('shuiGuanSpine').getComponent(sp.Skeleton).paused = false
this.guandao[spindeIndex].getChildByName('shuiGuanguSpine').getComponent(sp.Skeleton).paused = false
this.guandao[spindeIndex].getChildByName('shuiGuanSpine').getComponent(sp.Skeleton).timeScale = 1
this.guandao[spindeIndex].getChildByName('shuiGuanguSpine').getComponent(sp.Skeleton).timeScale = 1
this.guandao[spindeIndex].getChildByName('shuiGuanSpine').getComponent(sp.Skeleton).setAnimation(0, '水管鼓', true);
this.guandao[spindeIndex].getChildByName('shuiGuanguSpine').getComponent(sp.Skeleton).setAnimation(0, '水管', true);
//传递广播typeIndex
//EventMgr.emitEvent_custom(ryw_Event.refreshChoushui,this.curPosIndex,this.curTypeIndex)
ChouShuiDataManager.changeChoushuiState(this.curPosIndex)
// (typeIndex) => {
// });
}
getgoodArray
getReward(node) {
node.getChildByName('shuiGuanSpine').getComponent(sp.Skeleton).paused = true
node.getChildByName('shuiGuanguSpine').getComponent(sp.Skeleton).paused = true
let goodArray = InterfaceManager.getMangheGoodsListByType('IceWorld', 1, false)
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
let configData = TaskManager.getTaskConfigById(mainId)
let GMGoodIdArray = configData.GMGoodIdArray
let taskCaiGouDan = configData.taskCaiGouDan
if (taskCaiGouDan && taskCaiGouDan.length > 0) {
if (ChouShuiDataManager.getIsAD()) {
let isfind = false
for (let i = 0; i < GMGoodIdArray.length; i++) {
if (BagManager.getBagGoodNums(GMGoodIdArray[i]) <= 0 && (configData.GMGameType.includes('YuTang') || configData.GMGameType.includes('鱼塘'))) {
goodArray = [{ goodId: GMGoodIdArray[i], goodNum: 1 }]
ChouShuiDataManager.setIsAD(false)
isfind = true
break
}
}
if (!isfind) {
for (let i = 0; i < taskCaiGouDan.length; i++) {
if (BagManager.getBagGoodNums(taskCaiGouDan[i]) <= 0 && GMGoodIdArray.indexOf(taskCaiGouDan[i]) == -1) {
goodArray = [{ goodId: taskCaiGouDan[i], goodNum: 1 }]
break
}
}
}
} else {
for (let i = 0; i < taskCaiGouDan.length; i++) {
if (BagManager.getBagGoodNums(taskCaiGouDan[i]) <= 0 && GMGoodIdArray.indexOf(taskCaiGouDan[i]) == -1) {
goodArray = [{ goodId: taskCaiGouDan[i], goodNum: 1 }]
break
}
}
}
}
// if (this.curTypeIndex == ShuiTangType.jiaoshihai) {
// if (mainId == MainTaskIdEnum.MainTask_509) {
// // 极品鲍鱼
// if (BagManager.getBagGoodNums(1705) <= 0) {
// goodArray = [{ goodId: 1705, goodNum: 1 }]
// } else if (BagManager.getBagGoodNums(1706) <= 0) {
// goodArray = [{ goodId: 1706, goodNum: 1 }]
// }
// }
// }
// if(mainId == MainTaskIdEnum.MainTask_510){
// if(BagManager.getBagGoodNums(1780)<=0){
// goodArray =[ {goodId:1780,goodNum:1}]
// }else if(BagManager.getBagGoodNums(1781)<=0){
// goodArray = [{goodId:1781,goodNum:1}]
// }else if(BagManager.getBagGoodNums(1782)<=0){
// goodArray = [{goodId:1782,goodNum:1}]
// }
// }
PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
prefabNode.getComponent('GetAward').initView(goodArray, () => {
if (taskCaiGouDan && taskCaiGouDan.length > 0) {
let isHave = true
for (let i = 0; i < taskCaiGouDan.length; i++) {
if (BagManager.getBagGoodNums(taskCaiGouDan[i]) <= 0) {
isHave = false
break
}
}
if (isHave) {
if (mainId == MainTaskIdEnum.MainTask_307) {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_307)
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_308)
User.setRoomBtnIndex(3)
} else if (mainId == MainTaskIdEnum.MainTask_602) {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_602)
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_603)
} else if (mainId == MainTaskIdEnum.MainTask_807) {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_807)
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_808)
} else if (mainId == MainTaskIdEnum.MainTask_1308) {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1308)
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1309)
EventMgr.emitEvent_custom(ryw_Event.refreshNeedLayer)
}else if (mainId == MainTaskIdEnum.MainTask_2704) {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_2704)
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_2705)
}
EventMgr.emitEvent_custom(ryw_Event.refreshButton)
}
}
this.node.removeFromParent()
this.node.destroy()
});
})
}
onButtonlingqu() {
PrefabManage.showTextTips("物品已放入背包");
this.node.removeFromParent()
this.node.destroy()
// //传递广播
// EventMgr.emitEvent_custom(ryw_Event.refreshChoushui)
}
onButtondoublelingqu() {
let tab = {
onClose: (finish) => {
if (finish) {
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
Common5.ReportDY("inLevel", `任务${mainId}-AD-鱼塘双倍领取`);
PrefabManage.showTextTips("物品已放入背包");
GameReport.ADReport('');
this.node.removeFromParent();
this.node.destroy();
} else {
GameReport.ADReport("");
PrefabManage.showTextTips("广告未观看完");
}
}, onFailed: (finish) => {
}
}
AppPlatform.playVideo_custom(tab);
// PrefabManage.loadPrefabByType(GameType.ChoushuiFirst);
}
initView(index, type, isAD) {
//索引0,1,2,3,
this.curPosIndex = index
//类型
this.curTypeIndex = type
this.isAD = isAD
console.log(type + "type0000000000000000000000000");
let spindeIndex = 0
if (this.curTypeIndex == ShuiTangType.TaiPingYang) {
console.log('进入太平洋')
this.taipingyang.active = true;
spindeIndex = 0
} else if (this.curTypeIndex == ShuiTangType.ShuiChi) {
// this.taipingyang.active = false;
this.shuichi.active = true;
spindeIndex = 1
console.log('进入池塘')
} else if (this.curTypeIndex == ShuiTangType.csg) {
// this.taipingyang.active = false;
this.choushuikeng.active = true;
console.log("进入臭水沟");
spindeIndex = 2
} else if (this.curTypeIndex == ShuiTangType.dongtinghu) {
this.dongtinghu.active = true;
// this.taipingyang.active = false;
console.log("进入洞庭湖");
spindeIndex = 3
} else if (this.curTypeIndex == ShuiTangType.jialebihai) {
this.jilebi.active = true;
// this.taipingyang.active = false;
console.log("进入加勒比海");
spindeIndex = 4
} else if (this.curTypeIndex == ShuiTangType.sihai) {
this.sihai.active = true;
// this.taipingyang.active = false;
console.log("进入死海");
spindeIndex = 5
} else if (this.curTypeIndex == ShuiTangType.shanhuhai) {
this.shanghuhai.active = true;
// this.taipingyang.active = false;
console.log("进入珊瑚海");
spindeIndex = 6
} else if (this.curTypeIndex == ShuiTangType.jiaoshihai) {
this.jiaoshihai.active = true;
// this.taipingyang.active = false;
console.log("进入礁石海");
spindeIndex = 7
}
this.guandao[spindeIndex].active = true
this.guandao[spindeIndex].getChildByName('shuiGuanSpine').getComponent(sp.Skeleton).paused = true
this.guandao[spindeIndex].getChildByName('shuiGuanguSpine').getComponent(sp.Skeleton).paused = true
}
// update (dt) {}
}

@ -0,0 +1,10 @@
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@ -0,0 +1,13 @@
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@ -0,0 +1,13 @@
加勒比海.png
size: 1106,1056
format: RGBA8888
filter: Linear,Linear
repeat: none
加勒比海
rotate: false
xy: 2, 2
size: 1102, 1052
orig: 1102, 1052
offset: 0, 0
index: -1

@ -0,0 +1,6 @@
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@ -0,0 +1,81 @@
{
"skeleton": {
"hash": "Uw5r9xd2j0HESfCY1bLAipusagQ",
"spine": "3.8.75",
"x": -576.17,
"y": -550,
"width": 1102,
"height": 1052,
"images": "./images/",
"audio": "C:/Users/LongKong/Documents/WXWork/1688855657527795/Cache/File/2024-05/抽水"
},
"bones": [
{ "name": "root" },
{ "name": "加勒比海", "parent": "root", "rotation": 89.6, "x": 485.69, "y": -242.2 },
{ "name": "加勒比海2", "parent": "root", "rotation": 89.6, "x": -571.89, "y": 248.98 },
{ "name": "加勒比海3", "parent": "root", "rotation": 89.6, "x": -35.58, "y": -7.67 }
],
"slots": [
{ "name": "加勒比海", "bone": "root", "attachment": "加勒比海" }
],
"skins": [
{
"name": "default",
"attachments": {
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"type": "mesh",
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}
},
"洞庭湖静止": {}
}
}

@ -0,0 +1,10 @@
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