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253 lines
10 KiB
253 lines
10 KiB
1 week ago
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
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import EventMgr from "../../../FrameWork/Event/EventMgr";
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import Common5 from "../../../Platform/th/Common5";
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import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
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import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
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import BagManager from "../../Manager/BagManager";
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import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
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import GetAward from "../../SCommon/GetAward";
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import GameBaseScript from "../GameBaseScript";
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let gameConfig = {
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chadianLog1: [
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{
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str: "女儿怎么样了?",
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qiPaoPos: -1,
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delay: 0.8,
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effectUrl: "GameRoomRes/sound/Room22/女儿怎么样了?"
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},
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{
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str: "爸爸妈妈,太好了",
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qiPaoPos: 1,
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delay: 2.3,
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effectUrl: "GameRoomRes/sound/Room22/爸爸妈妈,太好了"
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},
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{
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str: "夏芸,当初跟陈天霸走,就因为我穷我失业?",
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qiPaoPos: -1,
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delay: 3.8,
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effectUrl: "GameRoomRes/sound/Room22/夏芸,当初跟陈天霸走,就因为我穷我失业?"
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},
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{
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str: "女儿的病拖不起了,要很多很多的钱",
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qiPaoPos: 0,
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delay: 3,
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effectUrl: "GameRoomRes/sound/Room22/女儿的病拖不起了,要很多很多的钱"
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},
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{
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str: "那你现在回来干什么!",
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qiPaoPos: -1,
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delay: 1.4,
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effectUrl: "GameRoomRes/sound/Room22/那你现在回来干什么!"
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},
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{
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str: "陈天霸在海外的儿子重病,女儿的条件刚好匹配",
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qiPaoPos: 0,
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delay: 4,
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effectUrl: "GameRoomRes/sound/Room22/陈天霸在海外的儿子重病,女儿的条件刚好匹配"
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},
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{
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str: "可惜鲁菜谱没拿回来",
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qiPaoPos: 0,
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delay: 2.1,
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effectUrl: "GameRoomRes/sound/Room22/可惜鲁菜谱没拿回来"
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},
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{
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str: "你照顾好女儿,我去把家里装修一下",
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qiPaoPos: -1,
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delay: 2.2,
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effectUrl: "GameRoomRes/sound/Room22/你照顾好女儿,我去把家里装修一下"
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}
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]
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}
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class Room22 extends cc.Component {
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onLoad() {
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GameBaseScript.preLoadRemoteAudio(gameConfig);
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EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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}
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start() {
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this.showChatBtnStatus();
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EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
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this.showChatBtnStatus();
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}, this);
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}
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showChatBtnStatus() {
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let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo();
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let mainId = mainTaskInfo.Id;
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if (mainId == MainTaskIdEnum.MainTask_2201) {
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this.node.getChildByName("底图1").active = true;
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this.node.getChildByName("底图1").getChildByName("小女孩睡").active = true;
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let wife = this.node.getChildByName("老婆");
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wife.active = true;
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wife.getComponent(sp.Skeleton).setAnimation(0, '担心', true);
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this.showQiPao(gameConfig.chadianLog1[0], () => {
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this.node.getChildByName('熬制膳食').active = true;
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});
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} else if (mainId == MainTaskIdEnum.MainTask_2202) {
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this.node.getChildByName("底图1").active = true;
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this.node.getChildByName("底图1").getChildByName("小女孩睡").active = true;
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let wife = this.node.getChildByName("老婆");
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wife.active = true;
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wife.getComponent(sp.Skeleton).setAnimation(0, '担心', true);
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this.node.getChildByName('膳食提交').active = true;
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} else if (mainId == MainTaskIdEnum.MainTask_2203) {
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this.node.getChildByName("底图1").active = true;
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this.node.getChildByName("底图1").getChildByName("小女孩坐").active = true;
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let wife = this.node.getChildByName("老婆");
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wife.active = true;
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wife.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
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const dialogEvents = [
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(func) => {
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this.showQiPao(gameConfig.chadianLog1[2], func);
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},
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(func) => {
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wife.getComponent(sp.Skeleton).setAnimation(0, '待机说话', true);
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this.showQiPao(gameConfig.chadianLog1[3], func);
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},
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(func) => {
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wife.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
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this.showQiPao(gameConfig.chadianLog1[4], func);
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},
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(func) => {
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wife.getComponent(sp.Skeleton).setAnimation(0, '待机说话', true);
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this.showQiPao(gameConfig.chadianLog1[5], func);
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},
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(func) => {
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this.showQiPao(gameConfig.chadianLog1[6], func);
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},
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(func) => {
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wife.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
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this.showQiPao(gameConfig.chadianLog1[7], func);
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},
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]
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const dialogCallFunc = (logEvents: any[]) => {
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logEvents.shift()(() => {
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if (logEvents.length > 0) {
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dialogCallFunc(logEvents);
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} else {
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console.log("MainTask_2203对话结束!");
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}
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});
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}
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dialogCallFunc(dialogEvents);
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} else if (mainId == MainTaskIdEnum.MainTask_2204) {
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this.node.getChildByName("底图1").active = true;
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this.node.getChildByName("底图1").getChildByName("小女孩坐").active = true;
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let wife = this.node.getChildByName("老婆");
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wife.active = true;
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wife.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
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this.node.getChildByName('装修家里').active = true;
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} else {
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this.node.getChildByName('装修家里').active = false;
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this.node.getChildByName("底图2").active = true;
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let wife = this.node.getChildByName("老婆");
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wife.active = true;
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wife.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
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}
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}
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normalTouchCallback(targetNode) {
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switch (targetNode.name) {
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case "膳食提交":
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let node1 = this.node.getChildByName("底图1").getChildByName("小女孩睡");
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let node2 = this.node.getChildByName("底图1").getChildByName("小女孩坐");
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cc.tween(node1).to(1, { opacity: 0 }).hide().start();
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cc.tween(node2).delay(0.5).set({ active: true, opacity: 0 })
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.to(1, { opacity: 255 }).call(() => {
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this.showQiPao(gameConfig.chadianLog1[1], () => {
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BagManager.subBagList(3052, 1);
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TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_2202);
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TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_2203);
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EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
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});
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}).start();
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break;
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default:
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break;
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}
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}
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//展示气泡
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showQiPao(curLog, func?) {
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console.log("curLog==", curLog)
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if (!curLog) {
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console.log("xxxxxx")
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return;
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}
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let string_ = curLog.str
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let qiPaoPos_ = curLog.qiPaoPos
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if (qiPaoPos_ != -1) {
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if (curLog.effectUrl && curLog.effectUrl.length > 0) {
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Common5.playRemoteAudioEffect(curLog.effectUrl);
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}
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let node = this.node
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let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
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qiPao.stopAllActions()
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this.showDialogStr(string_, qiPao.getChildByName("str"))
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// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
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qiPao.active = true
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qiPao.scale = 0
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cc.tween(qiPao)
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.to(0.2, { scale: 1 })
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.delay(curLog.delay)
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.call(() => {
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qiPao.active = false;
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if (func) {
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func();
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}
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})
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.start();
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}
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else {
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let qiPao = this.node.getChildByName("dh_qiPao")
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qiPao.getComponent(JuQingQiPao).initView(curLog, func)
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}
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}
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showDialogStr(str, dialogStr, finishFunc?) {
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let curStr = ""
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let curIndex = 0
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let callFunc = () => {
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curStr += str[curIndex++]
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dialogStr.getComponent(cc.Label).string = curStr
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if (curIndex >= str.length) {
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finishFunc && finishFunc()
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}
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}
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this.schedule(callFunc, 0.07, str.length - 1)
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}
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onStartGameBtn1(event) {
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let target = event.target;
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target.active = false;
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let goodArray = [{ goodId: 3052, goodNum: 1 }];
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PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
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prefabNode.getComponent(GetAward).initView(goodArray, () => {
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TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_2201);
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TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_2202);
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EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
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});
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});
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}
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onStartGameBtn2(event) {
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// let target = event.target;
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// target.active = false;
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console.log('游戏文字剧情22-查询真相');
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PrefabManage.loadPrefabByType(GameType.GameStory22);
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}
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}
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