觉醒时刻
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1 week ago
import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import Common5 from "../../../Platform/th/Common5";
import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
import BagManager from "../../Manager/BagManager";
import GameBaseScript from "../GameBaseScript";
let gameConfig = {
chadianLog1: [
{
str: "菜谱我拿来了,放人",
qiPaoPos: -1,
delay: 1.8,
effectUrl: "GameRoomRes/sound/Room12/菜谱我拿来了,放人"
},
{
str: "真是有情有义啊",
qiPaoPos: 0,
delay: 1.7,
effectUrl: "GameRoomRes/sound/Room12/真是有情有义啊"
},
{
str: "你是看上她了?",
qiPaoPos: 1,
delay: 1.3,
effectUrl: "GameRoomRes/sound/Room12/你是看上她了?"
},
{
str: "老板,救我~",
qiPaoPos: 2,
delay: 2,
effectUrl: "GameRoomRes/sound/Room12/老板,救我~"
},
{
str: "鲁菜,难道爷爷说的是真的....",
qiPaoPos: 1,
delay: 3.3,
effectUrl: "GameRoomRes/sound/Room12/鲁菜,难道爷爷说的是真的...."
},
{
str: "鲁菜菜谱我迟早会回来!",
qiPaoPos: -1,
delay: 2.5,
effectUrl: "GameRoomRes/sound/Room12/鲁菜菜谱我迟早会回来!"
},
{
str: "老板,徽菜菜谱和御厨匾,藏在冰川的企鹅族群里",
qiPaoPos: 3,
delay: 5.2,
effectUrl: "GameRoomRes/sound/Room12/老板,徽菜菜谱和御厨匾,藏在冰川的企鹅族群里"
}
]
}
const { ccclass, property } = cc._decorator;
@ccclass
export default class Room12 extends cc.Component {
onLoad() {
GameBaseScript.preLoadRemoteAudio(gameConfig);
EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
}
start() {
this.showChatBtnStatus();
EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
this.showChatBtnStatus();
}, this);
}
showChatBtnStatus() {
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo();
let mainId = mainTaskInfo.Id;
let wife = this.node.getChildByName('老婆');
let boss = this.node.getChildByName('老板');
let Sec = this.node.getChildByName('秘书');
if (mainId == MainTaskIdEnum.MainTask_1201) {
this.node.getChildByName('nameplate').active = true;
wife.active = true;
boss.active = true;
Sec.active = true;
const dialogEvents = [
(func) => {
this.showQiPao(gameConfig.chadianLog1[0], func);
},
(func) => {
boss.getComponent(sp.Skeleton).setAnimation(0, '说话', true);
this.showQiPao(gameConfig.chadianLog1[1], func);
},
(func) => {
this.showQiPao(gameConfig.chadianLog1[2], func);
},
(func) => {
boss.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
this.showQiPao(gameConfig.chadianLog1[3], func);
}
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
this.node.getChildByName('提交菜谱').active = true;
}
});
}
dialogCallFunc(dialogEvents);
} else if (mainId == MainTaskIdEnum.MainTask_1202) {
Sec.active = true;
this.showQiPao(gameConfig.chadianLog1[5], () => {
this.node.getChildByName('点击解绑').active = true;
});
}
}
normalTouchCallback(targetNode) {
let wife = this.node.getChildByName('老婆');
let boss = this.node.getChildByName('老板');
switch (targetNode.name) {
case "提交菜谱":
BagManager.subBagList(3098, 1);
cc.tween(boss).to(1, { opacity: 0 }).call(() => {
wife.getComponent(sp.Skeleton).setAnimation(0, '老婆说话', true);
this.showQiPao(gameConfig.chadianLog1[4], () => {
wife.getComponent(sp.Skeleton).setAnimation(0, '老婆待机', true);
cc.tween(wife).to(1, { opacity: 0 }).call(() => {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1201);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1202);
EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
}).hide().start();
});
}).hide().start();
break;
case "点击解绑":
let Sec = this.node.getChildByName('秘书');
let Sec2 = this.node.getChildByName('秘书靠近');
Sec.getComponent(sp.Skeleton).setAnimation(0, '秘书解绑', false);
this.scheduleOnce(() => {
Sec.active = false;
Sec2.active = true;
Sec2.getComponent(sp.Skeleton).setAnimation(0, '靠近', false);
this.scheduleOnce(() => {
Sec2.getComponent(sp.Skeleton).setAnimation(0, '说话', true);
this.showQiPao(gameConfig.chadianLog1[6], () => {
Sec2.getComponent(sp.Skeleton).setAnimation(0, '消失', false);
this.scheduleOnce(() => {
Sec2.active = false;
}, 1);
});
}, 0.5);
}, 1);
break;
default:
break;
}
}
onStartGameBtn1(event) {
let target = event.target;
target.active = false;
}
//展示气泡
showQiPao(curLog, func?) {
console.log("curLog==", curLog)
if (!curLog) {
console.log("xxxxxx")
return;
}
let string_ = curLog.str
let qiPaoPos_ = curLog.qiPaoPos
if (qiPaoPos_ != -1) {
if (curLog.effectUrl && curLog.effectUrl.length > 0) {
Common5.playRemoteAudioEffect(curLog.effectUrl);
}
let node = this.node
let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
qiPao.stopAllActions()
this.showDialogStr(string_, qiPao.getChildByName("str"))
// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
qiPao.active = true
qiPao.scale = 0
cc.tween(qiPao)
.to(0.2, { scale: 1 })
.delay(curLog.delay)
.call(() => {
qiPao.active = false;
if (func) {
func();
}
})
.start();
}
else {
let qiPao = this.node.getChildByName("dh_qiPao")
qiPao.getComponent(JuQingQiPao).initView(curLog, func)
}
}
showDialogStr(str, dialogStr, finishFunc?) {
let curStr = ""
let curIndex = 0
let callFunc = () => {
curStr += str[curIndex++]
dialogStr.getComponent(cc.Label).string = curStr
if (curIndex >= str.length) {
finishFunc && finishFunc()
}
}
this.schedule(callFunc, 0.07, str.length - 1)
}
}