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					528 lines
				
				23 KiB
			
		
		
			
		
	
	
					528 lines
				
				23 KiB
			| 
											10 months ago
										 | 
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|  | import { DateUtils } from "../../../FrameWork/Util/DateUtils";
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|  | import Common5 from "../../../Platform/th/Common5";
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|  | import GameBaseScript from "../../GameRoomRes/GameBaseScript";
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|  | import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
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|  | import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
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|  | import BagManager from "../../Manager/BagManager";
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|  | import UserManager from "../../Manager/UserManager";
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|  | import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
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|  | import GameBase from "../../SCommon/GameBase";
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|  | import TouZiXieYiShu from "../TouZiXieYiShu/TouZiXieYiShu";
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|  | import ChaoCaiResult from "./ChaoCaiResult";
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|  | 
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|  | let ChadianConfig = {
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|  |     chadianLog303: [
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|  |         {
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|  |           str: "怎么样?还满意吧",
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|  |           qiPaoPos: -1,
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|  |           delay:1.6,
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|  |           effectUrl: "GameMethodRes/sound/ChaoCai/G3/怎么样?还满意吧"
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|  |         },
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|  |         {
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|  |             str: "还不错,留下来多陪陪我?给你追加投资",
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|  |             qiPaoPos: 0,
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|  |             delay:4.2,
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|  |             effectUrl: "GameMethodRes/sound/ChaoCai/G3/还不错,留下来多陪陪我?给你追加投资"
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|  |         }
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|  |     ],
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|  |     chadianLog706: [
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|  |         {
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|  |           str: "味道怎么样?",
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|  |           qiPaoPos: -1,
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|  |           delay:0.9,
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|  |           effectUrl: "GameMethodRes/sound/ChaoCai/G7/味道怎么样?"
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|  |         },
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|  |         {
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|  |             str: "还行,三个人,玩点刺激的?我给你加投资",
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|  |             qiPaoPos: 0,
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|  |             delay:5.4,
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|  |             effectUrl: "GameMethodRes/sound/ChaoCai/G7/还行,三个人,玩点刺激的?我给你加投资"
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|  |         }
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|  |     ],
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|  |     chadianLog1102: [
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|  |         {
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|  |           str: "清醒些了没",
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|  |           qiPaoPos: -1,
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|  |           delay:0.8,
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|  |           effectUrl: "GameMethodRes/sound/ChaoCai/G11/清醒些了没"
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|  |         },
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|  |         {
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|  |             str: "留下来陪我运动一下?我给你加投资",
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|  |             qiPaoPos: 0,
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|  |             delay:3.6,
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|  |             effectUrl: "GameMethodRes/sound/ChaoCai/G11/留下来陪我运动一下?我给你加投资"
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|  |         }
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|  |     ],
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|  |     chadianLog1302: [
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|  |         {
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|  |           str: "味道怎么样?",
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|  |           qiPaoPos: -1,
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|  |           delay:0.6,
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|  |           effectUrl: "GameMethodRes/sound/ChaoCai/G13/味道怎么样?"
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|  |         },
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|  |         {
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|  |             str: "可以,想要更多投资吗,留下来一起学习吧",
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|  |             qiPaoPos: 0,
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|  |             delay:5.2,
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|  |             effectUrl: "GameMethodRes/sound/ChaoCai/G13/可以,想要更多投资吗,留下来一起学习吧"
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|  |         }
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|  |     ],
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|  |     chadianLog1602: [
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|  |         {
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|  |           str: "怎么样?",
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|  |           qiPaoPos: -1,
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|  |           delay:0.5,
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|  |           effectUrl: "GameMethodRes/sound/ChaoCai/G16/怎么样?"
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|  |         },
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|  |         {
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|  |             str: "可以,留下来陪我?我给你加投资",
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|  |             qiPaoPos: 0,
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|  |             delay:4.2,
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|  |             effectUrl: "GameMethodRes/sound/ChaoCai/G16/可以,留下来陪我?我给你加投资"
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|  |         }
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|  |     ]
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|  |     ,
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|  |     chadianLog1704: [
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|  |         {
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|  |           str: "味道怎么样?",
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|  |           qiPaoPos: -1,
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|  |           delay:0.6,
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|  |           effectUrl: "GameMethodRes/sound/ChaoCai/G17/味道怎么样?"
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|  |         },
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|  |         {
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|  |             str: "不错,要不要再来一次三人游戏?",
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|  |             qiPaoPos: 0,
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|  |             delay:3.7,
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|  |             effectUrl: "GameMethodRes/sound/ChaoCai/G17/不错,要不要再来一次三人游戏?"
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|  |         }
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|  |     ]
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|  | }
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|  | 
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|  | let ChaoCaiPropConfig = [
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|  |     {gameId:0,propIdArr:[3620,3621,3622],caiGuan:'湘菜馆',caiMing:'剁椒鱼头',touZiMoney:[150000,200000,250000],jianZaoMoney:150000,huoYuan:'废瓶回收',tiaoZhuanGameType:GameType.JiuPingHuiShou,personInfo:[
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|  |         {bundleName:'Room3',url:'spine/坐姿',skin:'浴袍',animation:'待机'}
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|  |     ]},
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|  |     {gameId:1,propIdArr:[3630,3631,3632,3633],caiGuan:'川菜馆',caiMing:'宫保鸡丁',touZiMoney:[240000,320000,400000],jianZaoMoney:800000,huoYuan:'食品回收',tiaoZhuanGameType:GameType.ShiCaiHuiShou,personInfo:[
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|  |         {bundleName:'Room7',url:'spine/投资人坐姿',skin:'default',animation:'待机'},{bundleName:'Room7',url:'spine/师妹坐姿',skin:'default',animation:'待机'}
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|  |     ]},
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|  |     {gameId:2,propIdArr:[3640,3641,3642,3643,3644],caiGuan:'苏菜馆',caiMing:'霸王别姬',touZiMoney:[1800000,2300000,2800000],jianZaoMoney:5000000,huoYuan:'食品回收',tiaoZhuanGameType:GameType.ShiCaiHuiShou,personInfo:[
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|  |         {bundleName:'Room11',url:'spine/坐姿',skin:'default',animation:'待机'}
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|  |     ]},
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|  |     {gameId:3,propIdArr:[3650,3651,3652,3653,3654,3655],caiGuan:'徽菜馆',caiMing:'徽州一品鲜',touZiMoney:[10000000,12000000,15000000],jianZaoMoney:28000000,huoYuan:'食品回收',tiaoZhuanGameType:GameType.ShiCaiHuiShou,personInfo:[
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|  |         {bundleName:'Room13',url:'spine/坐姿',skin:'default',animation:'待机'}
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|  |     ]},
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|  |     {gameId:4,propIdArr:[3660,3661,3662,3663,3664,3665,3666],caiGuan:'浙菜馆',caiMing:'西湖醋鱼',touZiMoney:[20000000,30000000,40000000],jianZaoMoney:100000000,huoYuan:'快递站',tiaoZhuanGameType:GameType.KuaiDiZhan,personInfo:[
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|  |         {bundleName:'Room16',url:'spine/坐姿',skin:'default',animation:'待机'}
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|  |     ]},
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|  |     {gameId:5,propIdArr:[3670,3671,3672,3673,3674,3675,3676,3677],caiGuan:'闽菜馆',caiMing:'佛跳墙',touZiMoney:[240000000,360000000,500000000],jianZaoMoney:1000000000,huoYuan:'食品回收',tiaoZhuanGameType:GameType.ShiCaiHuiShou,personInfo:[
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|  |         {bundleName:'Room17',url:'spine/投资人坐姿',skin:'default',animation:'待机'},{bundleName:'Room17',url:'spine/货郎坐',skin:'default',animation:'animation'}
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|  |     ]},
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|  | ]
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|  | const { ccclass, property } = cc._decorator;
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|  | 
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|  | @ccclass
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|  | export default class ChaoCai extends GameBase {
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|  | 
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|  |     @property(cc.Node)
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|  |     progressNode: cc.Node = null
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|  | 
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|  |     @property(cc.Node)
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|  |     singleItem: cc.Node = null
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|  | 
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|  |     @property(cc.Node)
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|  |     itemLayout: cc.Node = null
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|  | 
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|  |     @property(cc.Label)
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|  |     leftTimeStr: cc.Label = null
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|  | 
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|  |     @property(cc.Node)
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|  |     chaoFanSpine: cc.Node = null
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|  | 
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|  |     @property(cc.Node)
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|  |     huoSpine1: cc.Node = null
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|  | 
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|  |     @property(cc.Node)
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|  |     huoSpine2: cc.Node = null
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|  | 
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|  |     @property(cc.Node)
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|  |     qiPaoNode: cc.Node = null
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|  | 
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|  |     @property(cc.Node)
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|  |     huoYuanNode: cc.Node = null
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|  | 
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|  |     // @property(cc.Node)
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|  |     // resultSelectNode: cc.Node = null
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|  | 
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|  |     _dt:number = 0
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|  |     _anNiuDt:number = 0
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|  |     isStartTime:boolean = false
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|  |     isGameOver:boolean = false
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|  |     allTime:number = 15
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|  |     curGameId:number = 0
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|  |     progressReduceRate:number = 0.12
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|  |     progressAddRate1:number = 0.05
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|  |     progressAddRate2:number = 0.035
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|  |     progressAddRate3:number = 0.025
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|  |     progressNum = 0
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|  |     btnClickNum = 0
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|  |     isHaveAllProp = true
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|  |     resultMoney:number = 0
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|  | 
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|  |     onLoad() {
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|  |         super.onLoad()
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|  | 
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|  |         GameBaseScript.preLoadRemoteAudio(ChadianConfig);
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|  |     }
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|  |     
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|  | 
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|  |     initView(gameId){
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|  |         this.curGameId = gameId
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|  |         this.initItemContent()
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|  |         this.showQiPaoNode()
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|  |         this.scheduleOnce(()=>{
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|  |             let personInfo = ChaoCaiPropConfig[this.curGameId].personInfo
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|  |             for(let i=0;i<personInfo.length;i++){
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|  |                 Common5.getSpineFromBundle(personInfo[i].bundleName,personInfo[i].url,null,(prefabNode)=>{
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|  |                     this.node.getChildByName('person'+i).addChild(prefabNode)
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|  |                     prefabNode.getComponent(sp.Skeleton).setAnimation(0,personInfo[i].animation,true)
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|  |                     prefabNode.getComponent(sp.Skeleton).setSkin(personInfo[i].skin)
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|  |                     prefabNode.setPosition(cc.v2(0,0))
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|  |                 })
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|  |             }
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|  |         })
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|  |     }
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|  |     showQiPaoNode(){
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|  |         this.qiPaoNode.getChildByName('caiGuanStr').getComponent(cc.Label).string = `开${ChaoCaiPropConfig[this.curGameId].caiGuan}需要:`
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|  |         this.qiPaoNode.getChildByName('str1').getComponent(cc.Label).string = `${Common5.getNumberChangeHanzi(ChaoCaiPropConfig[this.curGameId].jianZaoMoney)}`
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|  |         this.qiPaoNode.getChildByName('str2').getComponent(cc.Label).string = `${Common5.getNumberChangeHanzi(ChaoCaiPropConfig[this.curGameId].touZiMoney[0])}`
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|  |         this.qiPaoNode.getChildByName('str3').getComponent(cc.Label).string = `${Common5.getNumberChangeHanzi(ChaoCaiPropConfig[this.curGameId].touZiMoney[1])}`
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|  |         this.qiPaoNode.getChildByName('str4').getComponent(cc.Label).string = `${Common5.getNumberChangeHanzi(ChaoCaiPropConfig[this.curGameId].touZiMoney[2])}`
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|  |         this.huoYuanNode.getChildByName('huoYuan').getComponent(cc.Label).string = ChaoCaiPropConfig[this.curGameId].huoYuan
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|  |         this.huoYuanNode.active = !this.isHaveAllProp
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|  | 
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|  |         this.progressNode.getChildByName('str2').getComponent(cc.Label).string = `${Common5.getNumberChangeHanzi(ChaoCaiPropConfig[this.curGameId].touZiMoney[0])}`
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|  |         this.progressNode.getChildByName('str3').getComponent(cc.Label).string = `${Common5.getNumberChangeHanzi(ChaoCaiPropConfig[this.curGameId].touZiMoney[1])}`
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|  |         this.progressNode.getChildByName('str4').getComponent(cc.Label).string = `${Common5.getNumberChangeHanzi(ChaoCaiPropConfig[this.curGameId].touZiMoney[2])}`
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|  | 
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|  |     }
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|  |     protected update(dt: number): void {
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|  |         if(this.isStartTime && !this.isGameOver){
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|  |             this.progressNum -= this.progressReduceRate*dt
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|  |             if(this.progressNum <= 0){
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|  |                 this.progressNum = 0
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|  |             }else if(this.progressNum >= 1){
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|  |                 this.progressNum = 1
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|  |             }
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|  |             this.changeProgress()
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|  |             
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|  |             this._dt += dt
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|  |             this._anNiuDt += dt
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|  |             if(this._anNiuDt >= 1){
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|  |                 if(this.chaoFanSpine.getComponent(sp.Skeleton).animation == '炒'){
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|  |                     this.chaoFanSpine.getComponent(sp.Skeleton).animation = '静止'
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|  |                     this.chaoFanSpine.getComponent(sp.Skeleton).timeScale = 1
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|  |                     this.huoSpine1.active = false
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|  |                     this.huoSpine2.active = false
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|  |                 }
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|  |             }
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|  |             if(this._dt >= 1){
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|  |                 let timeScale = 1
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|  |                 if(this.btnClickNum >= 2){
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|  |                     timeScale = 1.5
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|  |                 }else if(this.btnClickNum >= 3){
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|  |                     timeScale = 2
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|  |                 }else if(this.btnClickNum >= 4){
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|  |                     timeScale = 2.5
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|  |                 }
 | ||
|  |                 if(this.chaoFanSpine.getComponent(sp.Skeleton).animation == '炒'){
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|  |                     this.chaoFanSpine.getComponent(sp.Skeleton).timeScale = timeScale
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|  |                 }
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|  |                 this.btnClickNum = 0
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|  | 
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|  |                 this._dt = 0
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|  |                 this.allTime -= 1
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|  |                 if(this.allTime <= 0){
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|  |                     this.setGameOver()
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|  |                 }
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|  |                 this.leftTimeStr.string = `${DateUtils.formatTime_custom(this.allTime)}`
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|  |             }
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|  |         }
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|  |     }
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|  |     setGameOver(){
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|  |         this.isGameOver = true
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|  |         this.isStartTime = false
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|  |         this.chaoFanSpine.getComponent(sp.Skeleton).animation = '静止'
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|  |         this.chaoFanSpine.getComponent(sp.Skeleton).timeScale = 1
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|  |         this.huoSpine1.active = false
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|  |         this.huoSpine2.active = false
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|  | 
 | ||
|  |         let resultIndex = 0
 | ||
|  |         if(this.progressNum <= 0.6){
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|  |             resultIndex = 0
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|  |         }else if(this.progressNum <= 0.8){
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|  |             resultIndex = 1
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|  |         }else{
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|  |             resultIndex = 2
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|  |         }
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|  |         this.resultMoney = ChaoCaiPropConfig[this.curGameId].touZiMoney[resultIndex]
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|  | 
 | ||
|  |         let finishCallFunc = ()=>{
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|  |             this.qiPaoNode.active = false;
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|  |             let mainTaskInfo:any = TaskManager.getCurUnLockMainTaskInfo()
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|  |             let mainId = mainTaskInfo.Id
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|  |             if(mainId == MainTaskIdEnum.MainTask_303){
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|  |                 PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu,null,(prefab)=>{
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|  |                     prefab.getComponent(TouZiXieYiShu).initView(0,this.resultMoney,()=>{
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|  |                         UserManager.addMoney(this.resultMoney)
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|  |                         PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(this.resultMoney,'1')}`)
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|  |                         TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_303)
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|  |                         TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_304)
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|  |                         
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|  |                         this.showQiPao(ChadianConfig.chadianLog303[0],()=>{
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|  |                             this.showQiPao(ChadianConfig.chadianLog303[1],()=>{
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|  |                                 this.node.removeFromParent()
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|  |                                 this.node.destroy()
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|  |                             });
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|  |                         });
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|  |                     })
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|  |                 })
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|  | 
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|  |                 
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|  |             }else if(mainId == MainTaskIdEnum.MainTask_706){
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|  |                 PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu,null,(prefab)=>{
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|  |                     prefab.getComponent(TouZiXieYiShu).initView(1,this.resultMoney,()=>{
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|  |                         UserManager.addMoney(this.resultMoney)
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|  |                         PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(this.resultMoney,'1')}`)
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|  |                         TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_706)
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|  |                         TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_707)
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|  | 
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|  |                         this.showQiPao(ChadianConfig.chadianLog706[0],()=>{
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|  |                             this.showQiPao(ChadianConfig.chadianLog706[1],()=>{
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|  |                                 this.node.removeFromParent()
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|  |                                 this.node.destroy()
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|  |                             });
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|  |                         });
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|  |                     })
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|  |                 })
 | ||
|  |                 
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|  |             }else if(mainId == MainTaskIdEnum.MainTask_1102){
 | ||
|  |                 PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu,null,(prefab)=>{
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|  |                     prefab.getComponent(TouZiXieYiShu).initView(2,this.resultMoney,()=>{
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|  |                         UserManager.addMoney(this.resultMoney)
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|  |                         PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(this.resultMoney,'1')}`)
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|  |                         TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1102)
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|  |                         TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1103)
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|  |                         this.showQiPao(ChadianConfig.chadianLog1102[0],()=>{
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|  |                             this.showQiPao(ChadianConfig.chadianLog1102[1],()=>{
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|  |                                 this.node.removeFromParent()
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|  |                                 this.node.destroy()
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|  |                             });
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|  |                         });
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|  |                     })
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|  |                 })
 | ||
|  |                 
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|  |             }else if(mainId == MainTaskIdEnum.MainTask_1302){
 | ||
|  |                 
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|  |                 PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu,null,(prefab)=>{
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|  |                     prefab.getComponent(TouZiXieYiShu).initView(3,this.resultMoney,()=>{
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|  |                         UserManager.addMoney(this.resultMoney)
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|  |                         PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(this.resultMoney,'1')}`)
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|  |                         TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1302)
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|  |                         TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1303)
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|  |                         this.showQiPao(ChadianConfig.chadianLog1302[0],()=>{
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|  |                             this.showQiPao(ChadianConfig.chadianLog1302[1],()=>{
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|  |                                 this.node.removeFromParent()
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|  |                                 this.node.destroy()
 | ||
|  |                             });
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|  |                         });
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|  |                     })
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|  |                 })
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|  |             }else if(mainId == MainTaskIdEnum.MainTask_1602){
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|  |                 
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|  |                 PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu,null,(prefab)=>{
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|  |                     prefab.getComponent(TouZiXieYiShu).initView(4,this.resultMoney,()=>{
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|  |                         UserManager.addMoney(this.resultMoney)
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|  |                         PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(this.resultMoney,'1')}`)
 | ||
|  |                         TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1602)
 | ||
|  |                         TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1603)
 | ||
|  |                         this.showQiPao(ChadianConfig.chadianLog1602[0],()=>{
 | ||
|  |                             this.showQiPao(ChadianConfig.chadianLog1602[1],()=>{
 | ||
|  |                                 this.node.removeFromParent()
 | ||
|  |                                 this.node.destroy()
 | ||
|  |                             });
 | ||
|  |                         });
 | ||
|  |                     })
 | ||
|  |                 })
 | ||
|  |             }else if(mainId == MainTaskIdEnum.MainTask_1704){
 | ||
|  |                 
 | ||
|  |                 PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu,null,(prefab)=>{
 | ||
|  |                     prefab.getComponent(TouZiXieYiShu).initView(5,this.resultMoney,()=>{
 | ||
|  |                         UserManager.addMoney(this.resultMoney)
 | ||
|  |                         PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(this.resultMoney,'1')}`)
 | ||
|  |                         TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1704)
 | ||
|  |                         TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1705)
 | ||
|  |                         this.showQiPao(ChadianConfig.chadianLog1704[0],()=>{
 | ||
|  |                             this.showQiPao(ChadianConfig.chadianLog1704[1],()=>{
 | ||
|  |                                 this.node.removeFromParent()
 | ||
|  |                                 this.node.destroy()
 | ||
|  |                             });
 | ||
|  |                         });
 | ||
|  |                     })
 | ||
|  |                 })
 | ||
|  |             }
 | ||
|  |         }
 | ||
|  |         let restartCallFunc = ()=>{
 | ||
|  |             this._dt = 0
 | ||
|  |             this._anNiuDt = 0
 | ||
|  |             this.isStartTime = false
 | ||
|  |             this.isGameOver = false
 | ||
|  |             this.allTime = 20
 | ||
|  |             this.progressNum = 0
 | ||
|  |             this.btnClickNum = 0
 | ||
|  |             this.leftTimeStr.string = `${DateUtils.formatTime_custom(this.allTime)}`
 | ||
|  |             this.changeProgress()
 | ||
|  |         }
 | ||
|  |         PrefabManage.loadPrefabByType(GameType.ChaoCaiResult,null,(prefab)=>{
 | ||
|  |             prefab.getComponent(ChaoCaiResult).initView(ChaoCaiPropConfig[this.curGameId],resultIndex,finishCallFunc,restartCallFunc)
 | ||
|  |         })
 | ||
|  |     }
 | ||
|  |     initItemContent(){
 | ||
|  |         this.leftTimeStr.string = `${DateUtils.formatTime_custom(this.allTime)}`
 | ||
|  |         let propIdArr = ChaoCaiPropConfig[this.curGameId].propIdArr
 | ||
|  |         for(let i=0;i<propIdArr.length;i++){
 | ||
|  |             let item = cc.instantiate(this.singleItem)
 | ||
|  |             item.active = true
 | ||
|  |             item.parent = this.itemLayout
 | ||
|  | 
 | ||
|  |             let spFrame_hui = item.getChildByName('spFrame_hui')
 | ||
|  |             let spFrame_liang = item.getChildByName('spFrame_liang')
 | ||
|  |             // Common5.getSpriteFrameFromBundle("GoodIcon", 'icon/' + propIdArr[i], spFrame_hui.getComponent(cc.Sprite));
 | ||
|  |             // Common5.getSpriteFrameFromBundle("GoodIcon", 'icon/' + propIdArr[i], spFrame_liang.getComponent(cc.Sprite));
 | ||
|  |             Common5.setRemoteSpriteFrame(spFrame_hui.getComponent(cc.Sprite),'GoodIcon/'+ propIdArr[i])
 | ||
|  |             Common5.setRemoteSpriteFrame(spFrame_liang.getComponent(cc.Sprite),'GoodIcon/'+ propIdArr[i])
 | ||
|  |             let _pro = BagManager.getGoodsProperty(propIdArr[i])
 | ||
|  |             item.getChildByName('nameStr').getComponent(cc.Label).string = _pro.goodName
 | ||
|  |             
 | ||
|  |             if(BagManager.getBagGoodNums(propIdArr[i]) > 0){
 | ||
|  |                 spFrame_liang.active = true
 | ||
|  |                 spFrame_hui.active = false
 | ||
|  |             }else{
 | ||
|  |                 this.isHaveAllProp = false
 | ||
|  |                 spFrame_liang.active = false
 | ||
|  |                 spFrame_hui.active = true
 | ||
|  |             }
 | ||
|  |         }
 | ||
|  |     }
 | ||
|  |     changeProgress(){
 | ||
|  |         this.progressNode.getComponent(cc.ProgressBar).progress = this.progressNum
 | ||
|  |         if(this.progressNum < 0.6){
 | ||
|  |             this.progressNode.getChildByName('一般').active = true
 | ||
|  |             this.progressNode.getChildByName('一般(灰)').active = false
 | ||
|  |             this.progressNode.getChildByName('优秀').active = false
 | ||
|  |             this.progressNode.getChildByName('优秀(灰)').active = true
 | ||
|  |             this.progressNode.getChildByName('完美').active = false
 | ||
|  |             this.progressNode.getChildByName('完美(灰)').active = true
 | ||
|  |         }else if(this.progressNum < 0.8){
 | ||
|  |             this.progressNode.getChildByName('一般').active = true
 | ||
|  |             this.progressNode.getChildByName('一般(灰)').active = false
 | ||
|  |             this.progressNode.getChildByName('优秀').active = true
 | ||
|  |             this.progressNode.getChildByName('优秀(灰)').active = false
 | ||
|  |             this.progressNode.getChildByName('完美').active = false
 | ||
|  |             this.progressNode.getChildByName('完美(灰)').active = true
 | ||
|  |         }else{
 | ||
|  |             this.progressNode.getChildByName('一般').active = true
 | ||
|  |             this.progressNode.getChildByName('一般(灰)').active = false
 | ||
|  |             this.progressNode.getChildByName('优秀').active = true
 | ||
|  |             this.progressNode.getChildByName('优秀(灰)').active = false
 | ||
|  |             this.progressNode.getChildByName('完美').active = true
 | ||
|  |             this.progressNode.getChildByName('完美(灰)').active = false
 | ||
|  |         }
 | ||
|  |         let guangNode = this.progressNode.getChildByName('进度条增长光')
 | ||
|  |         guangNode.y = -279 + this.progressNum*558
 | ||
|  |     }
 | ||
|  |     onBtnFanChao(){
 | ||
|  |         if(!this.isHaveAllProp){
 | ||
|  |             PrefabManage.showTextTips('请先获得所有菜品')
 | ||
|  |             return
 | ||
|  |         }
 | ||
|  |         if(this.isGameOver){
 | ||
|  |             return
 | ||
|  |         }
 | ||
|  |         Common5.playEffectCustom('ChaoCai','sound/火焰')
 | ||
|  |         this.isStartTime = true
 | ||
|  |         if(this.progressNum <= 0.6){
 | ||
|  |             this.progressNum += this.progressAddRate1
 | ||
|  |         }else if(this.progressNum <= 0.8){
 | ||
|  |             this.progressNum += this.progressAddRate2
 | ||
|  |         }else{
 | ||
|  |             this.progressNum += this.progressAddRate3
 | ||
|  |         }
 | ||
|  |         this._anNiuDt = 0
 | ||
|  |         this.btnClickNum += 1
 | ||
|  |         if(this.chaoFanSpine.getComponent(sp.Skeleton).animation == '静止'){
 | ||
|  |             this.chaoFanSpine.getComponent(sp.Skeleton).animation = '炒'
 | ||
|  |             this.huoSpine1.active = true
 | ||
|  |             this.huoSpine2.active = true
 | ||
|  |         }
 | ||
|  |     }
 | ||
|  | 
 | ||
|  |     //展示气泡
 | ||
|  |     showQiPao(curLog, func?) {
 | ||
|  | 
 | ||
|  |         console.log("curLog==", curLog)
 | ||
|  |         if (!curLog) {
 | ||
|  |             console.log("xxxxxx")
 | ||
|  |             return;
 | ||
|  |         }
 | ||
|  |         let string_ = curLog.str
 | ||
|  |         let qiPaoPos_ = curLog.qiPaoPos
 | ||
|  | 
 | ||
|  | 
 | ||
|  |         if (qiPaoPos_ != -1) {
 | ||
|  |             if (curLog.effectUrl && curLog.effectUrl.length > 0) {
 | ||
|  |                 Common5.playRemoteAudioEffect(curLog.effectUrl);
 | ||
|  |             }
 | ||
|  | 
 | ||
|  |             let node = this.node
 | ||
|  |             let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
 | ||
|  |             qiPao.stopAllActions()
 | ||
|  |             this.showDialogStr(string_,qiPao.getChildByName("str"))
 | ||
|  |             // qiPao.getChildByName("str").getComponent(cc.Label).string = string_
 | ||
|  |             qiPao.active = true
 | ||
|  |             qiPao.scale = 0
 | ||
|  |             cc.tween(qiPao)
 | ||
|  |                 .to(0.2, { scale: 1 })
 | ||
|  |                 .delay(curLog.delay)
 | ||
|  |                 .call(() => {
 | ||
|  |                     qiPao.active = false;
 | ||
|  |                     if (func) {
 | ||
|  |                         func();
 | ||
|  |                     }
 | ||
|  |                 })
 | ||
|  |                 .start();
 | ||
|  |         }
 | ||
|  |         else {
 | ||
|  |             let qiPao = this.node.getChildByName("dh_qiPao")
 | ||
|  |             qiPao.getComponent(JuQingQiPao).initView(curLog, func)
 | ||
|  |         }
 | ||
|  |     }
 | ||
|  |     showDialogStr(str,dialogStr,finishFunc?){
 | ||
|  |         let curStr = ""
 | ||
|  |         let curIndex = 0
 | ||
|  |         let callFunc = ()=>{
 | ||
|  |             curStr += str[curIndex++]
 | ||
|  |             dialogStr.getComponent(cc.Label).string = curStr
 | ||
|  |             if(curIndex >= str.length){
 | ||
|  |                 finishFunc && finishFunc()
 | ||
|  |             }
 | ||
|  |         }
 | ||
|  |         this.schedule( callFunc , 0.07,str.length-1)
 | ||
|  |     }
 | ||
|  |     onBtnHuoYuanTiaoZhuan(){
 | ||
|  |         this.node.removeFromParent()
 | ||
|  |         this.node.destroy()
 | ||
|  |         PrefabManage.loadPrefabByType(ChaoCaiPropConfig[this.curGameId].tiaoZhuanGameType)
 | ||
|  |     }
 | ||
|  | }
 |