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176 lines
6.4 KiB
176 lines
6.4 KiB
1 week ago
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import Common5 from "../../Platform/th/Common5";
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import SoundMgr from "../../FrameWork/Mgr/SoundMgr";
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import VibrateMgr from "../../FrameWork/Mgr/VibrateMgr";
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import User from "../../FrameWork/User/User";
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import EventMgr from "../../FrameWork/Event/EventMgr";
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import { ryw_Event } from "../../FrameWork/Event/EventEnum";
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import UserManager from "../Manager/UserManager";
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import InterfaceManager from "../Manager/InterfaceManager";
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import AppPlatform from "../../FrameWork/Util/AppPlatform";
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import PrefabManage, { GameType } from "../PrefabManager/PrefabManage";
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class Setting extends cc.Component {
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@property(cc.Node)
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resetNode: cc.Node = null;
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@property(cc.Node)
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headIconLayout: cc.Node = null;
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@property(cc.Node)
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selectIcon: cc.Node = null;
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// protected headImgList: Array<string> = ["headImg1", "headImg2", "headImg3", "headImg4"];
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onLoad() {
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}
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start() {
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this.updateShow();
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// this.updateHeadImg()
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if (Common5.ISSHOWGM) {
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this.node.getChildByName('GMBtn').active = true
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}
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}
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updateShow() {
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this.node.getChildByName("setNode").getChildByName("yinyue").getChildByName("off").active = Common5.isNoMusic;
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this.node.getChildByName("setNode").getChildByName("yinyue").getChildByName("on").active = !Common5.isNoMusic;
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this.node.getChildByName("setNode").getChildByName("yinXiao").getChildByName("off").active = Common5.isNoEffect;
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this.node.getChildByName("setNode").getChildByName("yinXiao").getChildByName("on").active = !Common5.isNoEffect;
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this.node.getChildByName("setNode").getChildByName("zhenDong").getChildByName("off").active = Common5.isNoZD;
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this.node.getChildByName("setNode").getChildByName("zhenDong").getChildByName("on").active = !Common5.isNoZD;
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}
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// updateHeadImg() {
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// let curImg = User.getHeadImg()
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// let imgs = User.getHeadImgUnlock();
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// for (var i = 0; i < this.headImgList.length; i++) {
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// imgs.forEach((ele) => {
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// if (ele == this.headImgList[i]) {
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// this.headIconLayout.getChildByName("icon_" + i).getChildByName("adIcon").active = false;
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// }
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// })
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// if (this.headImgList[i] == curImg) {
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// Common5.setNodeToTargetPos(this.selectIcon, this.headIconLayout.getChildByName("icon_" + i))
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// }
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// }
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// }
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// onHeadImgClick(event, customData) {
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// // Common5.playEffect("sound/按键点击")
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// let imgName = this.headImgList[customData]
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// if (this.headIconLayout.getChildByName("icon_" + customData).getChildByName("adIcon").active) {
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// let tab = {
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// onClose: (finish) => {
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// if (finish) {
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// Common5.ReportDY("inLevel", "设置-AD-更换头像" + customData);
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// User.setHeadImg(imgName);
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// User.setHeadImgUnlock(imgName);
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// this.headIconLayout.getChildByName("icon_" + customData).getChildByName("adIcon").active = false;
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// EventMgr.emitEvent_custom(ryw_Event.setHeadImg, imgName);
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// Common5.setNodeToTargetPos(this.selectIcon, this.headIconLayout.getChildByName("icon_" + customData))
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// }
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// else {
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// Common5.showTips_custom("广告未观看完");
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// }
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// }, onFailed: () => {
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// }
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// }
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// AppPlatform.playVideo_custom(tab)
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// } else {
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// User.setHeadImg(imgName);
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// EventMgr.emitEvent_custom(ryw_Event.setHeadImg, imgName);
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// Common5.setNodeToTargetPos(this.selectIcon, this.headIconLayout.getChildByName("icon_" + customData))
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// }
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// }
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onBtnCloseClick() {
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// Common5.playEffect("sound/按键点击")
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this.node.removeFromParent()
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}
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onBtnMusicClick() {
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// Common5.playEffect("sound/按键点击")
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// Common5.playEffect("sound/按键点击")
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Common5.isNoMusic = !Common5.isNoMusic;
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SoundMgr.setSoundEnabled_custom(!Common5.isNoMusic);
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if (Common5.isNoMusic == true) {
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cc.audioEngine.stopMusic();
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} else {
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Common5.playMusic("sound/背景音");
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}
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this.updateShow();
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}
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onBtnEffectClick() {
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// Common5.playEffect("sound/按键点击")
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// Common5.playEffect("sound/按键点击")
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Common5.isNoEffect = !Common5.isNoEffect;
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SoundMgr.setSoundEnabled_custom(!Common5.isNoEffect);
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this.updateShow();
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}
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onBtnVibrateClick() {
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// Common5.playEffect("sound/按键点击")
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// Common5.playEffect("sound/按键点击")
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Common5.isNoZD = !Common5.isNoZD;
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VibrateMgr.isEnable_custom = !Common5.isNoZD;
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this.updateShow();
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}
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onBtnRestartClick() {
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// Common5.playEffect("sound/按键点击")
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this.resetNode.active = true
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}
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onBtnYesClick() {
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Common5.ReportDY("inLevel", '玩家重置数据-AD-设置界面');
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console.log('onBtnYesClick')
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// Common5.playEffect("sound/按键点击")
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if (!AppPlatform.is_TT_GAME_custom()) {
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Common5.isVideoAdStopTime = true
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User.restartGame()
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this.node.removeFromParent()
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cc.director.loadScene("FirstSelectScene", function (err, scene) {
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console.log("跳转游戏场景 FirstSelectScene");
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Common5.isVideoAdStopTime = false
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});
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} else {
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Common5.isVideoAdStopTime = true
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User.restartGame()
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this.node.removeFromParent()
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cc.director.loadScene("FirstSelectScene", function (err, scene) {
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console.log("跳转游戏场景 FirstSelectScene");
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Common5.isVideoAdStopTime = false
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});
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}
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}
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onBtnNoClick() {
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// Common5.playEffect("sound/按键点击")
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this.resetNode.active = false
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}
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onBtnSaveClick() {
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// Common5.playEffect("sound/按键点击")
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InterfaceManager.saveData(true)
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PrefabManage.showTextTips('数据存档成功!')
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}
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gmClickEvent() {
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PrefabManage.loadPrefabByType(GameType.GM)
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}
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// update (dt) {}
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}
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