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267 lines
9.8 KiB
267 lines
9.8 KiB
1 week ago
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import { ryw_Event } from "../../FrameWork/Event/EventEnum";
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import EventMgr from "../../FrameWork/Event/EventMgr";
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import User from "../../FrameWork/User/User";
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import Common5 from "../../Platform/th/Common5";
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import TouZiXieYiShu from "../GameMethodRes/TouZiXieYiShu/TouZiXieYiShu";
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import GameBaseScript from "../GameRoomRes/GameBaseScript";
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import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager";
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import BagManager from "../Manager/BagManager";
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import InterfaceManager from "../Manager/InterfaceManager";
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import UserManager from "../Manager/UserManager";
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import PrefabManage, { GameType } from "../PrefabManager/PrefabManage";
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import GetAward from "../SCommon/GetAward";
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import ChaDianListScript2 from "../WenZiRes/WenZiCommon/ChaDianListScript2";
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import DHBase from "./DHBase";
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const { ccclass, property } = cc._decorator;
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let ChadianConfig = {
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chadianIconList: [
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{
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bandleName: "DH_21",
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name: "茬点1",
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url: "res/茬点1",
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isCheck: false
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},
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{
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bandleName: "DH_21",
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name: "茬点2",
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url: "res/茬点2",
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isCheck: false
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},
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{
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bandleName: "DH_21",
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name: "茬点3",
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url: "res/茬点3",
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isCheck: false
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},
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],
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chadianLog: [
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{
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str: "谁给妈妈注射了什么?",
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posi: -1,
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delayTime: 1.95,
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effectUrl: "DH/DH_21/sound/谁给妈妈注射了什么?"
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},
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{
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str: "看样子是个女人。",
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posi: -1,
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delay: 2.4,
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effectUrl: "DH/DH_21/sound/看样子是个女人。"
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},
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{
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str: "妈妈好像很难受。",
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posi: -1,
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delayTime: 1.4,
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effectUrl: "DH/DH_21/sound/妈妈好像很难受。"
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},
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]
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}
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@ccclass
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export default class DH_21 extends DHBase {
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chatConfig = [
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{ effectUrl: 'DH/DH_21/sound/这是哪个混蛋干的!', delayTime: 2.8, str: '这是哪个混蛋干的!', posi: '-1' },
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{ effectUrl: 'DH/DH_21/sound/阿姨病重,先救命要紧!', delayTime: 2.5, str: '阿姨病重,先救命要紧!', posi: 'qipao1' },
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{ effectUrl: 'DH/DH_21/sound/孩子,你辛苦了。', delayTime: 3.4, str: '孩子,你辛苦了。', posi: 'qipao2' },
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{ effectUrl: 'DH/DH_21/sound/妈,你好了,一切都值得!', delayTime: 2.8, str: '妈,你好了,一切都值得!', posi: '-1' },
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]
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@property(sp.Skeleton)
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gushiya: sp.Skeleton = null;
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@property(sp.Skeleton)
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mama_1: sp.Skeleton = null;
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@property(sp.Skeleton)
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mama_2: sp.Skeleton = null;
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@property(sp.Skeleton)
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mama_2_zhanqi: sp.Skeleton = null;
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chadianStep: number = 0
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start() {
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this.scheduleOnce(() => {
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PrefabManage.preloadPrefabByType(GameType.DH_22)
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})
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Common5.playRemoteAudioMusic('CommonSound/11月21日')
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GameBaseScript.preLoadRemoteAudio(ChadianConfig);
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GameBaseScript.preLoadRemoteAudioByChatConfig(this.chatConfig);
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super.start();
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this.node.getChildByName("layer_1").active = false
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this.node.getChildByName("layer_2").active = false
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let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
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let mainId = mainTaskInfo.Id
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if (mainId == MainTaskIdEnum.MainTask_1402) {
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this.node.getChildByName("layer_1").active = true
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let chadianIconList = this.node.getChildByName('chadianIconList');
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let scr: ChaDianListScript2 = chadianIconList.getComponent(ChaDianListScript2);
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scr.setChaDianData(ChadianConfig.chadianIconList);
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chadianIconList.active = true;
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this.chadianStep = 0;
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} else if (mainId == MainTaskIdEnum.MainTask_1407) {
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this.node.getChildByName("layer_2").active = true
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this.mama_2_zhanqi.node.active = false
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this.dialogIndex = 2
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EventMgr.onceEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
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this.RefreshJuQingDuiHua();
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}, this);
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}
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// this.scheduleOnce(() => {
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// PrefabManage.preloadPrefabByType(GameType.DH_59)
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// })
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EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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}
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// 继续剧情
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continueStory() {
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this.gushiya.setAnimation(0, "待机", true)
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this.mama_1.setAnimation(0, "呼吸机待机", true)
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const dialogEvents = [
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(func) => {
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this.showClickDialog(this.chatConfig[this.dialogIndex++], func, () => {
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});
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},
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(func) => {
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this.showQiPao(this.chatConfig[this.dialogIndex++], func, () => {
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this.gushiya.setAnimation(0, "说话", true)
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});
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},
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(func) => {
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this.gushiya.setAnimation(0, "待机", true)
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func()
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},
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]
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const dialogCallFunc = (logEvents: any[]) => {
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logEvents.shift()(() => {
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if (logEvents.length > 0) {
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dialogCallFunc(logEvents);
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} else {
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// let chadianIconList = this.node.getChildByName('chadianIconList');
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// let scr: ChaDianListScript2 = chadianIconList.getComponent(ChaDianListScript2);
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// scr.setChaDianData(ChadianConfig.chadianIconList);
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// chadianIconList.active = true;
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// this.chadianStep = 0;
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TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1402)
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TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1403)
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// PrefabManage.showBlackGuoDu(() => {
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// PrefabManage.loadPrefabByType(GameType.CityPrefab)
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// this.node.destroy()
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// })
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}
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});
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}
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dialogCallFunc(dialogEvents);
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}
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// 继续剧情
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continueStory1() {
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this.mama_2.node.active = false
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this.mama_2_zhanqi.node.active = true
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this.mama_2_zhanqi.setAnimation(0, "待机", true)
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const dialogEvents = [
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(func) => {
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this.scheduleOnce(()=>{
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this.node.getChildByName("needGoodNode1").active = false
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})
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this.showQiPao(this.chatConfig[this.dialogIndex++], func, () => {
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this.mama_2_zhanqi.setAnimation(0, "说话", true)
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});
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},
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(func) => {
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this.mama_2_zhanqi.setAnimation(0, "待机", true)
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this.showClickDialog(this.chatConfig[this.dialogIndex++], func, () => {
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});
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},
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]
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const dialogCallFunc = (logEvents: any[]) => {
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logEvents.shift()(() => {
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if (logEvents.length > 0) {
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dialogCallFunc(logEvents);
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} else {
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TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1407)
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TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1501)
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// PrefabManage.showBlackGuoDu(() => {
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// PrefabManage.loadPrefabByType(GameType.CityPrefab)
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// this.node.destroy()
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// })
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}
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});
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}
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dialogCallFunc(dialogEvents);
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}
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RefreshJuQingDuiHua() {
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this.continueStory1()
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}
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normalTouchCallback(targetNode) {
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switch (targetNode.name) {
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case "zhenguan":
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EventMgr.emitEvent_custom(ryw_Event.touchChaDianCheck, { touchIndex: 0 })
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this.showQiPao(ChadianConfig.chadianLog[0], this.gameChaDianCallback.bind(this));
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break;
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case "jiaoyin":
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EventMgr.emitEvent_custom(ryw_Event.touchChaDianCheck, { touchIndex: 1 });
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this.showQiPao(ChadianConfig.chadianLog[1], this.gameChaDianCallback.bind(this));
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break;
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case "mama":
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EventMgr.emitEvent_custom(ryw_Event.touchChaDianCheck, { touchIndex: 2 })
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this.showQiPao(ChadianConfig.chadianLog[2], this.gameChaDianCallback.bind(this));
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break;
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default:
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break;
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}
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}
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gameChaDianCallback() {
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this.chadianStep++;
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if (this.chadianStep >= 3) {
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this.node.getChildByName("chadianIconList").active = false;
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this.continueStory()
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}
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}
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// 震屏效果
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// 参数:duration 震屏时间
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shakeEffect(duration) {
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this.node.runAction(
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cc.repeatForever(
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cc.sequence(
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// cc.moveTo(0.02, cc.v2(5, 7)),
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// cc.moveTo(0.02, cc.v2(-6, 7)),
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// cc.moveTo(0.02, cc.v2(-13, 3)),
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// cc.moveTo(0.02, cc.v2(3, -6)),
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// cc.moveTo(0.02, cc.v2(-5, 5)),
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// cc.moveTo(0.02, cc.v2(2, -8)),
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// cc.moveTo(0.02, cc.v2(-8, -10)),
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// cc.moveTo(0.02, cc.v2(3, 10)),
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// cc.moveTo(0.02, cc.v2(0, 0))
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cc.moveTo(0.2, cc.v2(5, 7)),
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// cc.moveTo(0.2, cc.v2(-6, 7)),
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cc.moveTo(0.2, cc.v2(-13, 3)),
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// cc.moveTo(0.2, cc.v2(3, -6)),
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cc.moveTo(0.2, cc.v2(-5, 5)),
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// cc.moveTo(0.2, cc.v2(2, -8)),
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cc.moveTo(0.2, cc.v2(-8, -10)),
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// cc.moveTo(0.2, cc.v2(3, 10)),
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cc.moveTo(0.2, cc.v2(0, 0))
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)
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)
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);
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setTimeout(() => {
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this.node.stopAllActions();
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this.node.setPosition(0, 0);
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}, duration * 1000);
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}
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}
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