import Game from "../../../Scripts/Game"; // import ZuZhuangMoTuoCheConfig from "./ZuZhuangMoTuoCheConfig"; import WordGameBaseComponent from "../../../FrameWork/Base/WordGameBaseComptent"; import DaDianScript from "../../../FrameWork/Base/DaDianScript"; import { ryw_Event } from "../../../FrameWork/Event/EventEnum"; import EventMgr from "../../../FrameWork/Event/EventMgr"; import Common from "../../../FrameWork/Util/Common"; import Common5 from "../../../Platform/th/Common5"; import ItemIconBList from "../../../WordGame/gameComScript/ItemIconList/ItemIconBList"; import logPrefabScript from "../../../WordGame/gameComScript/logPrefabScript"; const { ccclass, property } = cc._decorator; @ccclass export default class ZuZhuangMoTuoCheScript extends WordGameBaseComponent { @property(cc.Node) ItemIconList: cc.Node = null; @property(cc.Node) checkNodeList: cc.Node = null; @property(cc.Node) targetNodeList: cc.Node[] = []; @property(cc.Node) ceshenCheckNodeList: cc.Node[] = []; @property(cc.Node) qianshenCheckNodeList: cc.Node[] = []; //当前层级下标 curLayerIndex = 0; //当前进度 curSchedule: Set = null; endIndex: number = 0; //文本配置 duihuaArrayConfig: any[] = []; unitIconListConfig: any = null; //计时 Timer = 0; start() { super.start(); DaDianScript.userEnterDaDian(); this.openTouchEvent(this.node.getChildByName('bg')); Common5.stopMusic() // this.initParameters(); // this.initComponent(); Common5.getJsonFromBundle(Common5.selectGameInfo.bundle,'script/ZuZhuangMoTuoCheConfig',(assest)=>{ //this.jsonData = JSON.stringify(assest.json) this.jsonData =assest.json this.initParameters(); this.initComponent(); } ) } //初始化参数 initParameters() { this.curSchedule = new Set(); this.endIndex = 0; this.duihuaArrayConfig = this.jsonData.duihuaArray//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('duihuaArray'); this.unitIconListConfig = this.jsonData.unitIconList//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('unitIconList'); Common.Type = 0; Common.subLevel = 0; Common.GameSubTipConfigs = this.jsonData.tipsArray//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('tipsArray'); Common.GameSubAnswerConfigs = this.jsonData.answersArray//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('answersArray'); EventMgr.onEvent_custom(ryw_Event.itemIconTouchTrue, (data_) => { this.itemIconTouchCallback(data_.targetNode); }, this); EventMgr.onEvent_custom(ryw_Event.NormalTouchMoveCheck, (data_) => { this.itemIconTouchCallback(data_.targetNode); }, this); EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => { this.itemIconTouchCallback(data_.targetNode); }, this); // EventMgr.onEvent_custom(ryw_Event.timeOut, (tab) => { // this.endGameView(0); // }, this); } //初始化组件 initComponent() { let lab = this.node.getChildByName("标题").getChildByName("lab"); lab.getComponent(cc.Label).string = this.jsonData.titleArray//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('titleArray'); let title = this.jsonData.titleArray//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('titleArray'); Game.ins.setGameTitle(title) let scrZhuang: ItemIconBList = this.ItemIconList.getComponent("ItemIconBList"); scrZhuang.setIconListData(this.unitIconListConfig, this.checkNodeList.children, this.targetNodeList); //this.scheduleOnce(this.setTimeNodePos, 0); this.startDuiHua(); } startDuiHua() { this.node.getChildByName("mask").active = true; let motoche = this.node.getChildByName("layerNode").getChildByName("摩托车"); cc.tween(motoche) .delay(1.5) .set({ position: cc.v3(1000), active: true }) .to(1, { position: cc.v3(0) }) .call(() => { this.showDuiHua(this.duihuaArrayConfig[0]); }) .delay(3.2) .to(1, { position: cc.v3(-1000) }) .set({ active: false }) .call(() => { this.showDuiHua(this.duihuaArrayConfig[2], () => { this.node.getChildByName("layerNode").getChildByName("motuo").active = true; this.node.getChildByName("mask").active = false; }); }) .start(); for (const iterator of this.qianshenCheckNodeList) { iterator.active = false; } for (const iterator of this.ceshenCheckNodeList) { iterator.active = true; } } itemIconTouchCallback(targetNode: any) { if (targetNode.name == "touchNode") { console.log("+++++++++++++++++++>" + targetNode.touchIndex); this.curSchedule.add(targetNode.touchIndex); if (targetNode.touchIndex == 8) { let button = this.node.getChildByName("layerNode").getChildByName("button"); let posY = button.y; cc.tween(button) .set({ active: true }) .to(0.5, { y: posY - 5 }) .to(0.5, { y: posY + 5 }) .union() .repeatForever() .start(); } else if (targetNode.touchIndex == 1) { if (!this.curSchedule.has(0)) { this.endIndex = 2; } } else if (targetNode.touchIndex == 3) { if (!this.curSchedule.has(2)) { this.endIndex = 2; } } else if (targetNode.touchIndex == 10) { this.qianshenCheckNodeList[0].active = false; } else if (targetNode.touchIndex == 3) { this.ceshenCheckNodeList[4].children[0].active = true; } else if (targetNode.touchIndex == 7) { this.ceshenCheckNodeList[4].children[1].active = true; } else if (targetNode.touchIndex == 4) { if (targetNode.checkNode.name == "B") { this.node.getChildByName("mask").active = true; let daqi = this.node.getChildByName("layerNode").getChildByName("daqi"); let motuo = this.node.getChildByName("layerNode").getChildByName("motuo"); daqi.active = true; motuo.getChildByName("8轮胎打气前").active = false; Common5.playEffectCustom("zuzhuangmotuoche", "sound/打气筒"); daqi.getComponent(sp.Skeleton).setAnimation(0, "daqi", false); daqi.getComponent(sp.Skeleton).setCompleteListener(() => { daqi.active = false; motuo.getChildByName("8后轮胎").active = true; this.node.getChildByName("mask").active = false; }); this.curSchedule.add(101); } } else if (targetNode.touchIndex == 12) { this.node.getChildByName("mask").active = true; let role = this.node.getChildByName("layerNode").getChildByName("精神小伙"); role.active = true; role.getComponent(sp.Skeleton).setAnimation(0, "dadianhua", false); this.scheduleOnce(() => { role.getComponent(sp.Skeleton).setAnimation(0, "shuohua", true); this.showDuiHua(this.duihuaArrayConfig[1], () => { role.active = false; if (!this.curSchedule.has(0) || !this.curSchedule.has(5) || !this.curSchedule.has(6) || !this.curSchedule.has(8) || !this.curSchedule.has(102)) { this.endIndex = 1; } else if (!this.curSchedule.has(1) || !this.curSchedule.has(2) || !this.curSchedule.has(3) || !this.curSchedule.has(7) || !this.curSchedule.has(101) || !this.curSchedule.has(9) || !this.curSchedule.has(10) || !this.curSchedule.has(103)) { this.endIndex = 2; } this.scheduleOnce(() => { this.endGameAnima(this.endIndex); }, 1); }); }, 1); } } else if (targetNode.name == "9焊枪") { console.log("+++++++++++++++++++>" + targetNode.name); this.curSchedule.add(102); } else if (targetNode.name == "11-后视镜 歪") { console.log("+++++++++++++++++++>" + targetNode.name); this.curSchedule.add(103); } } endGameAnima(endIndex: number) { Common5.playEffectCustom("zuzhuangmotuoche", "sound/结尾曲"); let end = this.node.getChildByName("end"); end.active = true; switch (endIndex) { case 0: end.getComponent(sp.Skeleton).setAnimation(0, "zhengchang", false); break; case 1: end.getComponent(sp.Skeleton).setAnimation(0, "renchefenli", false); break; case 2: end.getComponent(sp.Skeleton).setAnimation(0, "zhuangzhuzi", false); break; default: break; } end.getComponent(sp.Skeleton).setCompleteListener(() => { if (endIndex == 0) { this.endGameView(1); } else { this.endGameView(0); } }); } //对话 showDuiHua(curLog, func?) { console.log("curLog==", curLog); if (curLog.effectUrl) { Common5.playEffectCustom("zuzhuangmotuoche", curLog.effectUrl); } let string_ = curLog.str let qiPaoPos_ = curLog.qiPaoPos let delayTime_ = curLog.delayTime || 3; if (qiPaoPos_ != -1) { let qiPaoList = this.node.getChildByName("qiPao"); let qiPao = qiPaoList.getChildByName("qiPao_" + qiPaoPos_); qiPao.stopAllActions() qiPao.getChildByName("str").getComponent(cc.Label).string = string_ qiPao.active = true qiPao.scale = 0 cc.tween(qiPao) .to(0.2, { scale: 1 }) .delay(delayTime_) .call(() => { qiPao.active = false }) .start(); } else { let logPrefab = this.node.getChildByName('logPrefab') let script_: logPrefabScript = logPrefab.getComponent('logPrefabScript') script_.setDailogShow(string_, delayTime_) } this.scheduleOnce(() => { if (func) { func(); } }, delayTime_); } endGameView(touchIndex) { this.node.getChildByName("mask").active = true; Game.ins.stopTime(); if (touchIndex == 0) { this.scheduleOnce(() => { Game.ins.showFail();; }, 3); } else { this.scheduleOnce(() => { Game.ins.showSuccess();; }, 3); } } openTouchEvent(node) { node.on(cc.Node.EventType.TOUCH_START, this.touchStartNode, this) node.on(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this) node.on(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this) node.on(cc.Node.EventType.TOUCH_END, this.touchEndNode, this) } closeTouchEvent(node: cc.Node) { node.off(cc.Node.EventType.TOUCH_START, this.touchStartNode, this) node.off(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this) node.off(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this) node.off(cc.Node.EventType.TOUCH_END, this.touchEndNode, this) } touchStartNode(event) { let target = event.target; console.log('touchStartNode'); } touchMoveNode(event) { } touchEndNode(event) { let target = event.target; } onClick(event) { let target = event.target; console.log("+++++++++++++++++++>" + target.name); Common5.playEffect("点击音效"); switch (target.name) { case "button": target.active = false; this.node.getChildByName("layerNode").getChildByName("motuo").active = false; this.node.getChildByName("layerNode").getChildByName("cheshen").active = true; this.node.getChildByName("caozuo").getChildByName("A").active = false; for (const iterator of this.qianshenCheckNodeList) { iterator.active = true; } for (const iterator of this.ceshenCheckNodeList) { iterator.active = false; } break; default: break; } } //update(dt) { } }