还有谁挑战
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3 months ago
import Game from "../../../Scripts/Game";
// import ZuZhuangMoTuoCheConfig from "./ZuZhuangMoTuoCheConfig";
import WordGameBaseComponent from "../../../FrameWork/Base/WordGameBaseComptent";
import DaDianScript from "../../../FrameWork/Base/DaDianScript";
import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import Common from "../../../FrameWork/Util/Common";
import Common5 from "../../../Platform/th/Common5";
import ItemIconBList from "../../../WordGame/gameComScript/ItemIconList/ItemIconBList";
import logPrefabScript from "../../../WordGame/gameComScript/logPrefabScript";
const { ccclass, property } = cc._decorator;
@ccclass
export default class ZuZhuangMoTuoCheScript extends WordGameBaseComponent {
@property(cc.Node)
ItemIconList: cc.Node = null;
@property(cc.Node)
checkNodeList: cc.Node = null;
@property(cc.Node)
targetNodeList: cc.Node[] = [];
@property(cc.Node)
ceshenCheckNodeList: cc.Node[] = [];
@property(cc.Node)
qianshenCheckNodeList: cc.Node[] = [];
//当前层级下标
curLayerIndex = 0;
//当前进度
curSchedule: Set<number> = null;
endIndex: number = 0;
//文本配置
duihuaArrayConfig: any[] = [];
unitIconListConfig: any = null;
//计时
Timer = 0;
start() {
super.start();
DaDianScript.userEnterDaDian();
this.openTouchEvent(this.node.getChildByName('bg'));
Common5.stopMusic()
// this.initParameters();
// this.initComponent();
Common5.getJsonFromBundle(Common5.selectGameInfo.bundle,'script/ZuZhuangMoTuoCheConfig',(assest)=>{
//this.jsonData = JSON.stringify(assest.json)
this.jsonData =assest.json
this.initParameters();
this.initComponent();
} )
}
//初始化参数
initParameters() {
this.curSchedule = new Set();
this.endIndex = 0;
this.duihuaArrayConfig = this.jsonData.duihuaArray//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('duihuaArray');
this.unitIconListConfig = this.jsonData.unitIconList//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('unitIconList');
Common.Type = 0;
Common.subLevel = 0;
Common.GameSubTipConfigs = this.jsonData.tipsArray//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('tipsArray');
Common.GameSubAnswerConfigs = this.jsonData.answersArray//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('answersArray');
EventMgr.onEvent_custom(ryw_Event.itemIconTouchTrue, (data_) => {
this.itemIconTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.NormalTouchMoveCheck, (data_) => {
this.itemIconTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
this.itemIconTouchCallback(data_.targetNode);
}, this);
// EventMgr.onEvent_custom(ryw_Event.timeOut, (tab) => {
// this.endGameView(0);
// }, this);
}
//初始化组件
initComponent() {
let lab = this.node.getChildByName("标题").getChildByName("lab");
lab.getComponent(cc.Label).string = this.jsonData.titleArray//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('titleArray');
let title = this.jsonData.titleArray//ZuZhuangMoTuoCheConfig.getInstance().getGameConfig('titleArray');
Game.ins.setGameTitle(title)
let scrZhuang: ItemIconBList = this.ItemIconList.getComponent("ItemIconBList");
scrZhuang.setIconListData(this.unitIconListConfig, this.checkNodeList.children, this.targetNodeList);
//this.scheduleOnce(this.setTimeNodePos, 0);
this.startDuiHua();
}
startDuiHua() {
this.node.getChildByName("mask").active = true;
let motoche = this.node.getChildByName("layerNode").getChildByName("摩托车");
cc.tween(motoche)
.delay(1.5)
.set({ position: cc.v3(1000), active: true })
.to(1, { position: cc.v3(0) })
.call(() => {
this.showDuiHua(this.duihuaArrayConfig[0]);
})
.delay(3.2)
.to(1, { position: cc.v3(-1000) })
.set({ active: false })
.call(() => {
this.showDuiHua(this.duihuaArrayConfig[2], () => {
this.node.getChildByName("layerNode").getChildByName("motuo").active = true;
this.node.getChildByName("mask").active = false;
});
})
.start();
for (const iterator of this.qianshenCheckNodeList) {
iterator.active = false;
}
for (const iterator of this.ceshenCheckNodeList) {
iterator.active = true;
}
}
itemIconTouchCallback(targetNode: any) {
if (targetNode.name == "touchNode") {
console.log("+++++++++++++++++++>" + targetNode.touchIndex);
this.curSchedule.add(targetNode.touchIndex);
if (targetNode.touchIndex == 8) {
let button = this.node.getChildByName("layerNode").getChildByName("button");
let posY = button.y;
cc.tween(button)
.set({ active: true })
.to(0.5, { y: posY - 5 })
.to(0.5, { y: posY + 5 })
.union()
.repeatForever()
.start();
} else if (targetNode.touchIndex == 1) {
if (!this.curSchedule.has(0)) {
this.endIndex = 2;
}
} else if (targetNode.touchIndex == 3) {
if (!this.curSchedule.has(2)) {
this.endIndex = 2;
}
} else if (targetNode.touchIndex == 10) {
this.qianshenCheckNodeList[0].active = false;
} else if (targetNode.touchIndex == 3) {
this.ceshenCheckNodeList[4].children[0].active = true;
} else if (targetNode.touchIndex == 7) {
this.ceshenCheckNodeList[4].children[1].active = true;
} else if (targetNode.touchIndex == 4) {
if (targetNode.checkNode.name == "B") {
this.node.getChildByName("mask").active = true;
let daqi = this.node.getChildByName("layerNode").getChildByName("daqi");
let motuo = this.node.getChildByName("layerNode").getChildByName("motuo");
daqi.active = true;
motuo.getChildByName("8轮胎打气前").active = false;
Common5.playEffectCustom("zuzhuangmotuoche", "sound/打气筒");
daqi.getComponent(sp.Skeleton).setAnimation(0, "daqi", false);
daqi.getComponent(sp.Skeleton).setCompleteListener(() => {
daqi.active = false;
motuo.getChildByName("8后轮胎").active = true;
this.node.getChildByName("mask").active = false;
});
this.curSchedule.add(101);
}
} else if (targetNode.touchIndex == 12) {
this.node.getChildByName("mask").active = true;
let role = this.node.getChildByName("layerNode").getChildByName("精神小伙");
role.active = true;
role.getComponent(sp.Skeleton).setAnimation(0, "dadianhua", false);
this.scheduleOnce(() => {
role.getComponent(sp.Skeleton).setAnimation(0, "shuohua", true);
this.showDuiHua(this.duihuaArrayConfig[1], () => {
role.active = false;
if (!this.curSchedule.has(0)
|| !this.curSchedule.has(5)
|| !this.curSchedule.has(6)
|| !this.curSchedule.has(8)
|| !this.curSchedule.has(102)) {
this.endIndex = 1;
}
else if (!this.curSchedule.has(1)
|| !this.curSchedule.has(2)
|| !this.curSchedule.has(3)
|| !this.curSchedule.has(7)
|| !this.curSchedule.has(101)
|| !this.curSchedule.has(9)
|| !this.curSchedule.has(10)
|| !this.curSchedule.has(103)) {
this.endIndex = 2;
}
this.scheduleOnce(() => {
this.endGameAnima(this.endIndex);
}, 1);
});
}, 1);
}
} else if (targetNode.name == "9焊枪") {
console.log("+++++++++++++++++++>" + targetNode.name);
this.curSchedule.add(102);
} else if (targetNode.name == "11-后视镜 歪") {
console.log("+++++++++++++++++++>" + targetNode.name);
this.curSchedule.add(103);
}
}
endGameAnima(endIndex: number) {
Common5.playEffectCustom("zuzhuangmotuoche", "sound/结尾曲");
let end = this.node.getChildByName("end");
end.active = true;
switch (endIndex) {
case 0:
end.getComponent(sp.Skeleton).setAnimation(0, "zhengchang", false);
break;
case 1:
end.getComponent(sp.Skeleton).setAnimation(0, "renchefenli", false);
break;
case 2:
end.getComponent(sp.Skeleton).setAnimation(0, "zhuangzhuzi", false);
break;
default:
break;
}
end.getComponent(sp.Skeleton).setCompleteListener(() => {
if (endIndex == 0) {
this.endGameView(1);
} else {
this.endGameView(0);
}
});
}
//对话
showDuiHua(curLog, func?) {
console.log("curLog==", curLog);
if (curLog.effectUrl) {
Common5.playEffectCustom("zuzhuangmotuoche", curLog.effectUrl);
}
let string_ = curLog.str
let qiPaoPos_ = curLog.qiPaoPos
let delayTime_ = curLog.delayTime || 3;
if (qiPaoPos_ != -1) {
let qiPaoList = this.node.getChildByName("qiPao");
let qiPao = qiPaoList.getChildByName("qiPao_" + qiPaoPos_);
qiPao.stopAllActions()
qiPao.getChildByName("str").getComponent(cc.Label).string = string_
qiPao.active = true
qiPao.scale = 0
cc.tween(qiPao)
.to(0.2, { scale: 1 })
.delay(delayTime_)
.call(() => {
qiPao.active = false
})
.start();
}
else {
let logPrefab = this.node.getChildByName('logPrefab')
let script_: logPrefabScript = logPrefab.getComponent('logPrefabScript')
script_.setDailogShow(string_, delayTime_)
}
this.scheduleOnce(() => {
if (func) {
func();
}
}, delayTime_);
}
endGameView(touchIndex) {
this.node.getChildByName("mask").active = true;
Game.ins.stopTime();
if (touchIndex == 0) {
this.scheduleOnce(() => {
Game.ins.showFail();;
}, 3);
} else {
this.scheduleOnce(() => {
Game.ins.showSuccess();;
}, 3);
}
}
openTouchEvent(node) {
node.on(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
node.on(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
node.on(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
node.on(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
}
closeTouchEvent(node: cc.Node) {
node.off(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
node.off(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
node.off(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
node.off(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
}
touchStartNode(event) {
let target = event.target;
console.log('touchStartNode');
}
touchMoveNode(event) {
}
touchEndNode(event) {
let target = event.target;
}
onClick(event) {
let target = event.target;
console.log("+++++++++++++++++++>" + target.name);
Common5.playEffect("点击音效");
switch (target.name) {
case "button":
target.active = false;
this.node.getChildByName("layerNode").getChildByName("motuo").active = false;
this.node.getChildByName("layerNode").getChildByName("cheshen").active = true;
this.node.getChildByName("caozuo").getChildByName("A").active = false;
for (const iterator of this.qianshenCheckNodeList) {
iterator.active = true;
}
for (const iterator of this.ceshenCheckNodeList) {
iterator.active = false;
}
break;
default:
break;
}
}
//update(dt) { }
}