消消方块阵换皮表情
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import { _decorator, Component, Node, find } from 'cc';
import { UIID } from '../../game/ConfigRes';
const { ccclass, property } = _decorator;
@ccclass('topNode')
export class topNode extends Component {
private btnFeedback: Node = null;
private btnAddDesk: Node = null;
onLoad() {
this.btnFeedback = find('btnFeedback', this.node) || this.node.getChildByName('btnFeedback');
this.btnAddDesk = find('btnAddDesk', this.node) || this.node.getChildByName('btnAddDesk');
}
onEnable() {
this.btnFeedback?.on(Node.EventType.TOUCH_END, this.click_btnFeedback, this);
this.btnAddDesk?.on(Node.EventType.TOUCH_END, this.click_btnAddDesk, this);
}
onDisable() {
this.btnFeedback?.off(Node.EventType.TOUCH_END, this.click_btnFeedback, this);
this.btnAddDesk?.off(Node.EventType.TOUCH_END, this.click_btnAddDesk, this);
}
click_btnFeedback() {
gg.ui.openPanel(UIID.Complain);
}
click_btnAddDesk() {
gg.sdk.addShortcut((res) => {
if (res) {
gg.ui.showToast('添加成功');
} else {
gg.ui.showToast('添加失败');
}
});
}
}