消消方块阵换皮表情
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import { _decorator, Component, sp } from "cc";
const { ccclass, property } = _decorator;
@ccclass
export default class BombSpine extends Component {
Sk: sp.Skeleton = null;
protected onLoad(): void {
this.Sk = this.node.getComponentInChildren(sp.Skeleton);
}
/**播放技能动画 */
public playSpine(name: string, callback: Function = null, timeScale = 1, loop = true) {
if(!this.Sk) {
this.Sk = this.node.getComponentInChildren(sp.Skeleton);
}
this.Sk.setCompleteListener(() => {
this.Sk.setCompleteListener(null);
if (callback) callback();
});
this.Sk.timeScale = timeScale * gg.game.CurentBattle.TimeScale;
this.Sk.setAnimation(0, name, loop);
}
/**销毁节点 */
destoryNode(){
gg.res.putNode(this.node)
}
}