消消方块阵换皮表情
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

92 lines
2.9 KiB

//*********************
// create by 流云
// time: Thu Mar 19 2026
// desc:
//*********************
import { _decorator, Component, Node, find, Label, Sprite } from 'cc';
import { Auto_xiufuBox } from './Auto_xiufuBox';
import { BattleDataManager } from '../BattleGame/BattleDataManager';
import { GEvent } from 'db://assets/mx/module/event/GEvent';
import { SpriteLoad } from 'db://assets/mx/components/SpriteLoad';
import { GBundle, GPath } from '../../game/ConfigRes';
import { MapObstacle } from '../BattleGame/MapObstacle';
const { ccclass, property } = _decorator;
@ccclass('UIxiufuBox')
export class UIxiufuBox extends Auto_xiufuBox {
onLoad(): void {
super.onLoad();
}
onEnable(): void {
super.onEnable();
gg.game.CurentBattle.pause();
}
onDisable(): void {
super.onDisable();
gg.game.CurentBattle.resume();
}
config: ITablePlaymode = null;
zawConfig: ITableObstacle = null;
mapObstacle: MapObstacle = null;
onInit(): void {
this.showOpenCenterEff();
this.showOpenMaskEff(2);
let obj = this.prema
this.config = obj.config;
this.zawConfig = obj.zawConfig;
this.mapObstacle = obj.mapObstacle;
let lab = find('center/btnNo/lay/lab', this.node).getComponent(Label)
lab.string = gg.lang.get('{1}修复', [obj.priceNum])
let desc = this.zawConfig?.desc;
if (!desc) desc = this.config?.desc;
if (!desc) desc = '确定修复吗?';
this.lb_content.string = gg.lang.get(desc);
this.lb_name.string = gg.lang.get(this.zawConfig.name);
if (this.zawConfig) {
this.ui_icon.getOrAddComponent(SpriteLoad).setSprite(GPath.ObstacleIcon3(`${this.zawConfig.res}`), GBundle.Items);
} else {
this.ui_icon.getComponent(Sprite).spriteFrame = null;
}
}
click_btnOk() {
//广告修复
gg.sdk.showVideoAd((res) => {
if (res) {
let obj = this.prema
gg.sdk.reportDY("inLevel", `章节${gg.game.CurentBattle.getReportDYChapterId()}-AD-${this.zawConfig.name}修复`)
gg.data.project.setGridIsRepair(gg.game.CurentBattle.MapId, this.mapObstacle.Grid.Index, 1);
GEvent.Ins.emit(GEvent.XiufuFinish, obj.xiufuNode)
this.close(1)
} else {
gg.ui.showToast('观看视频失败');
}
})
}
click_btnNo() {
//花钱修复
let obj = this.prema
let price = Number(obj.priceNum)
let coinNum = gg.game.CurentBattle.CurentCoinNum
if (coinNum < price) {
gg.ui.showToast('银币不足')
return
}
gg.game.CurentBattle.CurentCoinNum -= price
GEvent.Ins.emit(GEvent.XiufuFinish, obj.xiufuNode)
this.close(1)
}
click_btnClose() {
this.close(1)
}
}