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67 lines
2.8 KiB
67 lines
2.8 KiB
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//*********************
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// create by 流云
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// 插件自动生成的节点脚本
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// 请勿修改(自动生成会覆盖)
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// 请通过子类继承使用
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//*********************
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import { _decorator, Component, Node, find, Sprite, Label, Button, ScrollView, EditBox } from 'cc';
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import { UIBase } from '../../../mx/module/ui/UIBase';
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const { ccclass } = _decorator;
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@ccclass('Auto_center')
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export class Auto_center extends UIBase {
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ui_box1:Node;
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btnMusic:Node;
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btnEffect:Node;
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btnVibrate:Node;
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ui_boxLang:Node;
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ui_box2:Node;
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btnRestart:Node;
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btnSave:Node;
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btnDuiHuan:Node;
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btnGM:Node;
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btnResetArea:Node;
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onLoad(){
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super.onLoad();
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this.ui_box1 = find("弹窗游戏设置/ui_box1",this.node);
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this.btnMusic = find("弹窗游戏设置/ui_box1/btnMusic",this.node);
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this.btnEffect = find("弹窗游戏设置/ui_box1/btnEffect",this.node);
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this.btnVibrate = find("弹窗游戏设置/ui_box1/btnVibrate",this.node);
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this.ui_boxLang = find("弹窗游戏设置/ui_boxLang",this.node);
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this.ui_box2 = find("弹窗游戏设置/ui_box2",this.node);
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this.btnRestart = find("弹窗游戏设置/ui_box2/btnRestart",this.node);
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this.btnSave = find("弹窗游戏设置/ui_box2/btnSave",this.node);
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this.btnDuiHuan = find("弹窗游戏设置/ui_box2/btnDuiHuan",this.node);
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this.btnGM = find("弹窗游戏设置/ui_box2/btnGM",this.node);
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this.btnResetArea = find("btnResetArea",this.node);
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}
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onEnable() {
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this.btnMusic.on(Node.EventType.TOUCH_END, this.click_btnMusic, this);
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this.btnEffect.on(Node.EventType.TOUCH_END, this.click_btnEffect, this);
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this.btnVibrate.on(Node.EventType.TOUCH_END, this.click_btnVibrate, this);
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this.btnRestart.on(Node.EventType.TOUCH_END, this.click_btnRestart, this);
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this.btnSave.on(Node.EventType.TOUCH_END, this.click_btnSave, this);
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this.btnDuiHuan.on(Node.EventType.TOUCH_END, this.click_btnDuiHuan, this);
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this.btnGM.on(Node.EventType.TOUCH_END, this.click_btnGM, this);
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this.btnResetArea.on(Node.EventType.TOUCH_END, this.click_btnResetArea, this);
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}
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onDisable() {
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this.btnMusic.off(Node.EventType.TOUCH_END, this.click_btnMusic, this);
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this.btnEffect.off(Node.EventType.TOUCH_END, this.click_btnEffect, this);
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this.btnVibrate.off(Node.EventType.TOUCH_END, this.click_btnVibrate, this);
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this.btnRestart.off(Node.EventType.TOUCH_END, this.click_btnRestart, this);
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this.btnSave.off(Node.EventType.TOUCH_END, this.click_btnSave, this);
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this.btnDuiHuan.off(Node.EventType.TOUCH_END, this.click_btnDuiHuan, this);
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this.btnGM.off(Node.EventType.TOUCH_END, this.click_btnGM, this);
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this.btnResetArea.off(Node.EventType.TOUCH_END, this.click_btnResetArea, this);
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}
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click_btnMusic() {}
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click_btnEffect() {}
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click_btnVibrate() {}
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click_btnRestart() {}
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click_btnSave() {}
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click_btnDuiHuan() {}
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click_btnGM() {}
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click_btnResetArea() {}
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} |