消消方块阵换皮表情
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//*********************
// create by 流云
// 插件自动生成的节点脚本
// 请勿修改(自动生成会覆盖)
// 请通过子类继承使用
//*********************
import { _decorator, Component, Node, find, Sprite, Label, Button, ScrollView, EditBox } from 'cc';
import { UIBase } from '../../../mx/module/ui/UIBase';
const { ccclass } = _decorator;
@ccclass('Auto_buyPower')
export class Auto_buyPower extends UIBase {
bgMask:Node;
ui_center:Node;
btnClose:Node;
freeBtn:Node;
buyBtn:Node;
tiliNumLab1:Label;
tiliNumLab2:Label;
freeLab:Label;
buyNumLab:Label;
freeLabZS:Label;
freeBtnRed:Node;
onLoad(){
super.onLoad();
this.bgMask = find("bgMask",this.node);
this.ui_center = find("ui_center",this.node);
this.btnClose = find("ui_center/btnClose",this.node);
this.freeBtn = find("ui_center/freeBtn",this.node);
this.buyBtn = find("ui_center/buyBtn",this.node);
this.freeBtnRed = find("ui_center/freeBtn/红点",this.node);
this.tiliNumLab1 = find("ui_center/单体力/tiliNumLab1",this.node).getComponent(Label);
this.tiliNumLab2 = find("ui_center/3体力/tiliNumLab2",this.node).getComponent(Label);
this.freeLab = find("ui_center/freeBtn/freeLab",this.node).getComponent(Label);
this.buyNumLab = find("ui_center/buyBtn/buyNumLab",this.node).getComponent(Label);
this.freeLabZS = find("ui_center/buyBtn/freeLabZS",this.node).getComponent(Label);
}
onEnable() {
this.bgMask.on(Node.EventType.TOUCH_END, this.click_bgMask, this);
this.btnClose.on(Node.EventType.TOUCH_END, this.click_btnClose, this);
this.freeBtn.on(Node.EventType.TOUCH_END, this.click_freeBtn, this);
this.buyBtn.on(Node.EventType.TOUCH_END, this.click_buyBtn, this);
}
onDisable() {
this.bgMask.off(Node.EventType.TOUCH_END, this.click_bgMask, this);
this.btnClose.off(Node.EventType.TOUCH_END, this.click_btnClose, this);
this.freeBtn.off(Node.EventType.TOUCH_END, this.click_freeBtn, this);
this.buyBtn.off(Node.EventType.TOUCH_END, this.click_buyBtn, this);
}
click_bgMask() {}
click_btnClose() {}
click_freeBtn() {}
click_buyBtn() {}
}