消消方块阵换皮表情
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//*********************
// create by 流云
// 插件自动生成的节点脚本
// 请勿修改(自动生成会覆盖)
// 请通过子类继承使用
//*********************
import { _decorator, Component, Node, find, Sprite, Label, Button, ScrollView, EditBox } from 'cc';
import { UIBase } from '../../../mx/module/ui/UIBase';
const { ccclass } = _decorator;
@ccclass('Auto_boxLevelupDetail')
export class Auto_boxLevelupDetail extends UIBase {
bgMask:Node;
ui_mainView:Node;
lb_nameLab:Label;
lb_boxLevel:Label;
ui_lay1:Node;
ui_lay2:Node;
leftBtn:Node;
rightBtn:Node;
ui_itemNode:Node;
onLoad(){
super.onLoad();
this.bgMask = find("bgMask",this.node);
this.ui_mainView = find("ui_mainView",this.node);
this.lb_nameLab = find("ui_mainView/lb_nameLab",this.node)?.getComponent(Label);
this.lb_boxLevel = find("ui_mainView/lay/lb_boxLevel",this.node)?.getComponent(Label);
this.ui_lay1 = find("ui_mainView/高级宝箱框/ui_lay1",this.node);
this.ui_lay2 = find("ui_mainView/稀有宝箱框/ui_lay1",this.node);
this.leftBtn = find("ui_mainView/leftBtn",this.node);
this.rightBtn = find("ui_mainView/rightBtn",this.node);
this.ui_itemNode = find("ui_mainView/ui_itemNode",this.node);
}
onEnable() {
this.bgMask.on(Node.EventType.TOUCH_END, this.click_bgMask, this);
this.leftBtn.on(Node.EventType.TOUCH_END, this.click_leftBtn, this);
this.rightBtn.on(Node.EventType.TOUCH_END, this.click_rightBtn, this);
}
onDisable() {
this.bgMask.off(Node.EventType.TOUCH_END, this.click_bgMask, this);
this.leftBtn.off(Node.EventType.TOUCH_END, this.click_leftBtn, this);
this.rightBtn.off(Node.EventType.TOUCH_END, this.click_rightBtn, this);
}
click_bgMask() {}
click_leftBtn() {}
click_rightBtn() {}
}