//********************* // create by 流云 // 插件自动生成的节点脚本 // 请勿修改(自动生成会覆盖) // 请通过子类继承使用 //********************* import { _decorator, Component, Node, find, Sprite, Label, Button, ScrollView, EditBox } from 'cc'; import { UIBase } from '../../../mx/module/ui/UIBase'; const { ccclass } = _decorator; @ccclass('Auto_ui_itemNode') export class Auto_ui_itemNode extends UIBase { goToFinishTaskBtn:Node; getRewardBtn:Node; onLoad(){ super.onLoad(); this.goToFinishTaskBtn = find("goToFinishTaskBtn",this.node); this.getRewardBtn = find("getRewardBtn",this.node); } onEnable() { this.goToFinishTaskBtn.on(Node.EventType.TOUCH_END, this.click_goToFinishTaskBtn, this); this.getRewardBtn.on(Node.EventType.TOUCH_END, this.click_getRewardBtn, this); } onDisable() { this.goToFinishTaskBtn.off(Node.EventType.TOUCH_END, this.click_goToFinishTaskBtn, this); this.getRewardBtn.off(Node.EventType.TOUCH_END, this.click_getRewardBtn, this); } click_goToFinishTaskBtn() {} click_getRewardBtn() {} }