//********************* // create by 流云 // 插件自动生成的节点脚本 // 请勿修改(自动生成会覆盖) // 请通过子类继承使用 //********************* import { _decorator, Component, Node, find, Sprite, Label, Button, ScrollView, EditBox } from 'cc'; import { UIBase } from '../../../mx/module/ui/UIBase'; const { ccclass } = _decorator; @ccclass('Auto_boxLevelupDetail') export class Auto_boxLevelupDetail extends UIBase { bgMask:Node; ui_mainView:Node; lb_nameLab:Label; lb_boxLevel:Label; ui_lay1:Node; ui_lay2:Node; leftBtn:Node; rightBtn:Node; ui_itemNode:Node; onLoad(){ super.onLoad(); this.bgMask = find("bgMask",this.node); this.ui_mainView = find("ui_mainView",this.node); this.lb_nameLab = find("ui_mainView/lb_nameLab",this.node)?.getComponent(Label); this.lb_boxLevel = find("ui_mainView/lay/lb_boxLevel",this.node)?.getComponent(Label); this.ui_lay1 = find("ui_mainView/高级宝箱框/ui_lay1",this.node); this.ui_lay2 = find("ui_mainView/稀有宝箱框/ui_lay1",this.node); this.leftBtn = find("ui_mainView/leftBtn",this.node); this.rightBtn = find("ui_mainView/rightBtn",this.node); this.ui_itemNode = find("ui_mainView/ui_itemNode",this.node); } onEnable() { this.bgMask.on(Node.EventType.TOUCH_END, this.click_bgMask, this); this.leftBtn.on(Node.EventType.TOUCH_END, this.click_leftBtn, this); this.rightBtn.on(Node.EventType.TOUCH_END, this.click_rightBtn, this); } onDisable() { this.bgMask.off(Node.EventType.TOUCH_END, this.click_bgMask, this); this.leftBtn.off(Node.EventType.TOUCH_END, this.click_leftBtn, this); this.rightBtn.off(Node.EventType.TOUCH_END, this.click_rightBtn, this); } click_bgMask() {} click_leftBtn() {} click_rightBtn() {} }