//********************* // create by 流云 // time: Fri Feb 27 2026 // desc: //********************* import { _decorator, Component, Node, find, Asset, Prefab } from 'cc'; import { Auto_PanelBattle } from './Auto_PanelBattle'; import { GBundle, GPath } from '../../game/ConfigRes'; import { BattleDataManager } from '../BattleGame/BattleDataManager'; const { ccclass, property } = _decorator; @ccclass('UIPanelBattle') export class UIPanelBattle extends Auto_PanelBattle { getResPkg() { let pkg = { name: "战斗页", isReleaseable: true, ress: [ ] } return pkg; } onLoad(): void { super.onLoad(); } onEnable(): void { super.onEnable(); } onDisable(): void { super.onDisable(); } onInit(): void { gg.game.hideLoading(); } }