//********************* // create by 流云 // 插件自动生成的节点脚本 // 请勿修改(自动生成会覆盖) // 请通过子类继承使用 //********************* import { _decorator, Component, Node, find, Sprite, Label, Button, ScrollView, EditBox } from 'cc'; import { UIBase } from '../../../mx/module/ui/UIBase'; const { ccclass } = _decorator; @ccclass('Auto_continueLastBattle') export class Auto_continueLastBattle extends UIBase { btnCancel:Node; btnContinue:Node; onLoad(){ super.onLoad(); this.btnCancel = find("center/btnCancel",this.node); this.btnContinue = find("center/btnContinue",this.node); } onEnable() { this.btnCancel.on(Node.EventType.TOUCH_END, this.click_btnCancel, this); this.btnContinue.on(Node.EventType.TOUCH_END, this.click_btnContinue, this); } onDisable() { this.btnCancel.off(Node.EventType.TOUCH_END, this.click_btnCancel, this); this.btnContinue.off(Node.EventType.TOUCH_END, this.click_btnContinue, this); } click_btnCancel() {} click_btnContinue() {} }