//********************* // create by 流云 // time: Tue May 27 2025 // desc: //********************* import { _decorator, Component, Node, find, Vec4, isValid, UITransform } from 'cc'; import { Auto_LayerGuide } from './Auto_LayerGuide'; import { Hole2 } from 'db://assets/res/eff/Hole2'; const { ccclass, property } = _decorator; @ccclass('UILayerGuide') export class UILayerGuide extends Auto_LayerGuide { @property(Node) template: Node; onLoad(): void { super.onLoad(); } onEnable(): void { super.onEnable(); } onDisable(): void { super.onDisable(); } onInit(): void { } protected start(): void { this.scheduleOnce(() => { this.getComponentInChildren(Hole2).showHole(this.getPointDatas()); },2); } private getPointDatas() { let pointDatas: Vec4[] = []; if (this.template && isValid(this.template)) { let pos = this.node.getComponent(UITransform).convertToNodeSpaceAR(this.template.worldPosition); //let size = this.targetNode.getComponent(UITransform).getBoundingBox(); let pointData = new Vec4(); pointData.x = pos.x; pointData.y = pos.y; pointData.z = 100; pointData.w = 0.02; pointDatas.push(pointData); } return pointDatas; } }