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146 lines
8.1 KiB
146 lines
8.1 KiB
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1 week ago
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//*********************
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// create by 流云
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// 插件自动生成的节点脚本
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// 请勿修改(自动生成会覆盖)
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// 请通过子类继承使用
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// 如何生成可直接调用的UI节点和组件?
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// 1.在场景节点树中选中要生成的UI根节点
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// 2.点击菜单"tool"->“生成UI脚本” 或者使用快捷键(快捷键:Ctrl+Shift+C)
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// 3.点击后会在script/ui/目录中生成一个以选中节点命名的文件夹,文件夹中会生成两个脚本文件,“Auto_”开头的就是本文件,不可修改,另一个是“UI”+选中节点名称命名的脚本文件,可修改,是需要挂载到选中节点的脚本文件,给用户使用的写逻辑的脚本,只会生成一次
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// 4.找到第3步描述的“UI”+选中节点名称命名的脚本文件,将其挂载到选中节点上(第一生成需要挂载,后续修改场景,重复生成的时候,该脚本不会再生成,不用担心会覆盖逻辑脚本)
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// 下面是类型示例
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// 1.按钮,节点名以“btn_”或者“Btn_”开头或者节点添加了Button组件, 例:btn_Close,会生成btn_Close节点和click_btn_Close()方法
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// 2.标签,节点名以“lb_”开头, 例:lb_title,会生成lb_title的Label组件
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// 3.输入框,节点名以“eb_”开头, 例:eb_input,会生成eb_input的EditBox组件
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// 4.滚动视图,节点名以“sv_”开头, 例:sv_list,会生成sv_list的ScrollView组件
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// 5.图片,节点名以“img_”或者sp_“”开头, 例:img_Icon,会生成img_Icon的Sprite组件
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// 6.普通节点,节点名以“ui_”或者“Ui_”或者“UI_”开头, 例:ui_Content,会生成ui_Content的Node节点
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//*********************
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import { _decorator, Component, Node, find, Sprite, Label, Button, ScrollView, EditBox } from 'cc';
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import { UIBase } from '../../../mx/module/ui/UIBase';
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const { ccclass } = _decorator;
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@ccclass('Auto_PanelSettings')
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export class Auto_PanelSettings extends UIBase {
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bgMask:Node;
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ui_box1:Node;
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btnMusic:Node;
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btnEffect:Node;
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btnVibrate:Node;
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ui_sex:Node;
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btn_choseMan:Node;
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btn_choseWoman:Node;
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ui_boxLang:Node;
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btn_jtzw:Node;
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btn_fanti:Node;
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btn_english:Node;
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btn_hanyu:Node;
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btn_riben:Node;
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btn_xibanya:Node;
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btn_fayu:Node;
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btn_deyu:Node;
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btn_eluosi:Node;
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btn_putaoya:Node;
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ui_box2:Node;
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btnRestart:Node;
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btnSave:Node;
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btnDuiHuan:Node;
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btnGM:Node;
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btnResetArea:Node;
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onLoad(){
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super.onLoad();
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this.bgMask = find("bgMask",this.node);
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this.ui_box1 = find("center/弹窗游戏设置/ui_box1",this.node);
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this.btnMusic = find("center/弹窗游戏设置/ui_box1/btnMusic",this.node);
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this.btnEffect = find("center/弹窗游戏设置/ui_box1/btnEffect",this.node);
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this.btnVibrate = find("center/弹窗游戏设置/ui_box1/btnVibrate",this.node);
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this.ui_sex = find("center/弹窗游戏设置/ui_sex",this.node);
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this.btn_choseMan = find("center/弹窗游戏设置/ui_sex/btn_choseMan",this.node);
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this.btn_choseWoman = find("center/弹窗游戏设置/ui_sex/btn_choseWoman",this.node);
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this.ui_boxLang = find("center/弹窗游戏设置/ui_boxLang",this.node);
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this.btn_jtzw = find("center/弹窗游戏设置/ui_boxLang/btn_jtzw",this.node);
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this.btn_fanti = find("center/弹窗游戏设置/ui_boxLang/btn_fanti",this.node);
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this.btn_english = find("center/弹窗游戏设置/ui_boxLang/btn_english",this.node);
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this.btn_hanyu = find("center/弹窗游戏设置/ui_boxLang/btn_hanyu",this.node);
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this.btn_riben = find("center/弹窗游戏设置/ui_boxLang/btn_riben",this.node);
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this.btn_xibanya = find("center/弹窗游戏设置/ui_boxLang/btn_xibanya",this.node);
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this.btn_fayu = find("center/弹窗游戏设置/ui_boxLang/btn_fayu",this.node);
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this.btn_deyu = find("center/弹窗游戏设置/ui_boxLang/btn_deyu",this.node);
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this.btn_eluosi = find("center/弹窗游戏设置/ui_boxLang/btn_eluosi",this.node);
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this.btn_putaoya = find("center/弹窗游戏设置/ui_boxLang/btn_putaoya",this.node);
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this.ui_box2 = find("center/弹窗游戏设置/ui_box2",this.node);
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this.btnRestart = find("center/弹窗游戏设置/ui_box2/btnRestart",this.node);
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this.btnSave = find("center/弹窗游戏设置/ui_box2/btnSave",this.node);
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this.btnDuiHuan = find("center/弹窗游戏设置/ui_box2/btnDuiHuan",this.node);
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this.btnGM = find("center/弹窗游戏设置/ui_box2/btnGM",this.node);
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this.btnResetArea = find("center/btnResetArea",this.node);
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}
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onEnable() {
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this.bgMask.on(Node.EventType.TOUCH_END, this.click_bgMask, this);
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this.btnMusic.on(Node.EventType.TOUCH_END, this.click_btnMusic, this);
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this.btnEffect.on(Node.EventType.TOUCH_END, this.click_btnEffect, this);
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this.btnVibrate.on(Node.EventType.TOUCH_END, this.click_btnVibrate, this);
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this.btn_choseMan.on(Node.EventType.TOUCH_END, this.click_btn_choseMan, this);
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this.btn_choseWoman.on(Node.EventType.TOUCH_END, this.click_btn_choseWoman, this);
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this.btn_jtzw.on(Node.EventType.TOUCH_END, this.click_btn_jtzw, this);
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this.btn_fanti.on(Node.EventType.TOUCH_END, this.click_btn_fanti, this);
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this.btn_english.on(Node.EventType.TOUCH_END, this.click_btn_english, this);
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this.btn_hanyu.on(Node.EventType.TOUCH_END, this.click_btn_hanyu, this);
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this.btn_riben.on(Node.EventType.TOUCH_END, this.click_btn_riben, this);
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this.btn_xibanya.on(Node.EventType.TOUCH_END, this.click_btn_xibanya, this);
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this.btn_fayu.on(Node.EventType.TOUCH_END, this.click_btn_fayu, this);
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this.btn_deyu.on(Node.EventType.TOUCH_END, this.click_btn_deyu, this);
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this.btn_eluosi.on(Node.EventType.TOUCH_END, this.click_btn_eluosi, this);
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this.btn_putaoya.on(Node.EventType.TOUCH_END, this.click_btn_putaoya, this);
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this.btnRestart.on(Node.EventType.TOUCH_END, this.click_btnRestart, this);
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this.btnSave.on(Node.EventType.TOUCH_END, this.click_btnSave, this);
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this.btnDuiHuan.on(Node.EventType.TOUCH_END, this.click_btnDuiHuan, this);
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this.btnGM.on(Node.EventType.TOUCH_END, this.click_btnGM, this);
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this.btnResetArea.on(Node.EventType.TOUCH_END, this.click_btnResetArea, this);
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}
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onDisable() {
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this.bgMask.off(Node.EventType.TOUCH_END, this.click_bgMask, this);
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this.btnMusic.off(Node.EventType.TOUCH_END, this.click_btnMusic, this);
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this.btnEffect.off(Node.EventType.TOUCH_END, this.click_btnEffect, this);
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this.btnVibrate.off(Node.EventType.TOUCH_END, this.click_btnVibrate, this);
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this.btn_choseMan.off(Node.EventType.TOUCH_END, this.click_btn_choseMan, this);
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this.btn_choseWoman.off(Node.EventType.TOUCH_END, this.click_btn_choseWoman, this);
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this.btn_jtzw.off(Node.EventType.TOUCH_END, this.click_btn_jtzw, this);
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this.btn_fanti.off(Node.EventType.TOUCH_END, this.click_btn_fanti, this);
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this.btn_english.off(Node.EventType.TOUCH_END, this.click_btn_english, this);
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this.btn_hanyu.off(Node.EventType.TOUCH_END, this.click_btn_hanyu, this);
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this.btn_riben.off(Node.EventType.TOUCH_END, this.click_btn_riben, this);
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this.btn_xibanya.off(Node.EventType.TOUCH_END, this.click_btn_xibanya, this);
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this.btn_fayu.off(Node.EventType.TOUCH_END, this.click_btn_fayu, this);
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this.btn_deyu.off(Node.EventType.TOUCH_END, this.click_btn_deyu, this);
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this.btn_eluosi.off(Node.EventType.TOUCH_END, this.click_btn_eluosi, this);
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this.btn_putaoya.off(Node.EventType.TOUCH_END, this.click_btn_putaoya, this);
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this.btnRestart.off(Node.EventType.TOUCH_END, this.click_btnRestart, this);
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this.btnSave.off(Node.EventType.TOUCH_END, this.click_btnSave, this);
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this.btnDuiHuan.off(Node.EventType.TOUCH_END, this.click_btnDuiHuan, this);
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this.btnGM.off(Node.EventType.TOUCH_END, this.click_btnGM, this);
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this.btnResetArea.off(Node.EventType.TOUCH_END, this.click_btnResetArea, this);
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}
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click_bgMask() {}
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click_btnMusic() {}
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click_btnEffect() {}
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click_btnVibrate() {}
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click_btn_choseMan() {}
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click_btn_choseWoman() {}
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click_btn_jtzw() {}
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click_btn_fanti() {}
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click_btn_english() {}
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click_btn_hanyu() {}
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click_btn_riben() {}
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click_btn_xibanya() {}
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click_btn_fayu() {}
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click_btn_deyu() {}
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click_btn_eluosi() {}
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click_btn_putaoya() {}
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click_btnRestart() {}
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click_btnSave() {}
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click_btnDuiHuan() {}
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click_btnGM() {}
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click_btnResetArea() {}
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}
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