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53 lines
2.0 KiB
53 lines
2.0 KiB
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1 week ago
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//*********************
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// create by 流云
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// 插件自动生成的节点脚本
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// 请勿修改(自动生成会覆盖)
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// 请通过子类继承使用
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//*********************
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import { _decorator, Component, Node, find, Sprite, Label, Button, ScrollView, EditBox } from 'cc';
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import { UIBase } from '../../../mx/module/ui/UIBase';
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const { ccclass } = _decorator;
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@ccclass('Auto_BattleFail')
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export class Auto_BattleFail extends UIBase {
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ui_bgMask:Node;
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ui_center:Node;
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ui_content:Node;
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btnGet:Node;
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btnADGet:Node;
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ui_singleItem:Node;
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ui_upWeapon:Node;
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btnUpWeapon:Node;
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ui_upUser:Node;
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btnUpUser:Node;
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onLoad(){
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super.onLoad();
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this.ui_bgMask = find("ui_bgMask",this.node);
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this.ui_center = find("ui_center",this.node);
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this.ui_content = find("ui_center/ScrollView/view/ui_content",this.node);
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this.btnGet = find("ui_center/btnLayout/btnGet",this.node);
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this.btnADGet = find("ui_center/btnLayout/btnADGet",this.node);
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this.ui_singleItem = find("ui_center/ui_singleItem",this.node);
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this.ui_upWeapon = find("ui_center/ui_upWeapon",this.node);
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this.btnUpWeapon = find("ui_center/ui_upWeapon/btnUpWeapon",this.node);
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this.ui_upUser = find("ui_center/ui_upUser",this.node);
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this.btnUpUser = find("ui_center/ui_upUser/btnUpUser",this.node);
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}
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onEnable() {
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this.btnGet.on(Node.EventType.TOUCH_END, this.click_btnGet, this);
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this.btnADGet.on(Node.EventType.TOUCH_END, this.click_btnADGet, this);
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this.btnUpWeapon.on(Node.EventType.TOUCH_END, this.click_btnUpWeapon, this);
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this.btnUpUser.on(Node.EventType.TOUCH_END, this.click_btnUpUser, this);
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}
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onDisable() {
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this.btnGet.off(Node.EventType.TOUCH_END, this.click_btnGet, this);
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this.btnADGet.off(Node.EventType.TOUCH_END, this.click_btnADGet, this);
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this.btnUpWeapon.off(Node.EventType.TOUCH_END, this.click_btnUpWeapon, this);
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this.btnUpUser.off(Node.EventType.TOUCH_END, this.click_btnUpUser, this);
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}
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click_btnGet() {}
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click_btnADGet() {}
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click_btnUpWeapon() {}
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click_btnUpUser() {}
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}
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