消消方块阵换皮表情
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1 week ago
import { Camera, Vec3 } from "cc";
export class CameraManager {
private static _instance: CameraManager;
public static get instance(): CameraManager {
if (!this._instance) {
this._instance = new CameraManager();
}
return this._instance;
}
private _camera: Camera;
private _defaultHeight: number;
setCamera(camera: Camera) {
this._camera = camera;
this._defaultHeight = this._camera.orthoHeight;
}
reset() {
this._camera.orthoHeight = this._defaultHeight;
this._camera.node.setPosition(Vec3.ZERO);
}
moveToPos(worldPosition: Vec3, hight: number = 0) {
this._camera.orthoHeight = hight;
this._camera.node.setWorldPosition(worldPosition);
}
moveToTarget(target: Node, hight: number = 0) {
}
}