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[
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{
"id": 10102,
"name": "",
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{
"id": 10103,
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{
"id": 10104,
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"icon": "",
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"id": 10105,
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},
{
"id": 20101,
"name": "",
"desc": "抡一圈",
"icon": "",
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"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击1",
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{
"id": 20102,
"name": "",
"desc": "抡2圈",
"icon": "",
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"cd": 1,
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{
"id": 20103,
"name": "",
"desc": "抡2圈,概率眩晕",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击1",
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{
"id": 20104,
"name": "",
"desc": "携带青龙影子,扩大攻击范围",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
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},
{
"id": 20105,
"name": "",
"desc": "额外飞出龙影攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击1",
"showeffect": "",
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"range": 220,
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"atk_buff1": "1,2000,1",
"atk_buff2": "",
"skill": "10,30,12,0.075,200,3,10000",
"condition": "",
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{
"id": 30101,
"name": "",
"desc": "水球术",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "水弹攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "13",
"fly": "",
"atk_para": "1,0,8000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30102,
"name": "",
"desc": "连发",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "水弹攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "13",
"fly": "",
"atk_para": "2,0.5,8000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30103,
"name": "",
"desc": "三连发",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "水弹攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "13",
"fly": "",
"atk_para": "3,0.3,8000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30104,
"name": "",
"desc": "4连发",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "水弹攻击1",
"showeffect": "",
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"range": 0,
"atk_type": "13",
"fly": "",
"atk_para": "4,0.2,8000",
"atk_buff1": "",
"atk_buff2": "",
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{
"id": 30105,
"name": "",
"desc": "5连发",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "水弹攻击1",
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"range": 0,
"atk_type": "13",
"fly": "",
"atk_para": "5,0.16,8000",
"atk_buff1": "",
"atk_buff2": "",
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},
{
"id": 40101,
"name": "",
"desc": "单体抛物线",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
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"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "7000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
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"result": ""
},
{
"id": 40102,
"name": "",
"desc": "2散射",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击2",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "17",
"fly": "",
"atk_para": "2,12,7000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 40103,
"name": "",
"desc": "3散射",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击3",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "17",
"fly": "",
"atk_para": "3,12,7000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 40104,
"name": "",
"desc": "穿透效果",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "12",
"fly": "",
"atk_para": "3,12,7000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 40105,
"name": "",
"desc": "5散射",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击3",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "12",
"fly": "",
"atk_para": "5,12,7000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 50101,
"name": "",
"desc": "直线戳攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "40,0.5,1,7500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
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"result": ""
},
{
"id": 50102,
"name": "",
"desc": "2段连击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "40,0.4,2,7500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
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"result": ""
},
{
"id": 50103,
"name": "",
"desc": "三连击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "40,0.3,3,7500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 50104,
"name": "",
"desc": "三连击加眩晕效果",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "40,0.22,3,7500",
"atk_buff1": "1,2000,1",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 50105,
"name": "",
"desc": "三连击加眩晕效果后添加一段横扫,并击退",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "40,0.2,3,7500",
"atk_buff1": "1,2000,1",
"atk_buff2": "",
"skill": "11,0.2,10000,2,10000,50",
"condition": "",
"result": ""
},
{
"id": 11101,
"name": "",
"desc": "释放剑气,降低击中数字等级",
"icon": "",
"type": 1,
"level": 0,
"cd": 16,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "0",
"atk_buff1": "7,10000,1,5",
"atk_buff2": "",
"skill": "",
"condition": "2",
"result": "11,1,0,0"
},
{
"id": 21101,
"name": "",
"desc": "召唤一群小树冲锋",
"icon": "",
"type": 1,
"level": 0,
"cd": 16,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "8",
"fly": "",
"atk_para": "10004,3,0.5,2",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 31101,
"name": "",
"desc": "提升友军移动速度",
"icon": "",
"type": 1,
"level": 0,
"cd": 16,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 2,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "0",
"atk_buff1": "3,10000,3000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 41101,
"name": "",
"desc": "烧毁一个数字,非最大值",
"icon": "",
"type": 1,
"level": 0,
"cd": 16,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "0",
"atk_buff1": "12,10000",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 51101,
"name": "",
"desc": "猛踩地面,将周围数字镇晕",
"icon": "",
"type": 1,
"level": 0,
"cd": 16,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "0",
"atk_buff1": "1,10000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 105201,
"name": "",
"desc": "上阵的最大金系数字,释放远程剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 13,
"priority": 200,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "0",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "2",
"result": "11,1,0,20000"
},
{
"id": 106101,
"name": "",
"desc": "超过32的金系数字,斩杀血量低于20%对手",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 200,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,10000",
"result": "15,2000,10000"
},
{
"id": 106201,
"name": "",
"desc": "超过128的金系数字,一定几率秒杀怪物",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 200,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,500",
"result": "16,10000"
},
{
"id": 205201,
"name": "",
"desc": "木系数字命中后给目标添加毒素,造成持续掉血",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 200,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,10000",
"result": "17,0.25,5000,3"
},
{
"id": 206101,
"name": "",
"desc": "超过32的木系数字,击杀目标,提升周围友军攻速",
"icon": "",
"type": 2,
"level": 0,
"cd": 5,
"priority": 200,
"animation": "攻击",
"showeffect": "",
"target_stage": 2,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "0",
"atk_buff1": "3,10000,3000,3",
"atk_buff2": "",
"skill": "",
"condition": "5,10000",
"result": ""
},
{
"id": 206201,
"name": "",
"desc": "超过128的木系,对中毒目标造成的伤害必定暴击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 200,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "7",
"result": "21"
},
{
"id": 305201,
"name": "",
"desc": "冰球术,每攻击一定次数,召唤冰球砸向目标区域,减速并几率冰冻",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 200,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "15",
"fly": "",
"atk_para": "180,5000",
"atk_buff1": "3,10000,-2000,3",
"atk_buff2": "13,2000,3",
"skill": "",
"condition": "6,10",
"result": ""
},
{
"id": 306101,
"name": "",
"desc": "超过32的水系,击杀怪物,在目标脚下生成一块水潭,经过水潭减速",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 200,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "5,10000",
"result": "18,170,3000,3"
},
{
"id": 306201,
"name": "",
"desc": "超过128的水系,对减速单位造成伤害必定暴击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 200,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "8",
"result": "21"
},
{
"id": 406201,
"name": "",
"desc": "每攻击10次,发射直线巨箭",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 200,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "12",
"fly": "",
"atk_para": "1,0,15000",
"atk_buff1": "2,10000,50",
"atk_buff2": "",
"skill": "",
"condition": "6,10",
"result": ""
},
{
"id": 505201,
"name": "",
"desc": "隔山打牛,击中目标,对目标身后扇形区域造成伤害",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 200,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,10000",
"result": "19,45,100,10000"
},
{
"id": 506101,
"name": "",
"desc": "超过32的土系,锁定同一目标时,每次攻击攻速+20%",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 200,
"animation": "",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "3",
"result": "2,1000,10,2"
},
{
"id": 506201,
"name": "",
"desc": "超过128的土系,每次击杀,伤害提升2%,最大200%",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 200,
"animation": "",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "5,10000",
"result": "20,200,100"
},
{
"id": 210101,
"name": "飞剑",
"desc": "每隔一定时间自动发射1道飞剑攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 2.4,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "10",
"fly": "飞剑",
"atk_para": "1,0,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 220101,
"name": "飞剑",
"desc": "每隔一定时间自动发射1道飞剑攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1.6,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "10",
"fly": "飞剑",
"atk_para": "1,0,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 220201,
"name": "剑气",
"desc": "造成伤害概率发出1道剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "6,10",
"result": "11,1,0,10000"
},
{
"id": 220301,
"name": "剑阵",
"desc": "造成伤害概率触发剑阵",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,2000",
"result": "1,100,0.5,3000,3"
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{
"id": 230101,
"name": "飞剑",
"desc": "每隔一定时间自动发射2道飞剑攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1.6,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "10",
"fly": "飞剑",
"atk_para": "2,0.3,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 230201,
"name": "剑气",
"desc": "造成伤害概率发出2道剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "6,10",
"result": "11,2,0.3,10000"
},
{
"id": 230301,
"name": "剑阵",
"desc": "造成伤害概率触发剑阵",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,2000",
"result": "1,120,0.5,3500,3"
},
{
"id": 240101,
"name": "飞剑",
"desc": "每隔一定时间自动发射3道飞剑攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1.6,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "10",
"fly": "飞剑",
"atk_para": "3,0.22,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 240201,
"name": "剑气",
"desc": "造成伤害概率发出2道剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "6,8",
"result": "11,2,0.3,10000"
},
{
"id": 240301,
"name": "剑阵",
"desc": "造成伤害概率触发剑阵",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,2000",
"result": "1,140,0.5,4000,3"
},
{
"id": 250101,
"name": "飞剑",
"desc": "每隔一定时间自动发射4道飞剑攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1.6,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "10",
"fly": "飞剑",
"atk_para": "4,0.17,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 250201,
"name": "剑气",
"desc": "造成伤害概率发出2道剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "6,5",
"result": "11,2,0.3,10000"
},
{
"id": 250301,
"name": "剑阵",
"desc": "造成伤害概率触发剑阵",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,2000",
"result": "1,160,0.5,5000,3"
},
{
"id": 310101,
"name": "飞棍",
"desc": "丢出旋转的飞棍,持续攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 16,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "18",
"fly": "",
"atk_para": "8,0.5,100,5000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 320101,
"name": "飞棍",
"desc": "丢出旋转的飞棍,持续攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 12,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "18",
"fly": "",
"atk_para": "8,0.5,100,5000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 320201,
"name": "棍舞",
"desc": "持续挥舞飞棍,持续造成伤害",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "原地旋转大风车",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "14",
"fly": "",
"atk_para": "20,0.25,5000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 320301,
"name": "狠击",
"desc": "连续挥舞飞棍,砸击多个目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "悟空专属技能效果",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "10",
"fly": "",
"atk_para": "5,0.1,15000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 330101,
"name": "飞棍",
"desc": "丢出旋转的飞棍,持续攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 12,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "18",
"fly": "",
"atk_para": "12,0.5,100,5000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 330201,
"name": "棍舞",
"desc": "持续旋转木棍,持续造成伤害",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "原地旋转大风车",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "14",
"fly": "",
"atk_para": "20,0.25,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 330301,
"name": "狠击",
"desc": "连续挥舞飞棍,砸击多个目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "悟空专属技能效果",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "10",
"fly": "",
"atk_para": "6,0.1,20000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 340101,
"name": "飞棍",
"desc": "丢出旋转的飞棍,持续攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 12,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "18",
"fly": "",
"atk_para": "12,0.5,100,7500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 340201,
"name": "棍舞",
"desc": "持续旋转木棍,持续造成伤害",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "原地旋转大风车",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "14",
"fly": "",
"atk_para": "20,0.25,15000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 340301,
"name": "狠击",
"desc": "连续挥舞飞棍,砸击多个目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "悟空专属技能效果击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "10",
"fly": "",
"atk_para": "7,0.1,25000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 350101,
"name": "飞棍",
"desc": "丢出旋转的飞棍,持续攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 12,
"priority": 100,
"animation": "攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "18",
"fly": "",
"atk_para": "12,0.5,100,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 350201,
"name": "棍舞",
"desc": "持续旋转木棍,持续造成伤害",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "原地旋转大风车",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "14",
"fly": "",
"atk_para": "20,0.25,20000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 350301,
"name": "狠击",
"desc": "连续挥舞飞棍,砸击多个目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "悟空专属技能效果",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "10",
"fly": "",
"atk_para": "8,0.1,30000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 410101,
"name": "冰锥",
"desc": "额外发射1枚冰锥,概率冰冻目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 2,
"priority": 100,
"animation": "冰锥攻击法阵",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "19",
"fly": "",
"atk_para": "1,5000",
"atk_buff1": "13,3300,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 420101,
"name": "冰锥",
"desc": "额外发射2枚冰锥,概率冰冻目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 2,
"priority": 100,
"animation": "冰锥攻击法阵",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "19",
"fly": "",
"atk_para": "2,5000",
"atk_buff1": "13,3300,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 420201,
"name": "暴风雪",
"desc": "释放暴风雪,对区域目标造成伤害并减速",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "暴风雪技能",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "20",
"fly": "",
"atk_para": "15,0.33,100,5000",
"atk_buff1": "3,10000,-2000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 420301,
"name": "分裂弹",
"desc": "水球命中目标后,额外分裂2道冰锥",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "水弹攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "13,3300,3",
"atk_buff2": "",
"skill": "",
"condition": "1,10000",
"result": "13,250,2,2500"
},
{
"id": 430101,
"name": "冰锥",
"desc": "额外发射3枚冰锥,概率冰冻目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 2,
"priority": 100,
"animation": "冰锥攻击法阵",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "19",
"fly": "",
"atk_para": "3,5000",
"atk_buff1": "13,3300,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 430201,
"name": "暴风雪",
"desc": "释放暴风雪,对区域目标造成伤害并减速",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "暴风雪技能",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "20",
"fly": "",
"atk_para": "15,0.33,125,7000",
"atk_buff1": "3,10000,-2000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 430301,
"name": "分裂弹",
"desc": "水球命中目标后,额外分裂3道冰锥",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "水弹攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "13,3300,3",
"atk_buff2": "",
"skill": "",
"condition": "1,10000",
"result": "13,250,3,3500"
},
{
"id": 440101,
"name": "冰锥",
"desc": "额外发射4枚冰锥,概率冰冻目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 2,
"priority": 100,
"animation": "冰锥攻击法阵",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "19",
"fly": "",
"atk_para": "4,5000",
"atk_buff1": "13,3300,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 440201,
"name": "暴风雪",
"desc": "释放暴风雪,对区域目标造成伤害并减速",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "暴风雪技能",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "20",
"fly": "",
"atk_para": "15,0.33,125,8000",
"atk_buff1": "3,10000,-2000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 440301,
"name": "分裂弹",
"desc": "水球命中目标后,额外分裂4道冰锥",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "水弹攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "13,3300,3",
"atk_buff2": "",
"skill": "",
"condition": "1,10000",
"result": "13,250,4,4000"
},
{
"id": 450101,
"name": "冰锥",
"desc": "额外发射5枚冰锥,概率冰冻目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 2,
"priority": 100,
"animation": "冰锥攻击法阵",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "19",
"fly": "",
"atk_para": "5,10000",
"atk_buff1": "13,3300,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 450201,
"name": "暴风雪",
"desc": "释放暴风雪,对区域目标造成伤害并减速",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "暴风雪技能",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "20",
"fly": "",
"atk_para": "15,0.33,125,10000",
"atk_buff1": "3,10000,-2000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 450301,
"name": "分裂弹",
"desc": "水球命中目标后,额外分裂5道冰锥",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "水弹攻击1",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "13,3300,3",
"atk_buff2": "",
"skill": "",
"condition": "1,10000",
"result": "13,250,5,5000"
},
{
"id": 510101,
"name": "燃烧",
"desc": "造成伤害后点燃目标",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "14,0.25,2000,2",
"atk_buff2": "",
"skill": "",
"condition": "1,10000",
"result": "14,10,1000"
},
{
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