You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

5700 lines
128 KiB

[
{
"id": 10011,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10012,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.53,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10013,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.38,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10014,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.29,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10015,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.24,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10021,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "2",
"fly": "",
"atk_para": "20,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10022,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.53,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "2",
"fly": "",
"atk_para": "20,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10023,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.38,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "2",
"fly": "",
"atk_para": "20,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10024,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.29,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "2",
"fly": "",
"atk_para": "20,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10025,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.24,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "2",
"fly": "",
"atk_para": "20,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10031,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10032,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.53,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10033,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.38,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10034,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.29,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10035,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.24,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10041,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10042,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.53,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10043,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.38,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10044,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.29,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10045,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.24,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10051,
"name": "",
"desc": "每20秒召唤一个更强单位,拥有更高的血量及移速",
"icon": "",
"type": 1,
"level": 1,
"cd": 20,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "11",
"fly": "",
"atk_para": "-1,1",
"atk_buff1": "4,10000,13000",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10052,
"name": "",
"desc": "每18秒召唤一个更强单位,拥有更高的血量及移速",
"icon": "",
"type": 1,
"level": 2,
"cd": 18,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "11",
"fly": "",
"atk_para": "-1,1",
"atk_buff1": "3,10000,1000,999",
"atk_buff2": "4,10000,14000",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10053,
"name": "",
"desc": "每16秒召唤一个更强单位,拥有更高的血量及移速",
"icon": "",
"type": 1,
"level": 3,
"cd": 16,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "11",
"fly": "",
"atk_para": "-1,1",
"atk_buff1": "3,10000,1200,999",
"atk_buff2": "4,10000,16000",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10054,
"name": "",
"desc": "每15秒召唤一个更强单位,拥有更高的血量及移速",
"icon": "",
"type": 1,
"level": 4,
"cd": 15,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "11",
"fly": "",
"atk_para": "-1,1",
"atk_buff1": "3,10000,1500,999",
"atk_buff2": "4,10000,18000",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10055,
"name": "",
"desc": "每14秒召唤一个更强单位,拥有更高的血量及移速",
"icon": "",
"type": 1,
"level": 5,
"cd": 14,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "11",
"fly": "",
"atk_para": "-1,1",
"atk_buff1": "3,10000,3000,999",
"atk_buff2": "4,10000,20000",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10111,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10112,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.77,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10113,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.64,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10114,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.56,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10115,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.51,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10116,
"name": "棍卷风云",
"desc": "快速旋转武器,造成多次伤害,并眩晕敌人",
"icon": "",
"type": 1,
"level": 1,
"cd": 15,
"priority": 10,
"animation": "悟空技能",
"showeffect": "",
"target_stage": 1,
"range": 260,
"atk_type": "14",
"fly": "",
"atk_para": "5,0.2,3500",
"atk_buff1": "1,10000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10117,
"name": "棍卷风云",
"desc": "快速旋转武器,造成多次伤害,并眩晕敌人",
"icon": "",
"type": 1,
"level": 2,
"cd": 13.5,
"priority": 10,
"animation": "悟空技能",
"showeffect": "",
"target_stage": 1,
"range": 260,
"atk_type": "14",
"fly": "",
"atk_para": "5,0.2,4000",
"atk_buff1": "1,10000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10118,
"name": "棍卷风云",
"desc": "快速旋转武器,造成多次伤害,并眩晕敌人",
"icon": "",
"type": 1,
"level": 3,
"cd": 12,
"priority": 10,
"animation": "悟空技能",
"showeffect": "",
"target_stage": 1,
"range": 260,
"atk_type": "14",
"fly": "",
"atk_para": "5,0.2,4500",
"atk_buff1": "1,10000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10121,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "悟能技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "6",
"fly": "",
"atk_para": "60,11500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10122,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.62,
"priority": 0,
"animation": "悟能技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "6",
"fly": "",
"atk_para": "60,11500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10123,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.51,
"priority": 0,
"animation": "悟能技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "6",
"fly": "",
"atk_para": "60,11500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10124,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.45,
"priority": 0,
"animation": "悟能技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "6",
"fly": "",
"atk_para": "60,11500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10125,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.41,
"priority": 0,
"animation": "悟能技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "6",
"fly": "",
"atk_para": "60,11500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10126,
"name": "疾行术",
"desc": "提升我军移动速度20%",
"icon": "",
"type": 1,
"level": 1,
"cd": 12,
"priority": 10,
"animation": "悟能技能2",
"showeffect": "0.5,疾行术",
"target_stage": 2,
"range": 10000,
"atk_type": "7",
"fly": "",
"atk_para": "100,0",
"atk_buff1": "3,10000,2000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10127,
"name": "疾行术",
"desc": "提升我军移动速度20%",
"icon": "",
"type": 1,
"level": 2,
"cd": 11,
"priority": 10,
"animation": "悟能技能2",
"showeffect": "0.5,疾行术",
"target_stage": 2,
"range": 10000,
"atk_type": "7",
"fly": "",
"atk_para": "100,0",
"atk_buff1": "3,10000,2000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10128,
"name": "疾行术",
"desc": "提升我军移动速度20%",
"icon": "",
"type": 1,
"level": 3,
"cd": 10,
"priority": 10,
"animation": "悟能技能2",
"showeffect": "0.5,疾行术",
"target_stage": 2,
"range": 10000,
"atk_type": "7",
"fly": "",
"atk_para": "100,0",
"atk_buff1": "3,10000,2000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10131,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "11500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10132,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.77,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "11500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10133,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.64,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "11500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10134,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.56,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "11500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10135,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.51,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "11500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10136,
"name": "治疗术",
"desc": "增加我军5%血量上限",
"icon": "",
"type": 1,
"level": 1,
"cd": 20,
"priority": 10,
"animation": "悟净技能",
"showeffect": "0.5,治疗术",
"target_stage": 2,
"range": 10000,
"atk_type": "7",
"fly": "",
"atk_para": "100,0",
"atk_buff1": "4,10000,500",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10137,
"name": "治疗术",
"desc": "增加我军5%血量上限",
"icon": "",
"type": 1,
"level": 2,
"cd": 15,
"priority": 10,
"animation": "悟净技能",
"showeffect": "0.5,治疗术",
"target_stage": 2,
"range": 10000,
"atk_type": "7",
"fly": "",
"atk_para": "100,0",
"atk_buff1": "4,10000,500",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10138,
"name": "治疗术",
"desc": "增加我军5%血量上限",
"icon": "",
"type": 1,
"level": 3,
"cd": 10,
"priority": 10,
"animation": "悟净技能",
"showeffect": "0.5,治疗术",
"target_stage": 2,
"range": 10000,
"atk_type": "7",
"fly": "",
"atk_para": "100,0",
"atk_buff1": "4,10000,500",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10141,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "连击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.25,3,3500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10142,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.62,
"priority": 0,
"animation": "连击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.2,3,3500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10143,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.51,
"priority": 0,
"animation": "连击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.16,3,4000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10144,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.45,
"priority": 0,
"animation": "连击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.14,3,4000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10145,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.41,
"priority": 0,
"animation": "连击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.13,3,4000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10146,
"name": "风火轮回",
"desc": "脚踩风火轮,冲入敌阵,一往无前",
"icon": "",
"type": 1,
"level": 1,
"cd": 15,
"priority": 10,
"animation": "哪吒技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "20000",
"atk_buff1": "2,10000,50",
"atk_buff2": "",
"skill": "1,252,4,19200",
"condition": "",
"result": ""
},
{
"id": 10147,
"name": "风火轮回",
"desc": "脚踩风火轮,冲入敌阵,一往无前",
"icon": "",
"type": 1,
"level": 2,
"cd": 13.5,
"priority": 10,
"animation": "哪吒技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "20000",
"atk_buff1": "2,10000,50",
"atk_buff2": "",
"skill": "1,252,4,22200",
"condition": "",
"result": ""
},
{
"id": 10148,
"name": "风火轮回",
"desc": "脚踩风火轮,冲入敌阵,一往无前",
"icon": "",
"type": 1,
"level": 3,
"cd": 12,
"priority": 10,
"animation": "哪吒技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "20000",
"atk_buff1": "2,10000,50",
"atk_buff2": "",
"skill": "1,252,4,24200",
"condition": "",
"result": ""
},
{
"id": 10151,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "2",
"fly": "",
"atk_para": "30,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10152,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.77,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "2",
"fly": "",
"atk_para": "30,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10153,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.64,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "2",
"fly": "",
"atk_para": "30,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10154,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.56,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "2",
"fly": "",
"atk_para": "30,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10155,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.51,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "2",
"fly": "",
"atk_para": "30,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10156,
"name": "三连击",
"desc": "连续快速攻击3次",
"icon": "",
"type": 1,
"level": 1,
"cd": 15,
"priority": 10,
"animation": "金吒技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.25,3,5000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10157,
"name": "三连击",
"desc": "连续快速攻击3次",
"icon": "",
"type": 1,
"level": 2,
"cd": 13.5,
"priority": 10,
"animation": "金吒技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.25,3,5000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10158,
"name": "三连击",
"desc": "连续快速攻击3次",
"icon": "",
"type": 1,
"level": 3,
"cd": 12,
"priority": 10,
"animation": "金吒技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.25,3,5000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10161,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10162,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.62,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10163,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.51,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10164,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.45,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10165,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.41,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10166,
"name": "重浪崩击",
"desc": "蓄力一击,击退敌军",
"icon": "",
"type": 1,
"level": 1,
"cd": 12,
"priority": 10,
"animation": "木吒技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "6",
"fly": "",
"atk_para": "60,24000",
"atk_buff1": "2,10000,50",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10167,
"name": "重浪崩击",
"desc": "蓄力一击,击退敌军",
"icon": "",
"type": 1,
"level": 2,
"cd": 11,
"priority": 10,
"animation": "木吒技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "6",
"fly": "",
"atk_para": "60,24000",
"atk_buff1": "2,10000,50",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10168,
"name": "重浪崩击",
"desc": "蓄力一击,击退敌军",
"icon": "",
"type": 1,
"level": 3,
"cd": 10,
"priority": 10,
"animation": "木吒技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "6",
"fly": "",
"atk_para": "60,24000",
"atk_buff1": "2,10000,50",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10171,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 1,
"priority": 0,
"animation": "连击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.16,5,3000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10172,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.77,
"priority": 0,
"animation": "连击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.13,5,3000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10173,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.64,
"priority": 0,
"animation": "连击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.12,5,3000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10174,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.56,
"priority": 0,
"animation": "连击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.1,5,3000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10175,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.51,
"priority": 0,
"animation": "连击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "30,0.09,5,3000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10176,
"name": "神犬出击",
"desc": "召唤哮天犬,随军出征",
"icon": "",
"type": 1,
"level": 1,
"cd": 15,
"priority": 10,
"animation": "杨戬技能",
"showeffect": "0.1,召唤哮天犬",
"target_stage": 3,
"range": 0,
"atk_type": "8",
"fly": "",
"atk_para": "10001,1,0,1",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10177,
"name": "神犬出击",
"desc": "召唤哮天犬,随军出征",
"icon": "",
"type": 1,
"level": 2,
"cd": 13.5,
"priority": 10,
"animation": "杨戬技能",
"showeffect": "0.1,召唤哮天犬",
"target_stage": 3,
"range": 0,
"atk_type": "8",
"fly": "",
"atk_para": "10001,1,0,1",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10178,
"name": "神犬出击",
"desc": "召唤哮天犬,随军出征",
"icon": "",
"type": 1,
"level": 3,
"cd": 12,
"priority": 10,
"animation": "杨戬技能",
"showeffect": "0.1,召唤哮天犬",
"target_stage": 3,
"range": 0,
"atk_type": "8",
"fly": "",
"atk_para": "10001,1,0,1",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10181,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "12",
"fly": "",
"atk_para": "2,12,2000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10182,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.62,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "12",
"fly": "",
"atk_para": "2,12,2500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10183,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.51,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "12",
"fly": "",
"atk_para": "3,12,2500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10184,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.45,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "12",
"fly": "",
"atk_para": "3,12,2500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10185,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.41,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "12",
"fly": "",
"atk_para": "3,12,2500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10186,
"name": "万箭齐发",
"desc": "连续发射多枚箭矢,击退并眩晕所有敌人",
"icon": "",
"type": 1,
"level": 1,
"cd": 14,
"priority": 10,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "2,10000,50",
"atk_buff2": "1,10000,1",
"skill": "2,0.05,2,12000",
"condition": "",
"result": ""
},
{
"id": 10187,
"name": "万箭齐发",
"desc": "连续发射多枚箭矢,击退并眩晕所有敌人",
"icon": "",
"type": 1,
"level": 2,
"cd": 13.5,
"priority": 10,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "2,10000,50",
"atk_buff2": "1,10000,1",
"skill": "2,0.05,2,12000",
"condition": "",
"result": ""
},
{
"id": 10188,
"name": "万箭齐发",
"desc": "连续发射多枚箭矢,击退并眩晕所有敌人",
"icon": "",
"type": 1,
"level": 3,
"cd": 12.5,
"priority": 10,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "2,10000,50",
"atk_buff2": "1,10000,1",
"skill": "2,0.05,2,12000",
"condition": "",
"result": ""
},
{
"id": 10191,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "玉帝普攻",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "15000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10192,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.62,
"priority": 0,
"animation": "玉帝普攻",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "15000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10193,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.51,
"priority": 0,
"animation": "玉帝普攻",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "15000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10194,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.45,
"priority": 0,
"animation": "玉帝普攻",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "15000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10195,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.41,
"priority": 0,
"animation": "玉帝普攻",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "15000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10196,
"name": "帝威驭驰",
"desc": "提升我军移速,降低敌军移速",
"icon": "",
"type": 1,
"level": 1,
"cd": 12,
"priority": 10,
"animation": "悟能技能2",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "7",
"fly": "",
"atk_para": "100,0",
"atk_buff1": "3,10000,-2000,3",
"atk_buff2": "",
"skill": "3,2000,3",
"condition": "",
"result": ""
},
{
"id": 10197,
"name": "帝威驭驰",
"desc": "提升我军移速,降低敌军移速",
"icon": "",
"type": 1,
"level": 2,
"cd": 11,
"priority": 10,
"animation": "悟能技能2",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "7",
"fly": "",
"atk_para": "100,0",
"atk_buff1": "3,10000,-2000,3",
"atk_buff2": "",
"skill": "3,2000,3",
"condition": "",
"result": ""
},
{
"id": 10198,
"name": "帝威驭驰",
"desc": "提升我军移速,降低敌军移速",
"icon": "",
"type": 1,
"level": 3,
"cd": 10,
"priority": 10,
"animation": "悟能技能2",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "7",
"fly": "",
"atk_para": "100,0",
"atk_buff1": "3,10000,-2000,3",
"atk_buff2": "",
"skill": "3,2000,3",
"condition": "",
"result": ""
},
{
"id": 10201,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10202,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.62,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10203,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.51,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10204,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.45,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10205,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.41,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10206,
"name": "生死簿",
"desc": "攻击所有敌军,治疗所有友军",
"icon": "",
"type": 1,
"level": 1,
"cd": 12,
"priority": 10,
"animation": "悟能技能2",
"showeffect": "0.1,生死簿",
"target_stage": 1,
"range": 0,
"atk_type": "7",
"fly": "",
"atk_para": "100,15000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "4,2000",
"condition": "",
"result": ""
},
{
"id": 10207,
"name": "生死簿",
"desc": "攻击所有敌军,治疗所有友军",
"icon": "",
"type": 1,
"level": 2,
"cd": 11,
"priority": 10,
"animation": "悟能技能2",
"showeffect": "0.1,生死簿",
"target_stage": 1,
"range": 0,
"atk_type": "7",
"fly": "",
"atk_para": "100,15000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "4,2000",
"condition": "",
"result": ""
},
{
"id": 10208,
"name": "生死簿",
"desc": "攻击所有敌军,治疗所有友军",
"icon": "",
"type": 1,
"level": 3,
"cd": 10,
"priority": 10,
"animation": "悟能技能2",
"showeffect": "0.1,生死簿",
"target_stage": 1,
"range": 0,
"atk_type": "7",
"fly": "",
"atk_para": "100,15000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "4,2000",
"condition": "",
"result": ""
},
{
"id": 10211,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10212,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.62,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10213,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.51,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10214,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.45,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10215,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.41,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10216,
"name": "万箭齐发",
"desc": "连续发射多枚箭矢,攻击所有敌人",
"icon": "",
"type": 1,
"level": 1,
"cd": 15,
"priority": 10,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "15000",
"atk_buff1": "1,6000,1",
"atk_buff2": "",
"skill": "2,0.05,1,10000",
"condition": "",
"result": ""
},
{
"id": 10217,
"name": "万箭齐发",
"desc": "连续发射多枚箭矢,攻击所有敌人",
"icon": "",
"type": 1,
"level": 2,
"cd": 13.5,
"priority": 10,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "15000",
"atk_buff1": "1,6000,1",
"atk_buff2": "",
"skill": "2,0.05,1,10000",
"condition": "",
"result": ""
},
{
"id": 10218,
"name": "万箭齐发",
"desc": "连续发射多枚箭矢,攻击所有敌人",
"icon": "",
"type": 1,
"level": 3,
"cd": 12,
"priority": 10,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "15000",
"atk_buff1": "1,6000,1",
"atk_buff2": "",
"skill": "2,0.05,1,10000",
"condition": "",
"result": ""
},
{
"id": 10221,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 1,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10222,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 2,
"cd": 0.62,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10223,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 3,
"cd": 0.51,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10224,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 4,
"cd": 0.45,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10225,
"name": "",
"desc": "",
"icon": "",
"type": 1,
"level": 5,
"cd": 0.41,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10226,
"name": "宝塔阵邪",
"desc": "祭出玲珑宝塔,镇压敌人",
"icon": "",
"type": 1,
"level": 1,
"cd": 12,
"priority": 10,
"animation": "李靖技能",
"showeffect": "0.1,李靖宝塔",
"target_stage": 1,
"range": 200,
"atk_type": "3",
"fly": "",
"atk_para": "12000",
"atk_buff1": "1,10000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10227,
"name": "宝塔阵邪",
"desc": "祭出玲珑宝塔,镇压敌人",
"icon": "",
"type": 1,
"level": 2,
"cd": 11,
"priority": 10,
"animation": "李靖技能",
"showeffect": "0.1,李靖宝塔",
"target_stage": 1,
"range": 200,
"atk_type": "3",
"fly": "",
"atk_para": "12000",
"atk_buff1": "1,10000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 10228,
"name": "宝塔阵邪",
"desc": "祭出玲珑宝塔,镇压敌人",
"icon": "",
"type": 1,
"level": 3,
"cd": 10,
"priority": 10,
"animation": "李靖技能",
"showeffect": "0.1,李靖宝塔",
"target_stage": 1,
"range": 200,
"atk_type": "3",
"fly": "",
"atk_para": "12000",
"atk_buff1": "1,10000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 11021,
"name": "",
"desc": "每20秒出一颗蟠桃",
"icon": "",
"type": 1,
"level": 1,
"cd": 20,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "0",
"atk_buff1": "5,1",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 11022,
"name": "",
"desc": "每14秒出一颗蟠桃",
"icon": "",
"type": 1,
"level": 2,
"cd": 14,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "0",
"atk_buff1": "5,1",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 11023,
"name": "",
"desc": "每11秒出一颗蟠桃",
"icon": "",
"type": 1,
"level": 3,
"cd": 11,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "0",
"atk_buff1": "5,1",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 11024,
"name": "",
"desc": "每8秒出一颗蟠桃",
"icon": "",
"type": 1,
"level": 4,
"cd": 8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "0",
"atk_buff1": "5,1",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 11025,
"name": "",
"desc": "每5秒出一颗蟠桃",
"icon": "",
"type": 1,
"level": 5,
"cd": 5,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "0",
"atk_buff1": "5,1",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 20104,
"name": "青锋宝剑",
"desc": "施展法相天地后虚弱一段时间",
"icon": "",
"type": 1,
"level": 0,
"cd": 12.2,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "6,1.5,20000,5,0.5,-3300,5",
"condition": "",
"result": ""
},
{
"id": 20105,
"name": "七星宝剑",
"desc": "造成伤害概率触发诛仙剑阵",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,1500",
"result": "1,100,0.3,3000,5"
},
{
"id": 20106,
"name": "斩妖剑",
"desc": "释放法相天地,结束后虚弱一段时间",
"icon": "",
"type": 1,
"level": 0,
"cd": 11.6,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "6,1.5,20000,5,0.5,-3300,5",
"condition": "",
"result": ""
},
{
"id": 20107,
"name": "诛仙剑",
"desc": "造成伤害概率触发诛仙剑阵",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,2000",
"result": "1,100,0.3,3000,5"
},
{
"id": 20203,
"name": "银枪",
"desc": "造成伤害一定几率提升20%攻速",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,1500",
"result": "2,2000,3,2"
},
{
"id": 20204,
"name": "大戟",
"desc": "攻击距离+1",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "2",
"result": "3,1.3"
},
{
"id": 20205,
"name": "红缨枪",
"desc": "一定几率挑飞敌人,砸下后对周围造成伤害并眩晕",
"icon": "",
"type": 1,
"level": 0,
"cd": 12,
"priority": 100,
"animation": "三尖两面刀技能",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "7,100,15000,2",
"condition": "",
"result": ""
},
{
"id": 20206,
"name": "点钢枪",
"desc": "攻击同一单位提升20%攻速",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "3",
"result": "2,2000,3,2"
},
{
"id": 20207,
"name": "乾坤枪",
"desc": "攻击同一单位提升20%攻速",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "3",
"result": "2,2000,4,3"
},
{
"id": 20304,
"name": "混铁棍",
"desc": "攻击一定几率击退敌人",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,1500",
"result": "4,50"
},
{
"id": 20305,
"name": "黄金棍",
"desc": "首次攻击的敌人,获得桃子",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "4",
"result": "5,1"
},
{
"id": 20306,
"name": "镔铁棍",
"desc": "攻击概率眩晕敌人",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,1500",
"result": "6,2"
},
{
"id": 20307,
"name": "菩提灵棍",
"desc": "攻击距离+1,击杀概率发出4道火球追踪敌人攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "",
"atk_buff1": "11,1,-1",
"atk_buff2": "",
"skill": "",
"condition": "5,3000",
"result": "7,4,27000,320,1"
},
{
"id": 20403,
"name": "毒弓",
"desc": "给目标造成中毒效果",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,10000",
"result": "8,0.2,1000,2"
},
{
"id": 20404,
"name": "穿云弓",
"desc": "攻击距离+1",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "",
"atk_buff1": "11,1,-1",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 20405,
"name": "龙舌弓",
"desc": "造成伤害概率召唤火龙攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,1500",
"result": "9,400,15000,4"
},
{
"id": 20406,
"name": "灵宝弓",
"desc": "普通攻击改为散射,并穿透攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "2",
"result": "10,12,3,12,3500"
},
{
"id": 20407,
"name": "乾坤弓",
"desc": "普通攻击改为三连射,攻击敌人",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "2",
"result": "10,13,3,0.3,9000"
},
{
"id": 20501,
"name": "如意金箍棒",
"desc": "大圣神兵,连续攻击多个目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 13,
"priority": 100,
"animation": "金箍棒技能",
"showeffect": "",
"target_stage": 1,
"range": 600,
"atk_type": "10",
"fly": "",
"atk_para": "8,0.2,25000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 20502,
"name": "九齿钉耙",
"desc": "老猪的耙子,一抡抡一圈",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 210,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "2",
"result": "10,3,11000"
},
{
"id": 20503,
"name": "降妖宝杖",
"desc": "沙僧的家伙,概率眩晕",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,1500",
"result": "6,2"
},
{
"id": 20504,
"name": "火尖枪",
"desc": "攻击距离+1,击杀概率发出8道火球追踪敌人攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "5,2000",
"result": "7,8,30000,320,1"
},
{
"id": 20505,
"name": "奔雷神枪",
"desc": "攻击同一单位提升攻速",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "3",
"result": "2,2000,5,2"
},
{
"id": 20506,
"name": "三尖两面刀",
"desc": "造成伤害,概率召唤雷电,蔓延攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,2000",
"result": "12,200,5,20000"
},
{
"id": 20507,
"name": "轩辕剑",
"desc": "每攻击10次,释放3道剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "6,10",
"result": "11,3,0.3,15000"
},
{
"id": 20508,
"name": "莫邪",
"desc": "每攻击10次,释放2道剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "6,10",
"result": "11,2,0.4,20000"
},
{
"id": 20509,
"name": "玲珑宝塔",
"desc": "玲珑宝塔,镇压敌人",
"icon": "",
"type": 1,
"level": 0,
"cd": 13,
"priority": 100,
"animation": "宝塔砸地技能1",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "40000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 20510,
"name": "吴钩双剑",
"desc": "每攻击10次,释放剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "6,10",
"result": "11,1,0.3,30000"
},
{
"id": 20511,
"name": "震天弓",
"desc": "攻击距离翻倍,距离越远,伤害越高",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "11,3,-1",
"atk_buff2": "",
"skill": "8,40,1000,10000",
"condition": "",
"result": ""
},
{
"id": 20512,
"name": "射日弓",
"desc": "普通攻击改为三连射,攻击敌人",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "攻击",
"showeffect": "",
"target_stage": 3,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "2",
"result": "10,13,3,0.1,9000"
},
{
"id": 30105,
"name": "奔波儿灞",
"desc": "向敌方文字喷出毒物,降低目标及周围文字攻速",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 1,
"range": 291,
"atk_type": "15",
"fly": "",
"atk_para": "209,0",
"atk_buff1": "6,10000,-5000,5",
"atk_buff2": "",
"skill": "9,5",
"condition": "",
"result": ""
},
{
"id": 30106,
"name": "牛魔王",
"desc": "践踏,随机损毁一个普通文字",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 1,
"range": 10000,
"atk_type": "7",
"fly": "",
"atk_para": "1,0",
"atk_buff1": "12,10000",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30107,
"name": "六耳",
"desc": "召唤猴群,召唤4只猴子",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 3,
"range": 10000,
"atk_type": "8",
"fly": "",
"atk_para": "10002,4,0.5,2",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30205,
"name": "蟹将",
"desc": "横冲直撞,往前快速冲锋一段距离",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 3,
"range": 10000,
"atk_type": "1",
"fly": "",
"atk_para": "0",
"atk_buff1": "3,10000,30000,2",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30206,
"name": "龟丞相",
"desc": "大幅降低附近文字等级,并且无法合成升级",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 1,
"range": 208,
"atk_type": "3",
"fly": "",
"atk_para": "0",
"atk_buff1": "7,10000,3,5",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30207,
"name": "敖广",
"desc": "施云布雨,在随机文字上方降雨,降低该字攻速",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 1,
"range": 10000,
"atk_type": "7",
"fly": "",
"atk_para": "3,0",
"atk_buff1": "6,10000,-5000,5",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30305,
"name": "黑无常",
"desc": "招魂术,召唤亡魂攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 3,
"range": 10000,
"atk_type": "8",
"fly": "",
"atk_para": "10003,3,0.2,2",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30306,
"name": "白无常",
"desc": "使周围文字陷入混乱,无法攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 1,
"range": 208,
"atk_type": "3",
"fly": "",
"atk_para": "0",
"atk_buff1": "8,10000,5",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30307,
"name": "谛听",
"desc": "吞噬周围小兵,获得血量提升",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 2,
"range": 208,
"atk_type": "3",
"fly": "",
"atk_para": "0",
"atk_buff1": "",
"atk_buff2": "",
"skill": "5,10,3000",
"condition": "",
"result": ""
},
{
"id": 30405,
"name": "千里眼",
"desc": "随机使一个地块变成无法使用,并吞掉上面的字",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 1,
"range": 10000,
"atk_type": "7",
"fly": "",
"atk_para": "1,0",
"atk_buff1": "9",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30406,
"name": "顺风耳",
"desc": "精准锁定弓手,令所有弓字混乱,无法攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 1,
"range": 10000,
"atk_type": "9",
"fly": "",
"atk_para": "4,99,0",
"atk_buff1": "8,10000,5",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 30407,
"name": "太白",
"desc": "大幅提升周围友军血量和移动速度",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 2,
"range": 291,
"atk_type": "3",
"fly": "",
"atk_para": "0",
"atk_buff1": "3,10000,2000,3",
"atk_buff2": "10,3000",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 40001,
"name": "哮天犬",
"desc": "战吼,提升周围友军移动速度",
"icon": "",
"type": 1,
"level": 0,
"cd": 20,
"priority": 100,
"animation": "技能",
"showeffect": "",
"target_stage": 2,
"range": 208,
"atk_type": "3",
"fly": "",
"atk_para": "0",
"atk_buff1": "3,10000,2000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 100001,
"name": "",
"desc": "剑劈砍",
"icon": "",
"type": 1,
"level": 0,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "1",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 100002,
"name": "",
"desc": "扇形攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "16",
"fly": "",
"atk_para": "1,0.5,60,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 100003,
"name": "",
"desc": "扇形二连击",
"icon": "",
"type": 1,
"level": 0,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "16",
"fly": "",
"atk_para": "2,0.3,60,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 100004,
"name": "",
"desc": "连击带击退",
"icon": "",
"type": 1,
"level": 0,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "16",
"fly": "",
"atk_para": "2,0.3,60,10000",
"atk_buff1": "2,5000,50",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 100005,
"name": "",
"desc": "扇形3连击",
"icon": "",
"type": 1,
"level": 0,
"cd": 0.8,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "16",
"fly": "",
"atk_para": "3,0.2,60,10000",
"atk_buff1": "2,5000,50",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 200001,
"name": "",
"desc": "抡一圈",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "3",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 200002,
"name": "",
"desc": "抡2圈",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 260,
"atk_type": "14",
"fly": "",
"atk_para": "2,0.4,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 200003,
"name": "",
"desc": "抡2圈,概率眩晕",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 260,
"atk_type": "14",
"fly": "",
"atk_para": "2,0.4,10000",
"atk_buff1": "1,5000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 200004,
"name": "",
"desc": "携带青龙影子,扩大攻击范围",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 300,
"atk_type": "14",
"fly": "",
"atk_para": "2,0.4,10000",
"atk_buff1": "1,5000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 200005,
"name": "",
"desc": "额外飞出龙影攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 300,
"atk_type": "14",
"fly": "",
"atk_para": "2,0.4,10000",
"atk_buff1": "1,5000,3",
"atk_buff2": "",
"skill": "10,30,12,0.075,200,3,10000",
"condition": "",
"result": ""
},
{
"id": 300001,
"name": "",
"desc": "水球术",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "13",
"fly": "",
"atk_para": "1,0,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 300002,
"name": "",
"desc": "连发",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "13",
"fly": "",
"atk_para": "2,0.5,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 300003,
"name": "",
"desc": "三连发",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "13",
"fly": "",
"atk_para": "3,0.3,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 300004,
"name": "",
"desc": "4连发",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "13",
"fly": "",
"atk_para": "4,0.2,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 300005,
"name": "",
"desc": "5连发",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "13",
"fly": "",
"atk_para": "5,0.16,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 400001,
"name": "",
"desc": "单体抛物线",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "4",
"fly": "",
"atk_para": "10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 400002,
"name": "",
"desc": "2散射",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "17",
"fly": "",
"atk_para": "2,12,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 400003,
"name": "",
"desc": "3散射",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "17",
"fly": "",
"atk_para": "3,12,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 400004,
"name": "",
"desc": "穿透效果",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "12",
"fly": "",
"atk_para": "3,12,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 400005,
"name": "",
"desc": "5散射",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "12",
"fly": "",
"atk_para": "5,12,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 500001,
"name": "",
"desc": "直线戳攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "40,0.5,1,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 500002,
"name": "",
"desc": "2段连击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "40,0.4,2,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 500003,
"name": "",
"desc": "三连击",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "40,0.3,3,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 500004,
"name": "",
"desc": "三连击加眩晕效果",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "40,0.22,3,10000",
"atk_buff1": "1,5000,3",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 500005,
"name": "",
"desc": "三连击加眩晕效果后添加一段横扫,并击退",
"icon": "",
"type": 1,
"level": 0,
"cd": 1,
"priority": 0,
"animation": "攻击",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "5",
"fly": "",
"atk_para": "40,0.2,3,10000",
"atk_buff1": "1,5000,3",
"atk_buff2": "",
"skill": "11,0.2,10000,2,10000,50",
"condition": "",
"result": ""
},
{
"id": 210101,
"name": "",
"desc": "每隔一定时间自动发射1道飞剑攻击(瞬发,无动作)",
"icon": "",
"type": 1,
"level": 0,
"cd": 2.4,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "10",
"fly": "",
"atk_para": "1,0,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 220101,
"name": "",
"desc": "每隔一定时间自动发射1道飞剑攻击(瞬发,无动作)",
"icon": "",
"type": 1,
"level": 0,
"cd": 1.6,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "10",
"fly": "",
"atk_para": "1,0,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 220201,
"name": "",
"desc": "造成伤害概率发出1道剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "6,10",
"result": "11,1,0,10000"
},
{
"id": 220301,
"name": "",
"desc": "造成伤害概率触发剑阵",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,2000",
"result": "1,100,0.5,3000,3"
},
{
"id": 230101,
"name": "",
"desc": "每隔一定时间自动发射2道飞剑攻击(瞬发,无动作,交错出现)",
"icon": "",
"type": 1,
"level": 0,
"cd": 1.6,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "10",
"fly": "",
"atk_para": "2,0.3,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 230201,
"name": "",
"desc": "造成伤害概率发出2道剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "6,10",
"result": "11,2,0.3,10000"
},
{
"id": 230301,
"name": "",
"desc": "造成伤害概率触发剑阵",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,2000",
"result": "1,120,0.5,3500,3"
},
{
"id": 240101,
"name": "",
"desc": "每隔一定时间自动发射3道飞剑攻击(瞬发,无动作,交错出现)",
"icon": "",
"type": 1,
"level": 0,
"cd": 1.6,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "10",
"fly": "",
"atk_para": "3,0.22,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 240201,
"name": "",
"desc": "造成伤害概率发出2道剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "6,8",
"result": "11,2,0.3,10000"
},
{
"id": 240301,
"name": "",
"desc": "造成伤害概率触发剑阵",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,2000",
"result": "1,140,0.5,4000,3"
},
{
"id": 250101,
"name": "",
"desc": "每隔一定时间自动发射4道飞剑攻击(瞬发,无动作,交错出现)",
"icon": "",
"type": 1,
"level": 0,
"cd": 1.6,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "10",
"fly": "",
"atk_para": "4,0.17,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 250201,
"name": "",
"desc": "造成伤害概率发出2道剑气攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 1,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "6,5",
"result": "11,2,0.3,10000"
},
{
"id": 250301,
"name": "",
"desc": "造成伤害概率触发剑阵",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "1,2000",
"result": "1,160,0.5,5000,3"
},
{
"id": 310101,
"name": "",
"desc": "丢出旋转的飞棍,持续攻击(瞬发,无动作)",
"icon": "",
"type": 1,
"level": 0,
"cd": 16,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "18",
"fly": "",
"atk_para": "8,0.5,100,5000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 320101,
"name": "",
"desc": "丢出旋转的飞棍,持续攻击(瞬发,无动作)",
"icon": "",
"type": 1,
"level": 0,
"cd": 12,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "18",
"fly": "",
"atk_para": "8,0.5,100,5000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 320201,
"name": "",
"desc": "持续挥舞飞棍,持续造成伤害(悟空大招,动作需要循环,时间表格配置)",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 320301,
"name": "",
"desc": "连续挥舞飞棍,砸击多个目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 330101,
"name": "",
"desc": "丢出旋转的飞棍,持续攻击(瞬发,无动作)",
"icon": "",
"type": 1,
"level": 0,
"cd": 12,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "18",
"fly": "",
"atk_para": "12,0.5,100,5000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 330201,
"name": "",
"desc": "持续挥舞飞棍,持续造成伤害",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 330301,
"name": "",
"desc": "连续挥舞飞棍,砸击多个目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 340101,
"name": "",
"desc": "丢出旋转的飞棍,持续攻击(瞬发,无动作)",
"icon": "",
"type": 1,
"level": 0,
"cd": 12,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "18",
"fly": "",
"atk_para": "12,0.5,100,7500",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 340201,
"name": "",
"desc": "持续挥舞飞棍,持续造成伤害",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 340301,
"name": "",
"desc": "连续挥舞飞棍,砸击多个目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 350101,
"name": "",
"desc": "丢出旋转的飞棍,持续攻击(瞬发,无动作)",
"icon": "",
"type": 1,
"level": 0,
"cd": 12,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "18",
"fly": "",
"atk_para": "12,0.5,100,10000",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 350201,
"name": "",
"desc": "持续挥舞飞棍,持续造成伤害",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 350301,
"name": "",
"desc": "连续挥舞飞棍,砸击多个目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 410101,
"name": "",
"desc": "额外发射1枚冰锥,概率冰冻目标(瞬发,无动作)",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 420101,
"name": "",
"desc": "额外发射2枚冰锥,概率冰冻目标(瞬发,最大发射2枚,根据范围内怪物数量,无动作)",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 420201,
"name": "",
"desc": "释放暴风雪,对区域目标造成伤害并减速(参考war3,人族大法师的暴风雪技能)",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 420301,
"name": "",
"desc": "水球命中目标后,额外分裂2道冰锥(瞬发,最大发射2枚,根据范围内怪物数量,无动作)",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 430101,
"name": "",
"desc": "额外发射3枚冰锥,概率冰冻目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 430201,
"name": "",
"desc": "释放暴风雪,对区域目标造成伤害并减速",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 430301,
"name": "",
"desc": "水球命中目标后,额外分裂3道冰锥(瞬发,最大发射2枚,根据范围内怪物数量,无动作)",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 440101,
"name": "",
"desc": "额外发射4枚冰锥,概率冰冻目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 440201,
"name": "",
"desc": "释放暴风雪,对区域目标造成伤害并减速",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 440301,
"name": "",
"desc": "水球命中目标后,额外分裂4道冰锥(瞬发,最大发射2枚,根据范围内怪物数量,无动作)",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 450101,
"name": "",
"desc": "额外发射5枚冰锥,概率冰冻目标",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 450201,
"name": "",
"desc": "释放暴风雪,对区域目标造成伤害并减速",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 450301,
"name": "",
"desc": "水球命中目标后,额外分裂5道冰锥",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 510101,
"name": "",
"desc": "造成伤害后点燃目标",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 520101,
"name": "",
"desc": "造成伤害小范围爆炸,点燃目标",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 520201,
"name": "",
"desc": "造成伤害概率召唤火龙攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 520301,
"name": "",
"desc": "发射多道箭矢,概率眩晕或击退(王母大招)",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 530101,
"name": "",
"desc": "造成伤害小范围爆炸,点燃目标",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 530201,
"name": "",
"desc": "造成伤害概率召唤火龙攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 530301,
"name": "",
"desc": "发射多道箭矢,概率眩晕或击退",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 540101,
"name": "",
"desc": "造成伤害范围爆炸,点燃目标",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 540201,
"name": "",
"desc": "造成伤害概率召唤火龙攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 540301,
"name": "",
"desc": "发射多道箭矢,概率眩晕或击退",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 550101,
"name": "",
"desc": "造成伤害范围爆炸,点燃目标",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 550201,
"name": "",
"desc": "造成伤害概率召唤火龙攻击",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 550301,
"name": "",
"desc": "发射多道箭矢,概率眩晕或击退",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 610101,
"name": "",
"desc": "攻击距离+1,伤害增加(伤害加值在武器表里配置)",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 620101,
"name": "",
"desc": "攻击距离+1,伤害增加(伤害加值在武器表里配置)",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 620201,
"name": "",
"desc": "扔出长枪,冲锋攻击(参考哪吒技能,但不需要占用单位输出时间,飞枪飞出后独立)",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 620301,
"name": "",
"desc": "击杀怪物,额外发射2道土刺(哪吒火尖枪效果,爆炸火球特效调整为土刺)",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 630101,
"name": "",
"desc": "攻击距离+1,伤害增加",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 630201,
"name": "",
"desc": "扔出长枪,冲锋攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 630301,
"name": "",
"desc": "击杀怪物,额外发射3道土刺",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 640101,
"name": "",
"desc": "攻击距离+1,伤害增加(伤害加值在武器表里配置)",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 640201,
"name": "",
"desc": "扔出长枪,冲锋攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 640301,
"name": "",
"desc": "击杀怪物,额外发射4道土刺",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 650101,
"name": "",
"desc": "攻击距离+1,伤害增加(伤害加值在武器表里配置)",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 650201,
"name": "",
"desc": "扔出长枪,冲锋攻击",
"icon": "",
"type": 1,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
},
{
"id": 650301,
"name": "",
"desc": "击杀怪物,额外发射8道土刺",
"icon": "",
"type": 2,
"level": 0,
"cd": 0,
"priority": 100,
"animation": "",
"showeffect": "",
"target_stage": 0,
"range": 0,
"atk_type": "",
"fly": "",
"atk_para": "",
"atk_buff1": "",
"atk_buff2": "",
"skill": "",
"condition": "",
"result": ""
}
]