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49 lines
1.9 KiB
49 lines
1.9 KiB
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//*********************
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// create by 流云
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// 插件自动生成的节点脚本
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// 请勿修改(自动生成会覆盖)
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// 请通过子类继承使用
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//*********************
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import { _decorator, Component, Node, find, Sprite, Label, Button, ScrollView, EditBox } from 'cc';
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import { UIBase } from '../../../mx/module/ui/UIBase';
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const { ccclass } = _decorator;
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@ccclass('Auto_BattleRevive')
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export class Auto_BattleRevive extends UIBase {
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ui_bgMask:Node;
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ui_center:Node;
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btnBack:Node;
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btnAdRevive:Node;
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btnFreeRevive:Node;
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lb_progress:Label;
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ui_guideMask:Node;
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btnContinue:Node;
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onLoad(){
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super.onLoad();
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this.ui_bgMask = find("ui_bgMask",this.node);
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this.ui_center = find("ui_center",this.node);
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this.btnBack = find("ui_center/btnLayout/btnBack",this.node);
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this.btnAdRevive = find("ui_center/btnLayout/btnAdRevive",this.node);
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this.btnFreeRevive = find("ui_center/btnLayout/btnFreeRevive",this.node);
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this.lb_progress = find("ui_center/lb_progress",this.node)?.getComponent(Label);
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this.ui_guideMask = find("ui_guideMask",this.node);
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this.btnContinue = find("ui_guideMask/引导框/btnContinue",this.node);
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}
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onEnable() {
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this.btnBack.on(Node.EventType.TOUCH_END, this.click_btnBack, this);
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this.btnAdRevive.on(Node.EventType.TOUCH_END, this.click_btnAdRevive, this);
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this.btnFreeRevive.on(Node.EventType.TOUCH_END, this.click_btnFreeRevive, this);
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this.btnContinue.on(Node.EventType.TOUCH_END, this.click_btnContinue, this);
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}
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onDisable() {
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this.btnBack.off(Node.EventType.TOUCH_END, this.click_btnBack, this);
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this.btnAdRevive.off(Node.EventType.TOUCH_END, this.click_btnAdRevive, this);
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this.btnFreeRevive.off(Node.EventType.TOUCH_END, this.click_btnFreeRevive, this);
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this.btnContinue.off(Node.EventType.TOUCH_END, this.click_btnContinue, this);
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}
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click_btnBack() {}
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click_btnAdRevive() {}
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click_btnFreeRevive() {}
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click_btnContinue() {}
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} |