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AdLike2048/assets/script/ui/BattleFail/Auto_BattleFail.ts

47 lines
1.6 KiB

//*********************
// create by 流云
// 插件自动生成的节点脚本
// 请勿修改(自动生成会覆盖)
// 请通过子类继承使用
//*********************
import { _decorator, Component, Node, find, Sprite, Label, Button, ScrollView, EditBox, RichText } from 'cc';
import { UIBase } from '../../../mx/module/ui/UIBase';
const { ccclass } = _decorator;
@ccclass('Auto_BattleFail')
export class Auto_BattleFail extends UIBase {
ui_bgMask:Node;
ui_center:Node;
ui_rankLevel:Node;
ui_star:Node;
ui_content:Node;
ui_coin:Node;
btnGet:Node;
btnADGet:Node;
ui_money:Node;
lb_money:Label;
onLoad(){
super.onLoad();
this.ui_bgMask = find("ui_bgMask",this.node);
this.ui_center = find("ui_center",this.node);
this.ui_rankLevel = find("ui_center/ui_rankLevel",this.node);
this.ui_star = find("ui_center/ui_star",this.node);
this.ui_content = find("ui_center/ui_content",this.node);
this.ui_coin = find("ui_center/ui_coin",this.node);
this.btnGet = find("ui_center/btnLayout/btnGet",this.node);
this.btnADGet = find("ui_center/btnLayout/btnADGet",this.node);
this.ui_money = find("ui_center/ui_money",this.node);
this.lb_money = find("ui_center/ui_money/lb_money",this.node)?.getComponent(Label);
}
onEnable() {
this.btnGet.on(Node.EventType.TOUCH_END, this.click_btnGet, this);
this.btnADGet.on(Node.EventType.TOUCH_END, this.click_btnADGet, this);
}
onDisable() {
this.btnGet.off(Node.EventType.TOUCH_END, this.click_btnGet, this);
this.btnADGet.off(Node.EventType.TOUCH_END, this.click_btnADGet, this);
}
click_btnGet() {}
click_btnADGet() {}
}