//********************* // create by 流云 // time: Wed Apr 16 2025 // desc: //********************* import { _decorator, Component, Node, find } from 'cc'; import { ItemNumType, StatusType } from '../../game/GameData'; import { Auto_PanelSidebar } from './Auto_PanelSidebar'; import { ItemData } from '../../game/ConfigProjectData'; import { UIID } from '../../game/ConfigRes'; import { MiniGamePf } from 'db://assets/mx/tools/MiniGameHostInfo'; const { ccclass, property } = _decorator; @ccclass('UIPanelSidebar') export class UIPanelSidebar extends Auto_PanelSidebar { onLoad(): void { super.onLoad(); } onEnable(): void { super.onEnable(); gg.sdk.checkSidebar(this._onSidebarAvail); } onDisable(): void { super.onDisable(); } onInit(): void { const from = gg.sdk.isFromSidebar(); if (from) { gg.data.setStatus(StatusType.DayGiftCanGet, 1); } else if (MiniGamePf.isBl() && gg.data.getStatus(StatusType.DayGiftGetFinish) === 0) { gg.data.setStatus(StatusType.DayGiftCanGet, 0); } this.btnEnter.active = gg.data.getStatus(StatusType.DayGiftCanGet) == 0 && gg.data.getStatus(StatusType.DayGiftGetFinish) == 0; this.btnGet.active = gg.data.getStatus(StatusType.DayGiftCanGet) == 1 && gg.data.getStatus(StatusType.DayGiftGetFinish) == 0; this.btnFinish.active = gg.data.getStatus(StatusType.DayGiftGetFinish) == 1; } /** 侧边栏不可用则关闭面板 */ private _onSidebarAvail = (ok: boolean): void => { if (!this.isValid) return; if (!ok) this.close(2); }; click_btnClose(): void { this.close(2); } click_btnEnter(): void { gg.sdk.enterSidebar((res) => { if (res) { gg.sdk.reportDY("inLevel", `首页-加入侧边栏`); //gg.data.setStatus(StatusType.DayGiftCanGet, 1); } else { gg.ui.showToast("进入失败"); } }) this.close(2); } click_btnFinish(): void { this.close(2); } click_btnGet(): void { //gg.data.setStatus(StatusType.DayGiftGetFinish, 1); //gg.data.addItemNum(ItemNumType.money, 50000); this.showGoldView(20); // gg.data.saveToServer(); this.close(2); } showGoldView(goldNum){ let itemsArray = [] let id = 1//jinbi let item = new ItemData(id,goldNum) item.num = goldNum item.id = id itemsArray.push(item) gg.ui.openPanel(UIID.GetReward, { data: itemsArray,onClose:()=>{ gg.data.setStatus(StatusType.DayGiftGetFinish, 1); } }); } }