//********************* // create by 流云 // 插件自动生成的节点脚本 // 请勿修改(自动生成会覆盖) // 请通过子类继承使用 //********************* import { _decorator, Component, Node, find, Sprite, Label, Button, ScrollView, EditBox, RichText } from 'cc'; import { UIBase } from '../../../mx/module/ui/UIBase'; const { ccclass } = _decorator; @ccclass('Auto_BattleFail') export class Auto_BattleFail extends UIBase { ui_bgMask:Node; ui_center:Node; ui_rankLevel:Node; ui_star:Node; ui_content:Node; ui_coin:Node; btnGet:Node; btnADGet:Node; ui_money:Node; lb_money:Label; onLoad(){ super.onLoad(); this.ui_bgMask = find("ui_bgMask",this.node); this.ui_center = find("ui_center",this.node); this.ui_rankLevel = find("ui_center/ui_rankLevel",this.node); this.ui_star = find("ui_center/ui_star",this.node); this.ui_content = find("ui_center/ui_content",this.node); this.ui_coin = find("ui_center/ui_coin",this.node); this.btnGet = find("ui_center/btnLayout/btnGet",this.node); this.btnADGet = find("ui_center/btnLayout/btnADGet",this.node); this.ui_money = find("ui_center/ui_money",this.node); this.lb_money = find("ui_center/ui_money/lb_money",this.node)?.getComponent(Label); } onEnable() { this.btnGet.on(Node.EventType.TOUCH_END, this.click_btnGet, this); this.btnADGet.on(Node.EventType.TOUCH_END, this.click_btnADGet, this); } onDisable() { this.btnGet.off(Node.EventType.TOUCH_END, this.click_btnGet, this); this.btnADGet.off(Node.EventType.TOUCH_END, this.click_btnADGet, this); } click_btnGet() {} click_btnADGet() {} }