[ { "id": 10101, "name": "", "desc": "剑劈砍", "icon": "", "type": 1, "level": 0, "cd": 0.8, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "1", "fly": "", "atk_para": "10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 10102, "name": "", "desc": "扇形攻击", "icon": "", "type": 1, "level": 0, "cd": 0.8, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "16", "fly": "", "atk_para": "1,0.5,60,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 10103, "name": "", "desc": "扇形二连击", "icon": "", "type": 1, "level": 0, "cd": 0.8, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "16", "fly": "", "atk_para": "2,0.3,60,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 10104, "name": "", "desc": "连击带击退", "icon": "", "type": 1, "level": 0, "cd": 0.8, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "16", "fly": "", "atk_para": "2,0.3,60,10000", "atk_buff1": "2,5000,50", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 10105, "name": "", "desc": "扇形3连击", "icon": "", "type": 1, "level": 0, "cd": 0.8, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "16", "fly": "", "atk_para": "3,0.2,60,10000", "atk_buff1": "2,5000,50", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 20101, "name": "", "desc": "抡一圈", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "3", "fly": "", "atk_para": "10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 20102, "name": "", "desc": "抡2圈", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 260, "atk_type": "14", "fly": "", "atk_para": "2,0.4,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 20103, "name": "", "desc": "抡2圈,概率眩晕", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 260, "atk_type": "14", "fly": "", "atk_para": "2,0.4,10000", "atk_buff1": "1,5000,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 20104, "name": "", "desc": "携带青龙影子,扩大攻击范围", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 300, "atk_type": "14", "fly": "", "atk_para": "2,0.4,10000", "atk_buff1": "1,5000,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 20105, "name": "", "desc": "额外飞出龙影攻击", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 300, "atk_type": "14", "fly": "", "atk_para": "2,0.4,10000", "atk_buff1": "1,5000,3", "atk_buff2": "", "skill": "10,30,12,0.075,200,3,10000", "condition": "", "result": "" }, { "id": 30101, "name": "", "desc": "水球术", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "水弹攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "13", "fly": "", "atk_para": "1,0,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 30102, "name": "", "desc": "连发", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "水弹攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "13", "fly": "", "atk_para": "2,0.5,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 30103, "name": "", "desc": "三连发", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "水弹攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "13", "fly": "", "atk_para": "3,0.3,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 30104, "name": "", "desc": "4连发", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "水弹攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "13", "fly": "", "atk_para": "4,0.2,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 30105, "name": "", "desc": "5连发", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "水弹攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "13", "fly": "", "atk_para": "5,0.16,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 40101, "name": "", "desc": "单体抛物线", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "4", "fly": "", "atk_para": "10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 40102, "name": "", "desc": "2散射", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击2", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "17", "fly": "", "atk_para": "2,12,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 40103, "name": "", "desc": "3散射", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击3", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "17", "fly": "", "atk_para": "3,12,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 40104, "name": "", "desc": "穿透效果", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "12", "fly": "", "atk_para": "3,12,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 40105, "name": "", "desc": "5散射", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击3", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "12", "fly": "", "atk_para": "5,12,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 50101, "name": "", "desc": "直线戳攻击", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "5", "fly": "", "atk_para": "40,0.5,1,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 50102, "name": "", "desc": "2段连击", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "5", "fly": "", "atk_para": "40,0.4,2,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 50103, "name": "", "desc": "三连击", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "5", "fly": "", "atk_para": "40,0.3,3,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 50104, "name": "", "desc": "三连击加眩晕效果", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "5", "fly": "", "atk_para": "40,0.22,3,10000", "atk_buff1": "1,5000,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 50105, "name": "", "desc": "三连击加眩晕效果后添加一段横扫,并击退", "icon": "", "type": 1, "level": 0, "cd": 1, "priority": 0, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "5", "fly": "", "atk_para": "40,0.2,3,10000", "atk_buff1": "1,5000,3", "atk_buff2": "", "skill": "11,0.2,10000,2,10000,50", "condition": "", "result": "" }, { "id": 210101, "name": "", "desc": "每隔一定时间自动发射1道飞剑攻击(瞬发,无动作)", "icon": "", "type": 1, "level": 0, "cd": 2.4, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "10", "fly": "飞剑", "atk_para": "1,0,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 220101, "name": "", "desc": "每隔一定时间自动发射1道飞剑攻击(瞬发,无动作)", "icon": "", "type": 1, "level": 0, "cd": 1.6, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "10", "fly": "飞剑", "atk_para": "1,0,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 220201, "name": "", "desc": "造成伤害概率发出1道剑气攻击", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "6,10", "result": "11,1,0,10000" }, { "id": 220301, "name": "", "desc": "造成伤害概率触发剑阵", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "1,2000", "result": "1,100,0.5,3000,3" }, { "id": 230101, "name": "", "desc": "每隔一定时间自动发射2道飞剑攻击(瞬发,无动作,交错出现)", "icon": "", "type": 1, "level": 0, "cd": 1.6, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "10", "fly": "飞剑", "atk_para": "2,0.3,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 230201, "name": "", "desc": "造成伤害概率发出2道剑气攻击", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "6,10", "result": "11,2,0.3,10000" }, { "id": 230301, "name": "", "desc": "造成伤害概率触发剑阵", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "1,2000", "result": "1,120,0.5,3500,3" }, { "id": 240101, "name": "", "desc": "每隔一定时间自动发射3道飞剑攻击(瞬发,无动作,交错出现)", "icon": "", "type": 1, "level": 0, "cd": 1.6, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "10", "fly": "飞剑", "atk_para": "3,0.22,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 240201, "name": "", "desc": "造成伤害概率发出2道剑气攻击", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "6,8", "result": "11,2,0.3,10000" }, { "id": 240301, "name": "", "desc": "造成伤害概率触发剑阵", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "1,2000", "result": "1,140,0.5,4000,3" }, { "id": 250101, "name": "", "desc": "每隔一定时间自动发射4道飞剑攻击(瞬发,无动作,交错出现)", "icon": "", "type": 1, "level": 0, "cd": 1.6, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "10", "fly": "飞剑", "atk_para": "4,0.17,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 250201, "name": "", "desc": "造成伤害概率发出2道剑气攻击", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "6,5", "result": "11,2,0.3,10000" }, { "id": 250301, "name": "", "desc": "造成伤害概率触发剑阵", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "1,2000", "result": "1,160,0.5,5000,3" }, { "id": 310101, "name": "", "desc": "丢出旋转的飞棍,持续攻击(瞬发,无动作)", "icon": "", "type": 1, "level": 0, "cd": 16, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "18", "fly": "", "atk_para": "8,0.5,100,5000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 320101, "name": "", "desc": "丢出旋转的飞棍,持续攻击(瞬发,无动作)", "icon": "", "type": 1, "level": 0, "cd": 12, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "18", "fly": "", "atk_para": "8,0.5,100,5000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 320201, "name": "", "desc": "持续挥舞飞棍,持续造成伤害(悟空大招,动作需要循环,时间表格配置)", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "原地旋转大风车", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "14", "fly": "", "atk_para": "20,0.25,5000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 320301, "name": "", "desc": "连续挥舞飞棍,砸击多个目标", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "悟空专属技能效果", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "10", "fly": "", "atk_para": "5,0.1,15000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 330101, "name": "", "desc": "丢出旋转的飞棍,持续攻击(瞬发,无动作)", "icon": "", "type": 1, "level": 0, "cd": 12, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "18", "fly": "", "atk_para": "12,0.5,100,5000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 330201, "name": "", "desc": "持续挥舞飞棍,持续造成伤害", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "原地旋转大风车", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "14", "fly": "", "atk_para": "20,0.25,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 330301, "name": "", "desc": "连续挥舞飞棍,砸击多个目标", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "悟空专属技能效果", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "10", "fly": "", "atk_para": "6,0.1,20000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 340101, "name": "", "desc": "丢出旋转的飞棍,持续攻击(瞬发,无动作)", "icon": "", "type": 1, "level": 0, "cd": 12, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "18", "fly": "", "atk_para": "12,0.5,100,7500", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 340201, "name": "", "desc": "持续挥舞飞棍,持续造成伤害", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "原地旋转大风车", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "14", "fly": "", "atk_para": "20,0.25,15000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 340301, "name": "", "desc": "连续挥舞飞棍,砸击多个目标", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "悟空专属技能效果击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "10", "fly": "", "atk_para": "7,0.1,25000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 350101, "name": "", "desc": "丢出旋转的飞棍,持续攻击(瞬发,无动作)", "icon": "", "type": 1, "level": 0, "cd": 12, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "18", "fly": "", "atk_para": "12,0.5,100,10000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 350201, "name": "", "desc": "持续挥舞飞棍,持续造成伤害", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "原地旋转大风车", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "14", "fly": "", "atk_para": "20,0.25,20000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 350301, "name": "", "desc": "连续挥舞飞棍,砸击多个目标", "icon": "", "type": 1, "level": 0, "cd": 0, "priority": 100, "animation": "悟空专属技能效果", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "10", "fly": "", "atk_para": "8,0.1,30000", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 410101, "name": "", "desc": "额外发射1枚冰锥,概率冰冻目标(瞬发,无动作)", "icon": "", "type": 1, "level": 0, "cd": 2, "priority": 100, "animation": "冰锥攻击法阵", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "19", "fly": "", "atk_para": "1,5000", "atk_buff1": "13,3300,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 420101, "name": "", "desc": "额外发射2枚冰锥,概率冰冻目标(瞬发,最大发射2枚,根据范围内怪物数量,无动作)", "icon": "", "type": 1, "level": 0, "cd": 2, "priority": 100, "animation": "冰锥攻击法阵", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "19", "fly": "", "atk_para": "2,5000", "atk_buff1": "13,3300,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 420201, "name": "", "desc": "释放暴风雪,对区域目标造成伤害并减速(参考war3,人族大法师的暴风雪技能)", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "暴风雪技能", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "20", "fly": "", "atk_para": "15,0.33,100,5000", "atk_buff1": "3,10000,-2000,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 420301, "name": "", "desc": "水球命中目标后,额外分裂2道冰锥(根据范围内怪物数量)", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "水弹攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "13,3300,3", "atk_buff2": "", "skill": "", "condition": "1,10000", "result": "13,250,2,2500" }, { "id": 430101, "name": "", "desc": "额外发射3枚冰锥,概率冰冻目标", "icon": "", "type": 1, "level": 0, "cd": 2, "priority": 100, "animation": "冰锥攻击法阵", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "19", "fly": "", "atk_para": "3,5000", "atk_buff1": "13,3300,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 430201, "name": "", "desc": "释放暴风雪,对区域目标造成伤害并减速", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "暴风雪技能", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "20", "fly": "", "atk_para": "15,0.33,125,7000", "atk_buff1": "3,10000,-2000,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 430301, "name": "", "desc": "水球命中目标后,额外分裂3道冰锥(根据范围内怪物数量)", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "水弹攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "13,3300,3", "atk_buff2": "", "skill": "", "condition": "1,10000", "result": "13,250,3,3500" }, { "id": 440101, "name": "", "desc": "额外发射4枚冰锥,概率冰冻目标", "icon": "", "type": 1, "level": 0, "cd": 2, "priority": 100, "animation": "冰锥攻击法阵", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "19", "fly": "", "atk_para": "4,5000", "atk_buff1": "13,3300,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 440201, "name": "", "desc": "释放暴风雪,对区域目标造成伤害并减速", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "暴风雪技能", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "20", "fly": "", "atk_para": "15,0.33,125,8000", "atk_buff1": "3,10000,-2000,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 440301, "name": "", "desc": "水球命中目标后,额外分裂4道冰锥(根据范围内怪物数量)", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "水弹攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "13,3300,3", "atk_buff2": "", "skill": "", "condition": "1,10000", "result": "13,250,4,4000" }, { "id": 450101, "name": "", "desc": "额外发射5枚冰锥,概率冰冻目标", "icon": "", "type": 1, "level": 0, "cd": 2, "priority": 100, "animation": "冰锥攻击法阵", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "19", "fly": "", "atk_para": "5,10000", "atk_buff1": "13,3300,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 450201, "name": "", "desc": "释放暴风雪,对区域目标造成伤害并减速", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "暴风雪技能", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "20", "fly": "", "atk_para": "15,0.33,125,10000", "atk_buff1": "3,10000,-2000,3", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 450301, "name": "", "desc": "水球命中目标后,额外分裂5道冰锥(根据范围内怪物数量)", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "水弹攻击1", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "13,3300,3", "atk_buff2": "", "skill": "", "condition": "1,10000", "result": "13,250,5,5000" }, { "id": 510101, "name": "", "desc": "造成伤害后点燃目标", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "14,0.25,2000,2", "atk_buff2": "", "skill": "", "condition": "1,10000", "result": "14,10,1000" }, { "id": 520101, "name": "", "desc": "造成伤害小范围爆炸,点燃目标", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "14,0.25,2000,2", "atk_buff2": "", "skill": "", "condition": "1,10000", "result": "14,42,2000" }, { "id": 520201, "name": "", "desc": "造成伤害概率召唤火龙攻击", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "1,1500", "result": "9,400,10000,4" }, { "id": 520301, "name": "", "desc": "发射多道箭矢,概率眩晕或击退(王母大招)", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "攻击2", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "1,5000,2", "atk_buff2": "2,10000,50", "skill": "2,0.05,2,8000", "condition": "", "result": "" }, { "id": 530101, "name": "", "desc": "造成伤害小范围爆炸,点燃目标", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "14,0.25,2000,2", "atk_buff2": "", "skill": "", "condition": "1,10000", "result": "14,63,3000" }, { "id": 530201, "name": "", "desc": "造成伤害概率召唤火龙攻击", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "1,1500", "result": "9,400,15000,4" }, { "id": 530301, "name": "", "desc": "发射多道箭矢,概率眩晕或击退", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "攻击3", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "1,5000,2", "atk_buff2": "2,10000,50", "skill": "2,0.05,2,15000", "condition": "", "result": "" }, { "id": 540101, "name": "", "desc": "造成伤害范围爆炸,点燃目标", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "14,0.25,2000,2", "atk_buff2": "", "skill": "", "condition": "1,10000", "result": "14,83,5000" }, { "id": 540201, "name": "", "desc": "造成伤害概率召唤火龙攻击", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "1,1500", "result": "9,400,25000,4" }, { "id": 540301, "name": "", "desc": "发射多道箭矢,概率眩晕或击退", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "攻击3", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "1,5000,2", "atk_buff2": "2,10000,50", "skill": "2,0.05,2,20000", "condition": "", "result": "" }, { "id": 550101, "name": "", "desc": "造成伤害范围爆炸,点燃目标", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击", "showeffect": "", "target_stage": 0, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "1,10000", "result": "14,83,10000" }, { "id": 550201, "name": "", "desc": "造成伤害概率召唤火龙攻击", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "1,2000", "result": "9,400,25000,4" }, { "id": 550301, "name": "", "desc": "发射多道箭矢,概率眩晕或击退", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "攻击3", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "1,5000,2", "atk_buff2": "2,10000,50", "skill": "2,0.05,2,25000", "condition": "", "result": "" }, { "id": 610101, "name": "", "desc": "攻击距离+1,伤害增加(伤害加值在武器表里配置)", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击", "showeffect": "", "target_stage": 3, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "11,1,-1", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 620101, "name": "", "desc": "攻击距离+1,伤害增加(伤害加值在武器表里配置)", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击", "showeffect": "", "target_stage": 3, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "11,1,-1", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 620201, "name": "", "desc": "扔出长枪,冲锋攻击(参考哪吒技能,但不需要占用单位输出时间,飞枪飞出后独立)", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "2,10000,50", "atk_buff2": "", "skill": "1,252,4,15000", "condition": "", "result": "" }, { "id": 620301, "name": "", "desc": "击杀怪物,额外发射2道土刺(哪吒火尖枪效果,爆炸火球特效调整为土刺)", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "5,2000", "result": "7,4,12500,320,1" }, { "id": 630101, "name": "", "desc": "攻击距离+1,伤害增加", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 3, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "11,1,-1", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 630201, "name": "", "desc": "扔出长枪,冲锋攻击", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "2,10000,50", "atk_buff2": "", "skill": "1,252,4,20000", "condition": "", "result": "" }, { "id": 630301, "name": "", "desc": "击杀怪物,额外发射3道土刺", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "5,2000", "result": "7,4,2500,320,1" }, { "id": 640101, "name": "", "desc": "攻击距离+1,伤害增加(伤害加值在武器表里配置)", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 3, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "11,1,-1", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 640201, "name": "", "desc": "扔出长枪,冲锋攻击", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "2,10000,50", "atk_buff2": "", "skill": "1,252,4,25000", "condition": "", "result": "" }, { "id": 640301, "name": "", "desc": "击杀怪物,额外发射4道土刺", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "5,2000", "result": "7,4,30000,320,1" }, { "id": 650101, "name": "", "desc": "攻击距离+1,伤害增加(伤害加值在武器表里配置)", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 3, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "11,1,-1", "atk_buff2": "", "skill": "", "condition": "", "result": "" }, { "id": 650201, "name": "", "desc": "扔出长枪,冲锋攻击", "icon": "", "type": 1, "level": 0, "cd": 20, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "", "fly": "", "atk_para": "", "atk_buff1": "2,10000,50", "atk_buff2": "", "skill": "1,252,4,30000", "condition": "", "result": "" }, { "id": 650301, "name": "", "desc": "击杀怪物,额外发射8道土刺", "icon": "", "type": 2, "level": 0, "cd": 0, "priority": 100, "animation": "攻击1", "showeffect": "", "target_stage": 1, "range": 0, "atk_type": "1", "fly": "", "atk_para": "0", "atk_buff1": "", "atk_buff2": "", "skill": "", "condition": "5,3000", "result": "7,4,35000,320,1" } ]