diff --git a/assets/bundles/battleHero/prefab/skill/冰锥.prefab b/assets/bundles/battleHero/prefab/skill/冰锥.prefab index 65d565f..88eff8e 100644 --- a/assets/bundles/battleHero/prefab/skill/冰锥.prefab +++ b/assets/bundles/battleHero/prefab/skill/冰锥.prefab @@ -62,7 +62,7 @@ }, { "__type__": "cc.Node", - "_name": "飞行水弹", + "_name": "冰锥", "_objFlags": 0, "__editorExtras__": {}, "_parent": { @@ -83,8 +83,8 @@ }, "_lpos": { "__type__": "cc.Vec3", - "x": -94.225, - "y": 0, + "x": -35.375, + "y": -5.442, "z": 0 }, "_lrot": { @@ -124,8 +124,8 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 322, - "height": 122 + "width": 139, + "height": 50 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -136,7 +136,7 @@ }, { "__type__": "cc.CompPrefabInfo", - "fileId": "fdzTh+tYZEhI11kKqjFBe7" + "fileId": "f5QaijD19IDYAN3VBMfWPC" }, { "__type__": "cc.Sprite", @@ -161,7 +161,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "d0abd767-3ed4-49ca-b7dd-e295c41cd319@f9941", + "__uuid__": "4ad93541-2be9-43ab-8d9b-6f7fbd86a297@f9941", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, @@ -181,7 +181,7 @@ }, { "__type__": "cc.CompPrefabInfo", - "fileId": "cfciGdRx1ORZesbsRtCqtj" + "fileId": "00B9CrWktEWLB0n9CHwslV" }, { "__type__": "cc.PrefabInfo", @@ -191,7 +191,7 @@ "asset": { "__id__": 0 }, - "fileId": "41giWeE6BPxKcxypzVJSnI", + "fileId": "59GI3aACxEtrOQZEQeyv+7", "instance": null, "targetOverrides": null, "nestedPrefabInstanceRoots": null diff --git a/assets/bundles/battleHero/prefab/skill/水弹.prefab b/assets/bundles/battleHero/prefab/skill/水弹.prefab index 0a249d8..82241ed 100644 --- a/assets/bundles/battleHero/prefab/skill/水弹.prefab +++ b/assets/bundles/battleHero/prefab/skill/水弹.prefab @@ -83,8 +83,8 @@ }, "_lpos": { "__type__": "cc.Vec3", - "x": -43.703, - "y": -7.023, + "x": -106.052, + "y": -4.1, "z": 0 }, "_lrot": { @@ -96,8 +96,8 @@ }, "_lscale": { "__type__": "cc.Vec3", - "x": 1, - "y": 1, + "x": 0.9, + "y": 0.9, "z": 1 }, "_mobility": 0, @@ -124,8 +124,8 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 139, - "height": 50 + "width": 322, + "height": 122 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -161,7 +161,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "4ad93541-2be9-43ab-8d9b-6f7fbd86a297@f9941", + "__uuid__": "d0abd767-3ed4-49ca-b7dd-e295c41cd319@f9941", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, diff --git a/assets/bundles/first/config/Text.json b/assets/bundles/first/config/Text.json index 345862e..95e805a 100644 --- a/assets/bundles/first/config/Text.json +++ b/assets/bundles/first/config/Text.json @@ -135,12 +135,12 @@ "id": 3001, "type": 12, "level": 0, - "weight": 15 + "weight": 150 }, { "id": 3002, "type": 13, "level": 0, - "weight": 5 + "weight": 50 } ] \ No newline at end of file diff --git a/assets/script/battle/combat/PassiveSkillRuntime.ts b/assets/script/battle/combat/PassiveSkillRuntime.ts index 884db4e..70382f1 100644 --- a/assets/script/battle/combat/PassiveSkillRuntime.ts +++ b/assets/script/battle/combat/PassiveSkillRuntime.ts @@ -141,7 +141,7 @@ const BEHIND_FAN_DMG = 'passive_behind_fan'; /** 寒潭减速 modifier source */ const GROUND_SLOW_SRC = 'passive_ground_slow'; /** 分裂冰锥飞行像素/秒(与水弹一致) */ -const ICE_CONE_SPEED = 1280; +const ICE_CONE_SPEED = 600; /** * 是否为被动 result 造成的伤害(不回触发任何 condition)。