master
humingxing 6 hours ago
parent e76618f80f
commit 5ddd8cfb5a
  1. 776
      assets/bundles/first/config/Battlebuff.json

@ -210,7 +210,7 @@
{
"id": 1011,
"name": "伤害Ⅰ",
"limit": 99,
"limit": 1,
"desc": "金系数字伤害+25%",
"icon": "(金)伤害",
"quality": 1,
@ -223,58 +223,10 @@
"weight": 1,
"price": 0
},
{
"id": 1012,
"name": "暴击Ⅰ",
"limit": 99,
"desc": "金系数字暴击+20%",
"icon": "(金)暴击",
"quality": 1,
"target": 1,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 2000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 1013,
"name": "暴击伤害Ⅰ",
"limit": 99,
"desc": "金系数字爆伤+40%",
"icon": "(金)暴击伤害",
"quality": 1,
"target": 1,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 4000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 1014,
"name": "攻速Ⅰ",
"limit": 99,
"desc": "金系数字攻速+20%",
"icon": "(金)攻速",
"quality": 1,
"target": 1,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 2000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 1021,
"name": "伤害Ⅱ",
"limit": 99,
"limit": 1,
"desc": "金系数字伤害+50%",
"icon": "(金)伤害",
"quality": 2,
@ -287,58 +239,10 @@
"weight": 1,
"price": 0
},
{
"id": 1022,
"name": "暴击Ⅱ",
"limit": 99,
"desc": "金系数字暴击+35%",
"icon": "(金)暴击",
"quality": 2,
"target": 1,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 3500,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 1023,
"name": "暴击伤害Ⅱ",
"limit": 99,
"desc": "金系数字爆伤+60%",
"icon": "(金)暴击伤害",
"quality": 2,
"target": 1,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 6000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 1024,
"name": "攻速Ⅱ",
"limit": 99,
"desc": "金系数字攻速+30%",
"icon": "(金)攻速",
"quality": 2,
"target": 1,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 3000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 1031,
"name": "伤害Ⅲ",
"limit": 99,
"limit": 1,
"desc": "金系数字伤害+100%",
"icon": "(金)伤害",
"quality": 3,
@ -351,54 +255,6 @@
"weight": 1,
"price": 0
},
{
"id": 1032,
"name": "暴击Ⅲ",
"limit": 99,
"desc": "金系数字暴击+50%",
"icon": "(金)暴击",
"quality": 3,
"target": 1,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 5000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 1033,
"name": "暴击伤害Ⅲ",
"limit": 99,
"desc": "金系数字爆伤+100%",
"icon": "(金)暴击伤害",
"quality": 3,
"target": 1,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 10000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 1034,
"name": "攻速Ⅲ",
"limit": 99,
"desc": "金系数字攻速+40%",
"icon": "(金)攻速",
"quality": 3,
"target": 1,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 4000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 1051,
"name": "攻击距离",
@ -435,7 +291,7 @@
"id": 1061,
"name": "斩杀",
"limit": 1,
"desc": "超过32的金系数字,斩杀血量低于20%对手",
"desc": "达到32的金系数字,斩杀血量低于20%对手",
"icon": "斩杀",
"quality": 3,
"target": 1,
@ -451,7 +307,7 @@
"id": 1062,
"name": "秒杀",
"limit": 1,
"desc": "超过128的金系数字,一定几率秒杀怪物",
"desc": "达到128的金系数字,一定几率秒杀怪物",
"icon": "秒杀",
"quality": 3,
"target": 1,
@ -514,7 +370,7 @@
{
"id": 2011,
"name": "伤害Ⅰ",
"limit": 99,
"limit": 10,
"desc": "木系数字伤害+25%",
"icon": "(木)伤害",
"quality": 1,
@ -527,58 +383,10 @@
"weight": 1,
"price": 0
},
{
"id": 2012,
"name": "暴击Ⅰ",
"limit": 99,
"desc": "木系数字暴击+20%",
"icon": "(木)暴击",
"quality": 1,
"target": 2,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 2000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 2013,
"name": "暴击伤害Ⅰ",
"limit": 99,
"desc": "木系数字爆伤+40%",
"icon": "(木)暴击伤害",
"quality": 1,
"target": 2,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 4000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 2014,
"name": "攻速Ⅰ",
"limit": 99,
"desc": "木系数字攻速+20%",
"icon": "(木)攻速",
"quality": 1,
"target": 2,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 2000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 2021,
"name": "伤害Ⅱ",
"limit": 99,
"limit": 1,
"desc": "木系数字伤害+50%",
"icon": "(木)伤害",
"quality": 2,
@ -591,58 +399,10 @@
"weight": 1,
"price": 0
},
{
"id": 2022,
"name": "暴击Ⅱ",
"limit": 99,
"desc": "木系数字暴击+35%",
"icon": "(木)暴击",
"quality": 2,
"target": 2,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 3500,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 2023,
"name": "暴击伤害Ⅱ",
"limit": 99,
"desc": "木系数字爆伤+60%",
"icon": "(木)暴击伤害",
"quality": 2,
"target": 2,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 6000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 2024,
"name": "攻速Ⅱ",
"limit": 99,
"desc": "木系数字攻速+30%",
"icon": "(木)攻速",
"quality": 2,
"target": 2,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 3000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 2031,
"name": "伤害Ⅲ",
"limit": 99,
"limit": 1,
"desc": "木系数字伤害+100%",
"icon": "(木)伤害",
"quality": 3,
@ -655,54 +415,6 @@
"weight": 1,
"price": 0
},
{
"id": 2032,
"name": "暴击Ⅲ",
"limit": 99,
"desc": "木系数字暴击+50%",
"icon": "(木)暴击",
"quality": 3,
"target": 2,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 5000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 2033,
"name": "暴击伤害Ⅲ",
"limit": 99,
"desc": "木系数字爆伤+100%",
"icon": "(木)暴击伤害",
"quality": 3,
"target": 2,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 10000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 2034,
"name": "攻速Ⅲ",
"limit": 99,
"desc": "木系数字攻速+40%",
"icon": "(木)攻速",
"quality": 3,
"target": 2,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 4000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 2051,
"name": "增伤",
@ -739,7 +451,7 @@
"id": 2061,
"name": "群体加速",
"limit": 1,
"desc": "超过32的木系数字,击杀目标,提升周围友军攻速",
"desc": "达到32的木系数字,击杀目标,提升周围友军攻速",
"icon": "群体加速",
"quality": 3,
"target": 2,
@ -755,7 +467,7 @@
"id": 2062,
"name": "毒素爆发",
"limit": 1,
"desc": "超过128的木系,对中毒目标造成的伤害必定暴击",
"desc": "达到128的木系,对中毒目标造成的伤害必定暴击",
"icon": "毒素爆发",
"quality": 3,
"target": 2,
@ -818,7 +530,7 @@
{
"id": 3011,
"name": "伤害Ⅰ",
"limit": 99,
"limit": 10,
"desc": "水系数字伤害+25%",
"icon": "(水)伤害",
"quality": 1,
@ -831,58 +543,10 @@
"weight": 1,
"price": 0
},
{
"id": 3012,
"name": "暴击Ⅰ",
"limit": 99,
"desc": "水系数字暴击+20%",
"icon": "(水)暴击",
"quality": 1,
"target": 3,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 2000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 3013,
"name": "暴击伤害Ⅰ",
"limit": 99,
"desc": "水系数字爆伤+40%",
"icon": "(水)暴击伤害",
"quality": 1,
"target": 3,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 4000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 3014,
"name": "攻速Ⅰ",
"limit": 99,
"desc": "水系数字攻速+20%",
"icon": "(水)攻速",
"quality": 1,
"target": 3,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 2000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 3021,
"name": "伤害Ⅱ",
"limit": 99,
"limit": 1,
"desc": "水系数字伤害+50%",
"icon": "(水)伤害",
"quality": 2,
@ -895,58 +559,10 @@
"weight": 1,
"price": 0
},
{
"id": 3022,
"name": "暴击Ⅱ",
"limit": 99,
"desc": "水系数字暴击+35%",
"icon": "(水)暴击",
"quality": 2,
"target": 3,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 3500,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 3023,
"name": "暴击伤害Ⅱ",
"limit": 99,
"desc": "水系数字爆伤+60%",
"icon": "(水)暴击伤害",
"quality": 2,
"target": 3,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 6000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 3024,
"name": "攻速Ⅱ",
"limit": 99,
"desc": "水系数字攻速+30%",
"icon": "(水)攻速",
"quality": 2,
"target": 3,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 3000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 3031,
"name": "伤害Ⅲ",
"limit": 99,
"limit": 1,
"desc": "水系数字伤害+100%",
"icon": "(水)伤害",
"quality": 3,
@ -959,54 +575,6 @@
"weight": 1,
"price": 0
},
{
"id": 3032,
"name": "暴击Ⅲ",
"limit": 99,
"desc": "水系数字暴击+50%",
"icon": "(水)暴击",
"quality": 3,
"target": 3,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 5000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 3033,
"name": "暴击伤害Ⅲ",
"limit": 99,
"desc": "水系数字爆伤+100%",
"icon": "(水)暴击伤害",
"quality": 3,
"target": 3,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 10000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 3034,
"name": "攻速Ⅲ",
"limit": 99,
"desc": "水系数字攻速+40%",
"icon": "(水)攻速",
"quality": 3,
"target": 3,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 4000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 3051,
"name": "穿透",
@ -1043,7 +611,7 @@
"id": 3061,
"name": "水域",
"limit": 1,
"desc": "超过32的水系,击杀怪物,在目标脚下生成一块水潭,经过水潭减速",
"desc": "达到32的水系,击杀怪物,在目标脚下生成一块水潭,经过水潭减速",
"icon": "水域",
"quality": 3,
"target": 3,
@ -1059,7 +627,7 @@
"id": 3062,
"name": "弱点打击",
"limit": 1,
"desc": "超过128的水系,对减速单位造成伤害必定暴击",
"desc": "达到128的水系,对减速单位造成伤害必定暴击",
"icon": "弱点打击",
"quality": 3,
"target": 3,
@ -1122,7 +690,7 @@
{
"id": 4011,
"name": "伤害Ⅰ",
"limit": 99,
"limit": 10,
"desc": "火系数字伤害+25%",
"icon": "(火)伤害",
"quality": 1,
@ -1135,58 +703,10 @@
"weight": 1,
"price": 0
},
{
"id": 4012,
"name": "暴击Ⅰ",
"limit": 99,
"desc": "火系数字暴击+20%",
"icon": "(火)暴击",
"quality": 1,
"target": 4,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 2000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 4013,
"name": "暴击伤害Ⅰ",
"limit": 99,
"desc": "火系数字爆伤+40%",
"icon": "(火)暴击伤害",
"quality": 1,
"target": 4,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 4000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 4014,
"name": "攻速Ⅰ",
"limit": 99,
"desc": "火系数字攻速+20%",
"icon": "(火)攻速",
"quality": 1,
"target": 4,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 2000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 4021,
"name": "伤害Ⅱ",
"limit": 99,
"limit": 1,
"desc": "火系数字伤害+50%",
"icon": "(火)伤害",
"quality": 2,
@ -1199,58 +719,10 @@
"weight": 1,
"price": 0
},
{
"id": 4022,
"name": "暴击Ⅱ",
"limit": 99,
"desc": "火系数字暴击+35%",
"icon": "(火)暴击",
"quality": 2,
"target": 4,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 3500,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 4023,
"name": "暴击伤害Ⅱ",
"limit": 99,
"desc": "火系数字爆伤+60%",
"icon": "(火)暴击伤害",
"quality": 2,
"target": 4,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 6000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 4024,
"name": "攻速Ⅱ",
"limit": 99,
"desc": "火系数字攻速+30%",
"icon": "(火)攻速",
"quality": 2,
"target": 4,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 3000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 4031,
"name": "伤害Ⅲ",
"limit": 99,
"limit": 1,
"desc": "火系数字伤害+100%",
"icon": "(火)伤害",
"quality": 3,
@ -1263,54 +735,6 @@
"weight": 1,
"price": 0
},
{
"id": 4032,
"name": "暴击Ⅲ",
"limit": 99,
"desc": "火系数字暴击+50%",
"icon": "(火)暴击",
"quality": 3,
"target": 4,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 5000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 4033,
"name": "暴击伤害Ⅲ",
"limit": 99,
"desc": "火系数字爆伤+100%",
"icon": "(火)暴击伤害",
"quality": 3,
"target": 4,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 10000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 4034,
"name": "攻速Ⅲ",
"limit": 99,
"desc": "火系数字攻速+40%",
"icon": "(火)攻速",
"quality": 3,
"target": 4,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 4000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 4051,
"name": "强化暴击",
@ -1347,7 +771,7 @@
"id": 4061,
"name": "额外飞箭",
"limit": 1,
"desc": "超过32数字的火系数字,每次攻击额外发射发射一支箭",
"desc": "达到32数字的火系数字,每次攻击额外发射发射一支箭",
"icon": "额外飞箭",
"quality": 3,
"target": 4,
@ -1363,11 +787,11 @@
"id": 4062,
"name": "穿云击",
"limit": 1,
"desc": "超过128的火系数字,每攻击10次发射直线巨箭",
"desc": "达到128的火系数字,每攻击10次,发射直线巨箭",
"icon": "穿云击",
"quality": 3,
"target": 4,
"targetpar": "1,1,14",
"targetpar": "1,7,14",
"functiontype": 105,
"functionpar": 406201,
"functiontype1": 0,
@ -1426,7 +850,7 @@
{
"id": 5011,
"name": "伤害Ⅰ",
"limit": 99,
"limit": 10,
"desc": "土系数字伤害+25%",
"icon": "(土)伤害",
"quality": 1,
@ -1439,58 +863,10 @@
"weight": 1,
"price": 0
},
{
"id": 5012,
"name": "暴击Ⅰ",
"limit": 99,
"desc": "土系数字暴击+20%",
"icon": "(土)暴击",
"quality": 1,
"target": 5,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 2000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 5013,
"name": "暴击伤害Ⅰ",
"limit": 99,
"desc": "土系数字爆伤+40%",
"icon": "(土)暴击伤害",
"quality": 1,
"target": 5,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 4000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 5014,
"name": "攻速Ⅰ",
"limit": 99,
"desc": "土系数字攻速+20%",
"icon": "(土)攻速",
"quality": 1,
"target": 5,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 2000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 5021,
"name": "伤害Ⅱ",
"limit": 99,
"limit": 1,
"desc": "土系数字伤害+50%",
"icon": "(土)伤害",
"quality": 2,
@ -1503,58 +879,10 @@
"weight": 1,
"price": 0
},
{
"id": 5022,
"name": "暴击Ⅱ",
"limit": 99,
"desc": "土系数字暴击+35%",
"icon": "(土)暴击",
"quality": 2,
"target": 5,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 3500,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 5023,
"name": "暴击伤害Ⅱ",
"limit": 99,
"desc": "土系数字爆伤+60%",
"icon": "(土)暴击伤害",
"quality": 2,
"target": 5,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 6000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 5024,
"name": "攻速Ⅱ",
"limit": 99,
"desc": "土系数字攻速+30%",
"icon": "(土)攻速",
"quality": 2,
"target": 5,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 3000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 5031,
"name": "伤害Ⅲ",
"limit": 99,
"limit": 1,
"desc": "土系数字伤害+100%",
"icon": "(土)伤害",
"quality": 3,
@ -1567,59 +895,11 @@
"weight": 1,
"price": 0
},
{
"id": 5032,
"name": "暴击Ⅲ",
"limit": 99,
"desc": "土系数字暴击+50%",
"icon": "(土)暴击",
"quality": 3,
"target": 5,
"targetpar": "1,1,14",
"functiontype": 102,
"functionpar": 5000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 5033,
"name": "暴击伤害Ⅲ",
"limit": 99,
"desc": "土系数字爆伤+100%",
"icon": "(土)暴击伤害",
"quality": 3,
"target": 5,
"targetpar": "1,1,14",
"functiontype": 103,
"functionpar": 10000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 5034,
"name": "攻速Ⅲ",
"limit": 99,
"desc": "土系数字攻速+40%",
"icon": "(土)攻速",
"quality": 3,
"target": 5,
"targetpar": "1,1,14",
"functiontype": 104,
"functionpar": 4000,
"functiontype1": 0,
"functionpar1": "",
"weight": 1,
"price": 0
},
{
"id": 5051,
"name": "强化攻速",
"limit": 1,
"desc": "增加攻速",
"desc": "所有土系数字,增加攻速",
"icon": "强化攻速",
"quality": 2,
"target": 5,
@ -1635,7 +915,7 @@
"id": 5052,
"name": "隔山打牛",
"limit": 1,
"desc": "隔山打牛,击中目标,对目标身后扇形区域造成伤害",
"desc": "所有土系数字,击中对目标身后扇形区域造成伤害",
"icon": "隔山打牛",
"quality": 2,
"target": 5,
@ -1651,7 +931,7 @@
"id": 5061,
"name": "精准打击",
"limit": 1,
"desc": "超过32的土系,锁定同一目标时,每次攻击攻速+20%",
"desc": "达到32的土系,锁定同一目标时,每次攻击攻速+20%",
"icon": "精准打击",
"quality": 3,
"target": 5,
@ -1667,7 +947,7 @@
"id": 5062,
"name": "击杀增幅",
"limit": 1,
"desc": "超过128的土系,每次击杀,伤害提升2%,最大200%",
"desc": "达到128的土系,每次击杀,伤害提升2%,最大200%",
"icon": "击杀增幅",
"quality": 3,
"target": 5,

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