From 5ddd8cfb5a289d309ebb0b6ceaac2b1570ba9791 Mon Sep 17 00:00:00 2001 From: humingxing <930621236@qq.com> Date: Mon, 19 Oct 2026 14:13:37 +0800 Subject: [PATCH] =?UTF-8?q?=E5=AF=BC=E8=A1=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- assets/bundles/first/config/Battlebuff.json | 776 +------------------- 1 file changed, 28 insertions(+), 748 deletions(-) diff --git a/assets/bundles/first/config/Battlebuff.json b/assets/bundles/first/config/Battlebuff.json index 3a9a77a..6a54aac 100644 --- a/assets/bundles/first/config/Battlebuff.json +++ b/assets/bundles/first/config/Battlebuff.json @@ -210,7 +210,7 @@ { "id": 1011, "name": "伤害Ⅰ", - "limit": 99, + "limit": 1, "desc": "金系数字伤害+25%", "icon": "(金)伤害", "quality": 1, @@ -223,58 +223,10 @@ "weight": 1, "price": 0 }, - { - "id": 1012, - "name": "暴击Ⅰ", - "limit": 99, - "desc": "金系数字暴击+20%", - "icon": "(金)暴击", - "quality": 1, - "target": 1, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 2000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 1013, - "name": "暴击伤害Ⅰ", - "limit": 99, - "desc": "金系数字爆伤+40%", - "icon": "(金)暴击伤害", - "quality": 1, - "target": 1, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 4000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 1014, - "name": "攻速Ⅰ", - "limit": 99, - "desc": "金系数字攻速+20%", - "icon": "(金)攻速", - "quality": 1, - "target": 1, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 2000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 1021, "name": "伤害Ⅱ", - "limit": 99, + "limit": 1, "desc": "金系数字伤害+50%", "icon": "(金)伤害", "quality": 2, @@ -287,58 +239,10 @@ "weight": 1, "price": 0 }, - { - "id": 1022, - "name": "暴击Ⅱ", - "limit": 99, - "desc": "金系数字暴击+35%", - "icon": "(金)暴击", - "quality": 2, - "target": 1, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 3500, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 1023, - "name": "暴击伤害Ⅱ", - "limit": 99, - "desc": "金系数字爆伤+60%", - "icon": "(金)暴击伤害", - "quality": 2, - "target": 1, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 6000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 1024, - "name": "攻速Ⅱ", - "limit": 99, - "desc": "金系数字攻速+30%", - "icon": "(金)攻速", - "quality": 2, - "target": 1, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 3000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 1031, "name": "伤害Ⅲ", - "limit": 99, + "limit": 1, "desc": "金系数字伤害+100%", "icon": "(金)伤害", "quality": 3, @@ -351,54 +255,6 @@ "weight": 1, "price": 0 }, - { - "id": 1032, - "name": "暴击Ⅲ", - "limit": 99, - "desc": "金系数字暴击+50%", - "icon": "(金)暴击", - "quality": 3, - "target": 1, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 5000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 1033, - "name": "暴击伤害Ⅲ", - "limit": 99, - "desc": "金系数字爆伤+100%", - "icon": "(金)暴击伤害", - "quality": 3, - "target": 1, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 10000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 1034, - "name": "攻速Ⅲ", - "limit": 99, - "desc": "金系数字攻速+40%", - "icon": "(金)攻速", - "quality": 3, - "target": 1, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 4000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 1051, "name": "攻击距离", @@ -435,7 +291,7 @@ "id": 1061, "name": "斩杀", "limit": 1, - "desc": "超过32的金系数字,斩杀血量低于20%对手", + "desc": "达到32的金系数字,斩杀血量低于20%对手", "icon": "斩杀", "quality": 3, "target": 1, @@ -451,7 +307,7 @@ "id": 1062, "name": "秒杀", "limit": 1, - "desc": "超过128的金系数字,一定几率秒杀怪物", + "desc": "达到128的金系数字,一定几率秒杀怪物", "icon": "秒杀", "quality": 3, "target": 1, @@ -514,7 +370,7 @@ { "id": 2011, "name": "伤害Ⅰ", - "limit": 99, + "limit": 10, "desc": "木系数字伤害+25%", "icon": "(木)伤害", "quality": 1, @@ -527,58 +383,10 @@ "weight": 1, "price": 0 }, - { - "id": 2012, - "name": "暴击Ⅰ", - "limit": 99, - "desc": "木系数字暴击+20%", - "icon": "(木)暴击", - "quality": 1, - "target": 2, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 2000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 2013, - "name": "暴击伤害Ⅰ", - "limit": 99, - "desc": "木系数字爆伤+40%", - "icon": "(木)暴击伤害", - "quality": 1, - "target": 2, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 4000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 2014, - "name": "攻速Ⅰ", - "limit": 99, - "desc": "木系数字攻速+20%", - "icon": "(木)攻速", - "quality": 1, - "target": 2, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 2000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 2021, "name": "伤害Ⅱ", - "limit": 99, + "limit": 1, "desc": "木系数字伤害+50%", "icon": "(木)伤害", "quality": 2, @@ -591,58 +399,10 @@ "weight": 1, "price": 0 }, - { - "id": 2022, - "name": "暴击Ⅱ", - "limit": 99, - "desc": "木系数字暴击+35%", - "icon": "(木)暴击", - "quality": 2, - "target": 2, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 3500, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 2023, - "name": "暴击伤害Ⅱ", - "limit": 99, - "desc": "木系数字爆伤+60%", - "icon": "(木)暴击伤害", - "quality": 2, - "target": 2, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 6000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 2024, - "name": "攻速Ⅱ", - "limit": 99, - "desc": "木系数字攻速+30%", - "icon": "(木)攻速", - "quality": 2, - "target": 2, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 3000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 2031, "name": "伤害Ⅲ", - "limit": 99, + "limit": 1, "desc": "木系数字伤害+100%", "icon": "(木)伤害", "quality": 3, @@ -655,54 +415,6 @@ "weight": 1, "price": 0 }, - { - "id": 2032, - "name": "暴击Ⅲ", - "limit": 99, - "desc": "木系数字暴击+50%", - "icon": "(木)暴击", - "quality": 3, - "target": 2, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 5000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 2033, - "name": "暴击伤害Ⅲ", - "limit": 99, - "desc": "木系数字爆伤+100%", - "icon": "(木)暴击伤害", - "quality": 3, - "target": 2, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 10000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 2034, - "name": "攻速Ⅲ", - "limit": 99, - "desc": "木系数字攻速+40%", - "icon": "(木)攻速", - "quality": 3, - "target": 2, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 4000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 2051, "name": "增伤", @@ -739,7 +451,7 @@ "id": 2061, "name": "群体加速", "limit": 1, - "desc": "超过32的木系数字,击杀目标,提升周围友军攻速", + "desc": "达到32的木系数字,击杀目标,提升周围友军攻速", "icon": "群体加速", "quality": 3, "target": 2, @@ -755,7 +467,7 @@ "id": 2062, "name": "毒素爆发", "limit": 1, - "desc": "超过128的木系,对中毒目标造成的伤害必定暴击", + "desc": "达到128的木系,对中毒目标造成的伤害必定暴击", "icon": "毒素爆发", "quality": 3, "target": 2, @@ -818,7 +530,7 @@ { "id": 3011, "name": "伤害Ⅰ", - "limit": 99, + "limit": 10, "desc": "水系数字伤害+25%", "icon": "(水)伤害", "quality": 1, @@ -831,58 +543,10 @@ "weight": 1, "price": 0 }, - { - "id": 3012, - "name": "暴击Ⅰ", - "limit": 99, - "desc": "水系数字暴击+20%", - "icon": "(水)暴击", - "quality": 1, - "target": 3, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 2000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 3013, - "name": "暴击伤害Ⅰ", - "limit": 99, - "desc": "水系数字爆伤+40%", - "icon": "(水)暴击伤害", - "quality": 1, - "target": 3, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 4000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 3014, - "name": "攻速Ⅰ", - "limit": 99, - "desc": "水系数字攻速+20%", - "icon": "(水)攻速", - "quality": 1, - "target": 3, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 2000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 3021, "name": "伤害Ⅱ", - "limit": 99, + "limit": 1, "desc": "水系数字伤害+50%", "icon": "(水)伤害", "quality": 2, @@ -895,58 +559,10 @@ "weight": 1, "price": 0 }, - { - "id": 3022, - "name": "暴击Ⅱ", - "limit": 99, - "desc": "水系数字暴击+35%", - "icon": "(水)暴击", - "quality": 2, - "target": 3, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 3500, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 3023, - "name": "暴击伤害Ⅱ", - "limit": 99, - "desc": "水系数字爆伤+60%", - "icon": "(水)暴击伤害", - "quality": 2, - "target": 3, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 6000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 3024, - "name": "攻速Ⅱ", - "limit": 99, - "desc": "水系数字攻速+30%", - "icon": "(水)攻速", - "quality": 2, - "target": 3, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 3000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 3031, "name": "伤害Ⅲ", - "limit": 99, + "limit": 1, "desc": "水系数字伤害+100%", "icon": "(水)伤害", "quality": 3, @@ -959,54 +575,6 @@ "weight": 1, "price": 0 }, - { - "id": 3032, - "name": "暴击Ⅲ", - "limit": 99, - "desc": "水系数字暴击+50%", - "icon": "(水)暴击", - "quality": 3, - "target": 3, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 5000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 3033, - "name": "暴击伤害Ⅲ", - "limit": 99, - "desc": "水系数字爆伤+100%", - "icon": "(水)暴击伤害", - "quality": 3, - "target": 3, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 10000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 3034, - "name": "攻速Ⅲ", - "limit": 99, - "desc": "水系数字攻速+40%", - "icon": "(水)攻速", - "quality": 3, - "target": 3, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 4000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 3051, "name": "穿透", @@ -1043,7 +611,7 @@ "id": 3061, "name": "水域", "limit": 1, - "desc": "超过32的水系,击杀怪物,在目标脚下生成一块水潭,经过水潭减速", + "desc": "达到32的水系,击杀怪物,在目标脚下生成一块水潭,经过水潭减速", "icon": "水域", "quality": 3, "target": 3, @@ -1059,7 +627,7 @@ "id": 3062, "name": "弱点打击", "limit": 1, - "desc": "超过128的水系,对减速单位造成伤害必定暴击", + "desc": "达到128的水系,对减速单位造成伤害必定暴击", "icon": "弱点打击", "quality": 3, "target": 3, @@ -1122,7 +690,7 @@ { "id": 4011, "name": "伤害Ⅰ", - "limit": 99, + "limit": 10, "desc": "火系数字伤害+25%", "icon": "(火)伤害", "quality": 1, @@ -1135,58 +703,10 @@ "weight": 1, "price": 0 }, - { - "id": 4012, - "name": "暴击Ⅰ", - "limit": 99, - "desc": "火系数字暴击+20%", - "icon": "(火)暴击", - "quality": 1, - "target": 4, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 2000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 4013, - "name": "暴击伤害Ⅰ", - "limit": 99, - "desc": "火系数字爆伤+40%", - "icon": "(火)暴击伤害", - "quality": 1, - "target": 4, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 4000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 4014, - "name": "攻速Ⅰ", - "limit": 99, - "desc": "火系数字攻速+20%", - "icon": "(火)攻速", - "quality": 1, - "target": 4, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 2000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 4021, "name": "伤害Ⅱ", - "limit": 99, + "limit": 1, "desc": "火系数字伤害+50%", "icon": "(火)伤害", "quality": 2, @@ -1199,58 +719,10 @@ "weight": 1, "price": 0 }, - { - "id": 4022, - "name": "暴击Ⅱ", - "limit": 99, - "desc": "火系数字暴击+35%", - "icon": "(火)暴击", - "quality": 2, - "target": 4, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 3500, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 4023, - "name": "暴击伤害Ⅱ", - "limit": 99, - "desc": "火系数字爆伤+60%", - "icon": "(火)暴击伤害", - "quality": 2, - "target": 4, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 6000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 4024, - "name": "攻速Ⅱ", - "limit": 99, - "desc": "火系数字攻速+30%", - "icon": "(火)攻速", - "quality": 2, - "target": 4, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 3000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 4031, "name": "伤害Ⅲ", - "limit": 99, + "limit": 1, "desc": "火系数字伤害+100%", "icon": "(火)伤害", "quality": 3, @@ -1263,54 +735,6 @@ "weight": 1, "price": 0 }, - { - "id": 4032, - "name": "暴击Ⅲ", - "limit": 99, - "desc": "火系数字暴击+50%", - "icon": "(火)暴击", - "quality": 3, - "target": 4, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 5000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 4033, - "name": "暴击伤害Ⅲ", - "limit": 99, - "desc": "火系数字爆伤+100%", - "icon": "(火)暴击伤害", - "quality": 3, - "target": 4, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 10000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 4034, - "name": "攻速Ⅲ", - "limit": 99, - "desc": "火系数字攻速+40%", - "icon": "(火)攻速", - "quality": 3, - "target": 4, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 4000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 4051, "name": "强化暴击", @@ -1347,7 +771,7 @@ "id": 4061, "name": "额外飞箭", "limit": 1, - "desc": "超过32数字的火系数字,每次攻击额外发射发射一支箭", + "desc": "达到32数字的火系数字,每次攻击额外发射发射一支箭", "icon": "额外飞箭", "quality": 3, "target": 4, @@ -1363,11 +787,11 @@ "id": 4062, "name": "穿云击", "limit": 1, - "desc": "超过128的火系数字,每攻击10次发射直线巨箭", + "desc": "达到128的火系数字,每攻击10次,发射直线巨箭", "icon": "穿云击", "quality": 3, "target": 4, - "targetpar": "1,1,14", + "targetpar": "1,7,14", "functiontype": 105, "functionpar": 406201, "functiontype1": 0, @@ -1426,7 +850,7 @@ { "id": 5011, "name": "伤害Ⅰ", - "limit": 99, + "limit": 10, "desc": "土系数字伤害+25%", "icon": "(土)伤害", "quality": 1, @@ -1439,58 +863,10 @@ "weight": 1, "price": 0 }, - { - "id": 5012, - "name": "暴击Ⅰ", - "limit": 99, - "desc": "土系数字暴击+20%", - "icon": "(土)暴击", - "quality": 1, - "target": 5, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 2000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 5013, - "name": "暴击伤害Ⅰ", - "limit": 99, - "desc": "土系数字爆伤+40%", - "icon": "(土)暴击伤害", - "quality": 1, - "target": 5, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 4000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 5014, - "name": "攻速Ⅰ", - "limit": 99, - "desc": "土系数字攻速+20%", - "icon": "(土)攻速", - "quality": 1, - "target": 5, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 2000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 5021, "name": "伤害Ⅱ", - "limit": 99, + "limit": 1, "desc": "土系数字伤害+50%", "icon": "(土)伤害", "quality": 2, @@ -1503,58 +879,10 @@ "weight": 1, "price": 0 }, - { - "id": 5022, - "name": "暴击Ⅱ", - "limit": 99, - "desc": "土系数字暴击+35%", - "icon": "(土)暴击", - "quality": 2, - "target": 5, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 3500, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 5023, - "name": "暴击伤害Ⅱ", - "limit": 99, - "desc": "土系数字爆伤+60%", - "icon": "(土)暴击伤害", - "quality": 2, - "target": 5, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 6000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 5024, - "name": "攻速Ⅱ", - "limit": 99, - "desc": "土系数字攻速+30%", - "icon": "(土)攻速", - "quality": 2, - "target": 5, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 3000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 5031, "name": "伤害Ⅲ", - "limit": 99, + "limit": 1, "desc": "土系数字伤害+100%", "icon": "(土)伤害", "quality": 3, @@ -1567,59 +895,11 @@ "weight": 1, "price": 0 }, - { - "id": 5032, - "name": "暴击Ⅲ", - "limit": 99, - "desc": "土系数字暴击+50%", - "icon": "(土)暴击", - "quality": 3, - "target": 5, - "targetpar": "1,1,14", - "functiontype": 102, - "functionpar": 5000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 5033, - "name": "暴击伤害Ⅲ", - "limit": 99, - "desc": "土系数字爆伤+100%", - "icon": "(土)暴击伤害", - "quality": 3, - "target": 5, - "targetpar": "1,1,14", - "functiontype": 103, - "functionpar": 10000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, - { - "id": 5034, - "name": "攻速Ⅲ", - "limit": 99, - "desc": "土系数字攻速+40%", - "icon": "(土)攻速", - "quality": 3, - "target": 5, - "targetpar": "1,1,14", - "functiontype": 104, - "functionpar": 4000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 0 - }, { "id": 5051, "name": "强化攻速", "limit": 1, - "desc": "增加攻速", + "desc": "所有土系数字,增加攻速", "icon": "强化攻速", "quality": 2, "target": 5, @@ -1635,7 +915,7 @@ "id": 5052, "name": "隔山打牛", "limit": 1, - "desc": "隔山打牛,击中目标,对目标身后扇形区域造成伤害", + "desc": "所有土系数字,击中对目标身后扇形区域造成伤害", "icon": "隔山打牛", "quality": 2, "target": 5, @@ -1651,7 +931,7 @@ "id": 5061, "name": "精准打击", "limit": 1, - "desc": "超过32的土系,锁定同一目标时,每次攻击攻速+20%", + "desc": "达到32的土系,锁定同一目标时,每次攻击攻速+20%", "icon": "精准打击", "quality": 3, "target": 5, @@ -1667,7 +947,7 @@ "id": 5062, "name": "击杀增幅", "limit": 1, - "desc": "超过128的土系,每次击杀,伤害提升2%,最大200%", + "desc": "达到128的土系,每次击杀,伤害提升2%,最大200%", "icon": "击杀增幅", "quality": 3, "target": 5,