diff --git a/assets/bundles/first/config/Const.json b/assets/bundles/first/config/Const.json index 47ead2f..c03603c 100644 --- a/assets/bundles/first/config/Const.json +++ b/assets/bundles/first/config/Const.json @@ -25,276 +25,198 @@ }, { "id": 5, - "desc": "战斗刷新消耗递增值", - "para": 0, - "para1": "" - }, - { - "id": 6, "desc": "战斗体力消耗", "para": 5, "para1": "" }, { - "id": 7, + "id": 6, "desc": "转盘刷新几率:选,未选", "para": 0, "para1": "1500,4500" }, { - "id": 8, + "id": 7, "desc": "出道具广告购买权重(0个,1个,2个)", "para": 0, "para1": "5,4,1" }, { - "id": 9, - "desc": "助攻经验", - "para": 0.25, - "para1": "" - }, - { - "id": 10, + "id": 8, "desc": "波次间隔时间:首波,后续波次", "para": 0, "para1": "5,15" }, { - "id": 11, + "id": 9, "desc": "匹配段位随机权重:少5星,到大于4星", "para": 0, "para1": "10,10,10,10,10,10,10,10,10,10" }, { - "id": 12, - "desc": "对方主动道具数量权重(-1,0,1),需要最大数量和最小数量保护,最大2,最小0", - "para": 0, - "para1": "20,30,10" - }, - { - "id": 13, - "desc": "攻击力等级系数", - "para": 0, - "para1": "1,1.5,2.1,2.73,3.276" - }, - { - "id": 14, - "desc": "对方被动道具数量权重(-2,-1,0,1),需要最大数量和最小数量保护,最大6,最小0", - "para": 0, - "para1": "20,30,20,10" - }, - { - "id": 15, - "desc": "连胜主动道具+1权重加成(玩家达到最大值时,加成加到0那一档),玩家连胜3场开始触发,每多一场额外加值", - "para": 0, - "para1": "5" - }, - { - "id": 16, - "desc": "连胜被动动道具+1权重加成(玩家达到最大值时,加成加到0那一档),玩家连胜3场开始触发,每多一场额外加值", - "para": 0, - "para1": "5" - }, - { - "id": 17, - "desc": "连败主动道具-1加成,连败3场开始触发,每多一场额外加值", - "para": 0, - "para1": "5" - }, - { - "id": 18, - "desc": "连败被动道具-2权重加成,连败3场开始触发,每多一场额外加值", - "para": 0, - "para1": "5" - }, - { - "id": 19, - "desc": "最大主动技能数量", - "para": 2, - "para1": "" - }, - { - "id": 20, - "desc": "最大被动技能数量", - "para": 6, - "para1": "" - }, - { - "id": 21, - "desc": "道具弹窗广告数量权重,(0个权重,1个权重,2个权重)", - "para": 0, - "para1": "60,30,10" - }, - { - "id": 22, + "id": 10, "desc": "局内铲子广告每局出现上限", "para": 3, "para1": "" }, { - "id": 23, + "id": 11, "desc": "局内怪物首次达到离终点小于多少格时触发盾牌广告展示", "para": 4, "para1": "" }, { - "id": 24, + "id": 12, "desc": "局内盾牌推动怪物多少格子", "para": 13, "para1": "" }, { - "id": 25, + "id": 13, "desc": "局内使用盾牌的次数上限", "para": 1, "para1": "" }, { - "id": 26, + "id": 14, "desc": "每日胜场进度", "para": 0, "para1": "20,80" }, { - "id": 27, + "id": 15, "desc": "每日胜场奖励,对应进度值的每场奖励,当前配置为:20胜场前,每场*1.5(向下取整),20-80胜场,每场*1,超过不加", "para": 0, "para1": "1.5,1" }, { - "id": 28, + "id": 16, "desc": "新玩家首关地图id", "para": 2, "para1": "" }, { - "id": 29, + "id": 17, "desc": "游戏公告内容", "para": 0, "para1": " 大家好!新游正式和大家见面了,欢迎大家前来体验!
游戏过程中发现任何问题,欢迎大家反馈。" }, { - "id": 30, - "desc": "连败后,第5个字必出武将几率增幅=连续失败次数*概率增幅,胜利后重置", - "para": 0, - "para1": "2500" - }, - { - "id": 31, + "id": 18, "desc": "星期1地图id", "para": 0, "para1": "1,2,3" }, { - "id": 32, + "id": 19, "desc": "星期2地图id", "para": 0, "para1": "3,4,5" }, { - "id": 33, + "id": 20, "desc": "星期3地图id", "para": 0, "para1": "5,6,7" }, { - "id": 34, + "id": 21, "desc": "星期4地图id", "para": 0, "para1": "7,1,2" }, { - "id": 35, + "id": 22, "desc": "星期5地图id", "para": 0, "para1": "2,3,4" }, { - "id": 36, + "id": 23, "desc": "星期6地图id", "para": 0, "para1": "4,5,6" }, { - "id": 37, + "id": 24, "desc": "星期7地图id", "para": 0, "para1": "6,1,2" }, { - "id": 38, + "id": 25, "desc": "战斗中看视频加金币次数和对应数量,次数就是数组长度", "para": 0, "para1": "30,100,200" }, { - "id": 39, + "id": 26, "desc": "解锁格子次数等级加值", "para": 0, "para1": "0,2,2,4,4,4,5,5,5,5,6,6,6,6,6" }, { - "id": 40, + "id": 27, "desc": "触发三选一次数", "para": 0, "para1": "2,4,6,8,10" }, { - "id": 41, + "id": 28, "desc": "每波结算金钱", "para": 0, "para1": "110" }, { - "id": 42, + "id": 29, "desc": "每波金钱结算,飘金币数量", "para": 0, "para1": "11" }, { - "id": 43, + "id": 30, "desc": "局内buff免费刷新基础权重(绿,蓝,紫,橙)", "para": 0, "para1": "67,200,20,5" }, { - "id": 44, + "id": 31, "desc": "局内免费刷新紫色权重(次数,加值)", "para": 0, "para1": "2,20" }, { - "id": 45, + "id": 32, "desc": "局内免费刷新橙色权重加值(次数,加值)", "para": 0, "para1": "4,5" }, { - "id": 46, + "id": 33, "desc": "两个紫色保底技能保底次数", "para": 6, "para1": "" }, { - "id": 47, + "id": 34, "desc": "局内buff广告刷新基础权重(绿,蓝,紫,橙)", "para": 0, "para1": "7,17,21,5" }, { - "id": 48, + "id": 35, "desc": "广告刷新紫色权重加值(次数,加值)", "para": 0, "para1": "1,15" }, { - "id": 49, + "id": 36, "desc": "广告刷新橙色权重加值(次数,加值)", "para": 0, "para1": "3,5" }, { - "id": 50, + "id": 37, "desc": "两个紫色保底技能保底次数", "para": 3, "para1": "" diff --git a/assets/bundles/first/config/Rank.json b/assets/bundles/first/config/Rank.json index aa5427c..bad6b75 100644 --- a/assets/bundles/first/config/Rank.json +++ b/assets/bundles/first/config/Rank.json @@ -21,9 +21,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1 ] }, { @@ -48,9 +45,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1 ] }, { @@ -75,9 +69,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1 ] }, { @@ -102,9 +93,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1 ] }, { @@ -129,9 +117,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1 ] }, { @@ -156,10 +141,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1, - 2 ] }, { @@ -184,10 +165,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1, - 2 ] }, { @@ -212,10 +189,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1, - 2 ] }, { @@ -240,10 +213,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1, - 2 ] }, { @@ -268,10 +237,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1, - 2 ] }, { @@ -296,11 +261,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1, - 2, - 3 ] }, { @@ -325,11 +285,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1, - 2, - 3 ] }, { @@ -354,11 +309,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1, - 2, - 3 ] }, { @@ -383,11 +333,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1, - 2, - 3 ] }, { @@ -412,11 +357,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 1, - 2, - 3 ] }, { @@ -441,11 +381,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 2, - 3, - 4 ] }, { @@ -470,11 +405,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 2, - 3, - 4 ] }, { @@ -499,11 +429,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 2, - 3, - 4 ] }, { @@ -528,11 +453,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 2, - 3, - 4 ] }, { @@ -557,11 +477,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 2, - 3, - 4 ] }, { @@ -586,11 +501,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 3, - 4, - 5 ] }, { @@ -615,11 +525,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 3, - 4, - 5 ] }, { @@ -644,11 +549,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 3, - 4, - 5 ] }, { @@ -673,11 +573,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 3, - 4, - 5 ] }, { @@ -702,11 +597,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 3, - 4, - 5 ] }, { @@ -731,11 +621,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 4, - 5, - 6 ] }, { @@ -760,11 +645,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 4, - 5, - 6 ] }, { @@ -789,11 +669,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 4, - 5, - 6 ] }, { @@ -818,11 +693,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 4, - 5, - 6 ] }, { @@ -847,11 +717,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 4, - 5, - 6 ] }, { @@ -876,11 +741,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 5, - 6, - 7 ] }, { @@ -905,11 +765,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 5, - 6, - 7 ] }, { @@ -934,11 +789,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 5, - 6, - 7 ] }, { @@ -963,11 +813,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 5, - 6, - 7 ] }, { @@ -992,11 +837,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 5, - 6, - 7 ] }, { @@ -1021,11 +861,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 6, - 7, - 8 ] }, { @@ -1050,11 +885,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 6, - 7, - 8 ] }, { @@ -1079,11 +909,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 6, - 7, - 8 ] }, { @@ -1108,11 +933,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 6, - 7, - 8 ] }, { @@ -1137,11 +957,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 6, - 7, - 8 ] }, { @@ -1166,11 +981,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1195,11 +1005,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1224,11 +1029,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1253,11 +1053,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1282,11 +1077,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1311,11 +1101,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1340,11 +1125,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1369,11 +1149,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1398,11 +1173,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1427,11 +1197,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1456,11 +1221,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1485,11 +1245,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1514,11 +1269,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1543,11 +1293,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1572,11 +1317,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1601,11 +1341,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1630,11 +1365,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1659,11 +1389,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1688,11 +1413,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1717,11 +1437,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] }, { @@ -1746,11 +1461,6 @@ "aiusetext": [ 5, 5 - ], - "charactersweight": [ - 7, - 8, - 9 ] } ] \ No newline at end of file diff --git a/assets/script/interface/AutoTable.ts b/assets/script/interface/AutoTable.ts index 1be6e9e..eda3e14 100644 --- a/assets/script/interface/AutoTable.ts +++ b/assets/script/interface/AutoTable.ts @@ -46,8 +46,6 @@ declare global { 类型1:等级优先,保留等级高的单位 类型2:单字优先,单字未达到最高等级时,优先保留最高等级文字相同文字,替换其他文字,从等级低开始替换 */ readonly aiusetext: number[]; - /** 文字权重组 */ - readonly charactersweight: number[]; } /** * Daily_Rank 配置数据 @@ -149,13 +147,13 @@ declare global { 2、远程 */ readonly type: number; /** 英雄类型 -1、基础字(金) -2、合成武将(木) -3、道具功能(水) +1、金 +2、木 +3、水 4、火 5、土 */ readonly herotype: number; - /** 武将品质 + /** 品质 1、绿色 2、蓝色 3、紫色 @@ -170,7 +168,7 @@ declare global { /** 等级 */ readonly level: number; /** 攻击力 -实际攻击力=攻击力系数*等级系数+武器攻击力 */ +实际攻击力=攻击力+武器攻击力 */ readonly atk: number; /** 射程 */ readonly atk_range: number;