diff --git a/assets/bundles/first/config/Battlebuff.json b/assets/bundles/first/config/Battlebuff.json index 216c060..16d74d4 100644 --- a/assets/bundles/first/config/Battlebuff.json +++ b/assets/bundles/first/config/Battlebuff.json @@ -1,20 +1,4 @@ [ - { - "id": 1, - "name": "灾厄盒", - "limit": 1, - "desc": "Boss出现几率翻倍", - "icon": "灾厄盒", - "quality": 2, - "target": 0, - "targetpar": "", - "functiontype": 1, - "functionpar": 10000, - "functiontype1": 0, - "functionpar1": "", - "weight": 1, - "price": 90 - }, { "id": 2, "name": "倍率卡", @@ -195,7 +179,7 @@ "id": 13, "name": "滞行牌", "limit": 1, - "desc": "我方怪物行进速度-10%", + "desc": "怪物行进速度-10%", "icon": "滞行牌", "quality": 1, "target": 0, @@ -244,7 +228,7 @@ "name": "伤害Ⅰ", "limit": 99, "desc": "金系数字伤害+25%", - "icon": "", + "icon": "伤害Ⅰ", "quality": 1, "target": 1, "targetpar": "1,1,13", @@ -260,7 +244,7 @@ "name": "暴击Ⅰ", "limit": 99, "desc": "金系数字暴击+20%", - "icon": "", + "icon": "暴击Ⅰ", "quality": 1, "target": 1, "targetpar": "1,1,13", @@ -276,7 +260,7 @@ "name": "暴击伤害Ⅰ", "limit": 99, "desc": "金系数字爆伤+40%", - "icon": "", + "icon": "暴击伤害Ⅰ", "quality": 1, "target": 1, "targetpar": "1,1,13", @@ -292,7 +276,7 @@ "name": "攻速Ⅰ", "limit": 99, "desc": "金系数字攻速+20%", - "icon": "", + "icon": "攻速Ⅰ", "quality": 1, "target": 1, "targetpar": "1,1,13", @@ -308,7 +292,7 @@ "name": "伤害Ⅱ", "limit": 99, "desc": "金系数字伤害+50%", - "icon": "", + "icon": "伤害Ⅱ", "quality": 2, "target": 1, "targetpar": "1,1,13", @@ -324,7 +308,7 @@ "name": "暴击Ⅱ", "limit": 99, "desc": "金系数字暴击+35%", - "icon": "", + "icon": "暴击Ⅱ", "quality": 2, "target": 1, "targetpar": "1,1,13", @@ -340,7 +324,7 @@ "name": "暴击伤害Ⅱ", "limit": 99, "desc": "金系数字爆伤+60%", - "icon": "", + "icon": "暴击伤害Ⅱ", "quality": 2, "target": 1, "targetpar": "1,1,13", @@ -356,7 +340,7 @@ "name": "攻速Ⅱ", "limit": 99, "desc": "金系数字攻速+30%", - "icon": "", + "icon": "攻速Ⅱ", "quality": 2, "target": 1, "targetpar": "1,1,13", @@ -372,7 +356,7 @@ "name": "伤害Ⅲ", "limit": 99, "desc": "金系数字伤害+100%", - "icon": "", + "icon": "伤害Ⅲ", "quality": 3, "target": 1, "targetpar": "1,1,13", @@ -388,7 +372,7 @@ "name": "暴击Ⅲ", "limit": 99, "desc": "金系数字暴击+50%", - "icon": "", + "icon": "暴击Ⅲ", "quality": 3, "target": 1, "targetpar": "1,1,13", @@ -404,7 +388,7 @@ "name": "暴击伤害Ⅲ", "limit": 99, "desc": "金系数字爆伤+100%", - "icon": "", + "icon": "暴击伤害Ⅲ", "quality": 3, "target": 1, "targetpar": "1,1,13", @@ -420,7 +404,7 @@ "name": "攻速Ⅲ", "limit": 99, "desc": "金系数字攻速+40%", - "icon": "", + "icon": "攻速Ⅲ", "quality": 3, "target": 1, "targetpar": "1,1,13", @@ -436,7 +420,7 @@ "name": "攻击距离", "limit": 1, "desc": "金系数字攻击距离+1", - "icon": "", + "icon": "攻击距离", "quality": 2, "target": 1, "targetpar": "1,1,13", @@ -452,7 +436,7 @@ "name": "远攻", "limit": 1, "desc": "上阵的最大金系数字,释放远程剑气攻击", - "icon": "", + "icon": "远攻", "quality": 2, "target": 1, "targetpar": "2,1", @@ -468,7 +452,7 @@ "name": "斩杀", "limit": 1, "desc": "超过32的金系数字,斩杀血量低于20%对手", - "icon": "", + "icon": "斩杀", "quality": 3, "target": 1, "targetpar": "1,5,13", @@ -484,7 +468,7 @@ "name": "秒杀", "limit": 1, "desc": "超过128的金系数字,一定几率秒杀怪物", - "icon": "", + "icon": "秒杀", "quality": 3, "target": 1, "targetpar": "1,7,13", @@ -500,7 +484,7 @@ "name": "飞剑增幅", "limit": 1, "desc": "金系武器伤害+200%,飞剑伤害*3", - "icon": "", + "icon": "飞剑增幅", "quality": 4, "target": 1, "targetpar": "1,1,13", @@ -516,7 +500,7 @@ "name": "剑气增幅", "limit": 1, "desc": "金系武器伤害+200%,剑气伤害*3", - "icon": "", + "icon": "剑气增幅", "quality": 4, "target": 1, "targetpar": "1,1,13", @@ -532,7 +516,7 @@ "name": "剑阵增幅", "limit": 1, "desc": "金系武器伤害+200%,剑阵伤害*3", - "icon": "", + "icon": "剑阵增幅", "quality": 4, "target": 1, "targetpar": "1,1,13", @@ -548,7 +532,7 @@ "name": "伤害Ⅰ", "limit": 99, "desc": "木系数字伤害+25%", - "icon": "", + "icon": "伤害Ⅰ", "quality": 1, "target": 2, "targetpar": "1,1,13", @@ -564,7 +548,7 @@ "name": "暴击Ⅰ", "limit": 99, "desc": "木系数字暴击+20%", - "icon": "", + "icon": "暴击Ⅰ", "quality": 1, "target": 2, "targetpar": "1,1,13", @@ -580,7 +564,7 @@ "name": "暴击伤害Ⅰ", "limit": 99, "desc": "木系数字爆伤+40%", - "icon": "", + "icon": "暴击伤害Ⅰ", "quality": 1, "target": 2, "targetpar": "1,1,13", @@ -596,7 +580,7 @@ "name": "攻速Ⅰ", "limit": 99, "desc": "木系数字攻速+20%", - "icon": "", + "icon": "攻速Ⅰ", "quality": 1, "target": 2, "targetpar": "1,1,13", @@ -612,7 +596,7 @@ "name": "伤害Ⅱ", "limit": 99, "desc": "木系数字伤害+50%", - "icon": "", + "icon": "伤害Ⅱ", "quality": 2, "target": 2, "targetpar": "1,1,13", @@ -628,7 +612,7 @@ "name": "暴击Ⅱ", "limit": 99, "desc": "木系数字暴击+35%", - "icon": "", + "icon": "暴击Ⅱ", "quality": 2, "target": 2, "targetpar": "1,1,13", @@ -644,7 +628,7 @@ "name": "暴击伤害Ⅱ", "limit": 99, "desc": "木系数字爆伤+60%", - "icon": "", + "icon": "暴击伤害Ⅱ", "quality": 2, "target": 2, "targetpar": "1,1,13", @@ -660,7 +644,7 @@ "name": "攻速Ⅱ", "limit": 99, "desc": "木系数字攻速+30%", - "icon": "", + "icon": "攻速Ⅱ", "quality": 2, "target": 2, "targetpar": "1,1,13", @@ -676,7 +660,7 @@ "name": "伤害Ⅲ", "limit": 99, "desc": "木系数字伤害+100%", - "icon": "", + "icon": "伤害Ⅲ", "quality": 3, "target": 2, "targetpar": "1,1,13", @@ -692,7 +676,7 @@ "name": "暴击Ⅲ", "limit": 99, "desc": "木系数字暴击+50%", - "icon": "", + "icon": "暴击Ⅲ", "quality": 3, "target": 2, "targetpar": "1,1,13", @@ -708,7 +692,7 @@ "name": "暴击伤害Ⅲ", "limit": 99, "desc": "木系数字爆伤+100%", - "icon": "", + "icon": "暴击伤害Ⅲ", "quality": 3, "target": 2, "targetpar": "1,1,13", @@ -724,7 +708,7 @@ "name": "攻速Ⅲ", "limit": 99, "desc": "木系数字攻速+40%", - "icon": "", + "icon": "攻速Ⅲ", "quality": 3, "target": 2, "targetpar": "1,1,13", @@ -740,7 +724,7 @@ "name": "增伤", "limit": 1, "desc": "木系数字伤害+75%", - "icon": "", + "icon": "增伤", "quality": 2, "target": 2, "targetpar": "1,1,13", @@ -756,7 +740,7 @@ "name": "毒素", "limit": 1, "desc": "木系数字命中后给目标添加毒素,造成持续掉血", - "icon": "", + "icon": "毒素", "quality": 2, "target": 2, "targetpar": "1,1,13", @@ -772,7 +756,7 @@ "name": "群体加速", "limit": 1, "desc": "超过32的木系数字,击杀目标,提升周围友军攻速", - "icon": "", + "icon": "群体加速", "quality": 3, "target": 2, "targetpar": "1,5,13", @@ -788,7 +772,7 @@ "name": "毒素爆发", "limit": 1, "desc": "超过128的木系,对中毒目标造成的伤害必定暴击", - "icon": "", + "icon": "毒素爆发", "quality": 3, "target": 2, "targetpar": "1,7,13", @@ -804,7 +788,7 @@ "name": "飞棍增幅", "limit": 1, "desc": "木系数字伤害+200%,飞棍技能伤害*3", - "icon": "", + "icon": "飞棍增幅", "quality": 4, "target": 2, "targetpar": "1,1,13", @@ -820,7 +804,7 @@ "name": "狠击增幅", "limit": 1, "desc": "木系数字伤害+200%,狠击技能伤害*3", - "icon": "", + "icon": "狠击增幅", "quality": 4, "target": 2, "targetpar": "1,1,13", @@ -836,7 +820,7 @@ "name": "棍舞增幅", "limit": 1, "desc": "木系数字伤害+200%,棍舞技能伤害*3", - "icon": "", + "icon": "棍舞增幅", "quality": 4, "target": 2, "targetpar": "1,1,13", @@ -852,7 +836,7 @@ "name": "伤害Ⅰ", "limit": 99, "desc": "水系数字伤害+25%", - "icon": "", + "icon": "伤害Ⅰ", "quality": 1, "target": 3, "targetpar": "1,1,13", @@ -868,7 +852,7 @@ "name": "暴击Ⅰ", "limit": 99, "desc": "水系数字暴击+20%", - "icon": "", + "icon": "暴击Ⅰ", "quality": 1, "target": 3, "targetpar": "1,1,13", @@ -884,7 +868,7 @@ "name": "暴击伤害Ⅰ", "limit": 99, "desc": "水系数字爆伤+40%", - "icon": "", + "icon": "暴击伤害Ⅰ", "quality": 1, "target": 3, "targetpar": "1,1,13", @@ -900,7 +884,7 @@ "name": "攻速Ⅰ", "limit": 99, "desc": "水系数字攻速+20%", - "icon": "", + "icon": "攻速Ⅰ", "quality": 1, "target": 3, "targetpar": "1,1,13", @@ -916,7 +900,7 @@ "name": "伤害Ⅱ", "limit": 99, "desc": "水系数字伤害+50%", - "icon": "", + "icon": "伤害Ⅱ", "quality": 2, "target": 3, "targetpar": "1,1,13", @@ -932,7 +916,7 @@ "name": "暴击Ⅱ", "limit": 99, "desc": "水系数字暴击+35%", - "icon": "", + "icon": "暴击Ⅱ", "quality": 2, "target": 3, "targetpar": "1,1,13", @@ -948,7 +932,7 @@ "name": "暴击伤害Ⅱ", "limit": 99, "desc": "水系数字爆伤+60%", - "icon": "", + "icon": "暴击伤害Ⅱ", "quality": 2, "target": 3, "targetpar": "1,1,13", @@ -964,7 +948,7 @@ "name": "攻速Ⅱ", "limit": 99, "desc": "水系数字攻速+30%", - "icon": "", + "icon": "攻速Ⅱ", "quality": 2, "target": 3, "targetpar": "1,1,13", @@ -980,7 +964,7 @@ "name": "伤害Ⅲ", "limit": 99, "desc": "水系数字伤害+100%", - "icon": "", + "icon": "伤害Ⅲ", "quality": 3, "target": 3, "targetpar": "1,1,13", @@ -996,7 +980,7 @@ "name": "暴击Ⅲ", "limit": 99, "desc": "水系数字暴击+50%", - "icon": "", + "icon": "暴击Ⅲ", "quality": 3, "target": 3, "targetpar": "1,1,13", @@ -1012,7 +996,7 @@ "name": "暴击伤害Ⅲ", "limit": 99, "desc": "水系数字爆伤+100%", - "icon": "", + "icon": "暴击伤害Ⅲ", "quality": 3, "target": 3, "targetpar": "1,1,13", @@ -1028,7 +1012,7 @@ "name": "攻速Ⅲ", "limit": 99, "desc": "水系数字攻速+40%", - "icon": "", + "icon": "攻速Ⅲ", "quality": 3, "target": 3, "targetpar": "1,1,13", @@ -1044,7 +1028,7 @@ "name": "穿透", "limit": 1, "desc": "水系数字普通攻击穿透+1", - "icon": "", + "icon": "穿透", "quality": 2, "target": 3, "targetpar": "1,1,13", @@ -1060,7 +1044,7 @@ "name": "冰球术", "limit": 1, "desc": "冰球术,每攻击一定次数,召唤冰球砸向目标区域,减速并几率冰冻", - "icon": "", + "icon": "冰球术", "quality": 2, "target": 3, "targetpar": "1,1,13", @@ -1076,7 +1060,7 @@ "name": "水域", "limit": 1, "desc": "超过32的水系,击杀怪物,在目标脚下生成一块水潭,经过水潭减速", - "icon": "", + "icon": "水域", "quality": 3, "target": 3, "targetpar": "1,5,13", @@ -1092,7 +1076,7 @@ "name": "弱点打击", "limit": 1, "desc": "超过128的水系,对减速单位造成伤害必定暴击", - "icon": "", + "icon": "弱点打击", "quality": 3, "target": 3, "targetpar": "1,7,13", @@ -1108,7 +1092,7 @@ "name": "强化冰锥", "limit": 1, "desc": "水系武器伤害+200%,冰锥伤害*3", - "icon": "", + "icon": "强化冰锥", "quality": 4, "target": 3, "targetpar": "1,1,13", @@ -1124,7 +1108,7 @@ "name": "强化暴风雪", "limit": 1, "desc": "水系武器伤害+200%,暴风雨伤害*3", - "icon": "", + "icon": "强化暴风雪", "quality": 4, "target": 3, "targetpar": "1,1,13", @@ -1140,7 +1124,7 @@ "name": "强化分裂", "limit": 1, "desc": "水系武器伤害+200%,分裂弹伤害*3", - "icon": "", + "icon": "强化分裂", "quality": 4, "target": 3, "targetpar": "1,1,13", @@ -1156,7 +1140,7 @@ "name": "伤害Ⅰ", "limit": 99, "desc": "火系数字伤害+25%", - "icon": "", + "icon": "伤害Ⅰ", "quality": 1, "target": 4, "targetpar": "1,1,13", @@ -1172,7 +1156,7 @@ "name": "暴击Ⅰ", "limit": 99, "desc": "火系数字暴击+20%", - "icon": "", + "icon": "暴击Ⅰ", "quality": 1, "target": 4, "targetpar": "1,1,13", @@ -1188,7 +1172,7 @@ "name": "暴击伤害Ⅰ", "limit": 99, "desc": "火系数字爆伤+40%", - "icon": "", + "icon": "暴击伤害Ⅰ", "quality": 1, "target": 4, "targetpar": "1,1,13", @@ -1204,7 +1188,7 @@ "name": "攻速Ⅰ", "limit": 99, "desc": "火系数字攻速+20%", - "icon": "", + "icon": "攻速Ⅰ", "quality": 1, "target": 4, "targetpar": "1,1,13", @@ -1220,7 +1204,7 @@ "name": "伤害Ⅱ", "limit": 99, "desc": "火系数字伤害+50%", - "icon": "", + "icon": "伤害Ⅱ", "quality": 2, "target": 4, "targetpar": "1,1,13", @@ -1236,7 +1220,7 @@ "name": "暴击Ⅱ", "limit": 99, "desc": "火系数字暴击+35%", - "icon": "", + "icon": "暴击Ⅱ", "quality": 2, "target": 4, "targetpar": "1,1,13", @@ -1252,7 +1236,7 @@ "name": "暴击伤害Ⅱ", "limit": 99, "desc": "火系数字爆伤+60%", - "icon": "", + "icon": "暴击伤害Ⅱ", "quality": 2, "target": 4, "targetpar": "1,1,13", @@ -1268,7 +1252,7 @@ "name": "攻速Ⅱ", "limit": 99, "desc": "火系数字攻速+30%", - "icon": "", + "icon": "攻速Ⅱ", "quality": 2, "target": 4, "targetpar": "1,1,13", @@ -1284,7 +1268,7 @@ "name": "伤害Ⅲ", "limit": 99, "desc": "火系数字伤害+100%", - "icon": "", + "icon": "伤害Ⅲ", "quality": 3, "target": 4, "targetpar": "1,1,13", @@ -1300,7 +1284,7 @@ "name": "暴击Ⅲ", "limit": 99, "desc": "火系数字暴击+50%", - "icon": "", + "icon": "暴击Ⅲ", "quality": 3, "target": 4, "targetpar": "1,1,13", @@ -1316,7 +1300,7 @@ "name": "暴击伤害Ⅲ", "limit": 99, "desc": "火系数字爆伤+100%", - "icon": "", + "icon": "暴击伤害Ⅲ", "quality": 3, "target": 4, "targetpar": "1,1,13", @@ -1332,7 +1316,7 @@ "name": "攻速Ⅲ", "limit": 99, "desc": "火系数字攻速+40%", - "icon": "", + "icon": "攻速Ⅲ", "quality": 3, "target": 4, "targetpar": "1,1,13", @@ -1348,7 +1332,7 @@ "name": "强化暴击", "limit": 1, "desc": "火系数字增加暴击率", - "icon": "", + "icon": "强化暴击", "quality": 2, "target": 4, "targetpar": "1,1,13", @@ -1364,7 +1348,7 @@ "name": "霸王之气", "limit": 1, "desc": "场上最大的火系数字,必定暴击,暴击率转化成暴击伤害", - "icon": "", + "icon": "霸王之气", "quality": 2, "target": 4, "targetpar": "2,1", @@ -1380,7 +1364,7 @@ "name": "额外飞箭", "limit": 1, "desc": "超过32数字的火系数字,每次攻击额外发射发射一支箭", - "icon": "", + "icon": "额外飞箭", "quality": 3, "target": 4, "targetpar": "1,5,13", @@ -1396,7 +1380,7 @@ "name": "穿云击", "limit": 1, "desc": "每攻击10次,发射直线巨箭", - "icon": "", + "icon": "穿云击", "quality": 3, "target": 4, "targetpar": "1,7,13", @@ -1412,7 +1396,7 @@ "name": "点燃增幅", "limit": 1, "desc": "火系数字伤害+200%,对点燃单位造成伤害必定暴击,暴击转化成爆伤", - "icon": "", + "icon": "点燃增幅", "quality": 4, "target": 4, "targetpar": "1,1,13", @@ -1428,7 +1412,7 @@ "name": "火龙增幅", "limit": 1, "desc": "火系数字伤害+200%,火龙伤害必定暴击,暴击转化成爆伤", - "icon": "", + "icon": "火龙增幅", "quality": 4, "target": 4, "targetpar": "1,1,13", @@ -1444,7 +1428,7 @@ "name": "箭雨增幅", "limit": 1, "desc": "火系数字伤害+200%,箭雨伤害必定暴击,暴击转化成爆伤", - "icon": "", + "icon": "箭雨增幅", "quality": 4, "target": 4, "targetpar": "1,1,13", @@ -1460,7 +1444,7 @@ "name": "伤害Ⅰ", "limit": 99, "desc": "土系数字伤害+25%", - "icon": "", + "icon": "伤害Ⅰ", "quality": 1, "target": 5, "targetpar": "1,1,13", @@ -1476,7 +1460,7 @@ "name": "暴击Ⅰ", "limit": 99, "desc": "土系数字暴击+20%", - "icon": "", + "icon": "暴击Ⅰ", "quality": 1, "target": 5, "targetpar": "1,1,13", @@ -1492,7 +1476,7 @@ "name": "暴击伤害Ⅰ", "limit": 99, "desc": "土系数字爆伤+40%", - "icon": "", + "icon": "暴击伤害Ⅰ", "quality": 1, "target": 5, "targetpar": "1,1,13", @@ -1508,7 +1492,7 @@ "name": "攻速Ⅰ", "limit": 99, "desc": "土系数字攻速+20%", - "icon": "", + "icon": "攻速Ⅰ", "quality": 1, "target": 5, "targetpar": "1,1,13", @@ -1524,7 +1508,7 @@ "name": "伤害Ⅱ", "limit": 99, "desc": "土系数字伤害+50%", - "icon": "", + "icon": "伤害Ⅱ", "quality": 2, "target": 5, "targetpar": "1,1,13", @@ -1540,7 +1524,7 @@ "name": "暴击Ⅱ", "limit": 99, "desc": "土系数字暴击+35%", - "icon": "", + "icon": "暴击Ⅱ", "quality": 2, "target": 5, "targetpar": "1,1,13", @@ -1556,7 +1540,7 @@ "name": "暴击伤害Ⅱ", "limit": 99, "desc": "土系数字爆伤+60%", - "icon": "", + "icon": "暴击伤害Ⅱ", "quality": 2, "target": 5, "targetpar": "1,1,13", @@ -1572,7 +1556,7 @@ "name": "攻速Ⅱ", "limit": 99, "desc": "土系数字攻速+30%", - "icon": "", + "icon": "攻速Ⅱ", "quality": 2, "target": 5, "targetpar": "1,1,13", @@ -1588,7 +1572,7 @@ "name": "伤害Ⅲ", "limit": 99, "desc": "土系数字伤害+100%", - "icon": "", + "icon": "伤害Ⅲ", "quality": 3, "target": 5, "targetpar": "1,1,13", @@ -1604,7 +1588,7 @@ "name": "暴击Ⅲ", "limit": 99, "desc": "土系数字暴击+50%", - "icon": "", + "icon": "暴击Ⅲ", "quality": 3, "target": 5, "targetpar": "1,1,13", @@ -1620,7 +1604,7 @@ "name": "暴击伤害Ⅲ", "limit": 99, "desc": "土系数字爆伤+100%", - "icon": "", + "icon": "暴击伤害Ⅲ", "quality": 3, "target": 5, "targetpar": "1,1,13", @@ -1636,7 +1620,7 @@ "name": "攻速Ⅲ", "limit": 99, "desc": "土系数字攻速+40%", - "icon": "", + "icon": "攻速Ⅲ", "quality": 3, "target": 5, "targetpar": "1,1,13", @@ -1652,7 +1636,7 @@ "name": "强化攻速", "limit": 1, "desc": "增加攻速", - "icon": "", + "icon": "强化攻速", "quality": 2, "target": 5, "targetpar": "1,1,13", @@ -1668,7 +1652,7 @@ "name": "隔山打牛", "limit": 1, "desc": "隔山打牛,击中目标,对目标身后扇形区域造成伤害", - "icon": "", + "icon": "隔山打牛", "quality": 2, "target": 5, "targetpar": "1,1,13", @@ -1684,7 +1668,7 @@ "name": "精准打击", "limit": 1, "desc": "超过32的土系,锁定同一目标时,每次攻击攻速+20%", - "icon": "", + "icon": "精准打击", "quality": 3, "target": 5, "targetpar": "1,5,13", @@ -1700,7 +1684,7 @@ "name": "击杀增幅", "limit": 1, "desc": "超过128的土系,每次击杀,伤害提升2%,最大200%", - "icon": "", + "icon": "击杀增幅", "quality": 3, "target": 5, "targetpar": "1,7,13", @@ -1716,7 +1700,7 @@ "name": "土刺增幅", "limit": 1, "desc": "土系数字伤害+200%,土刺伤害*3", - "icon": "", + "icon": "土刺增幅", "quality": 4, "target": 5, "targetpar": "1,7,13", @@ -1732,7 +1716,7 @@ "name": "飞枪增幅", "limit": 1, "desc": "土系数字伤害+200%,飞枪冲锋伤害*3", - "icon": "", + "icon": "飞枪增幅", "quality": 4, "target": 5, "targetpar": "1,7,13", @@ -1748,7 +1732,7 @@ "name": "极限输出", "limit": 1, "desc": "土系数字,50%几率造成10倍伤害", - "icon": "", + "icon": "极限输出", "quality": 4, "target": 5, "targetpar": "1,7,13", diff --git a/assets/bundles/first/config/Const.json b/assets/bundles/first/config/Const.json index ae464d1..47db7a2 100644 --- a/assets/bundles/first/config/Const.json +++ b/assets/bundles/first/config/Const.json @@ -177,37 +177,37 @@ "id": 30, "desc": "局内buff免费刷新基础权重(绿,蓝,紫,橙)", "para": 0, - "para1": "67,200,20,5" + "para1": "250,600,60,15" }, { "id": 31, "desc": "局内免费刷新紫色权重(次数,加值)", "para": 0, - "para1": "2,20" + "para1": "2,45" }, { "id": 32, "desc": "局内免费刷新橙色权重加值(次数,加值)", "para": 0, - "para1": "4,5" + "para1": "5,35" }, { "id": 33, "desc": "局内buff广告刷新基础权重(绿,蓝,紫,橙)", "para": 0, - "para1": "7,17,21,5" + "para1": "100,350,260,85" }, { "id": 34, "desc": "广告刷新紫色权重加值(次数,加值)", "para": 0, - "para1": "1,15" + "para1": "1,140" }, { "id": 35, "desc": "广告刷新橙色权重加值(次数,加值)", "para": 0, - "para1": "3,5" + "para1": "3,110" }, { "id": 36, diff --git a/配置表/excelList/常量表.xlsx b/配置表/excelList/常量表.xlsx index 876f17f..970a410 100644 Binary files a/配置表/excelList/常量表.xlsx and b/配置表/excelList/常量表.xlsx differ diff --git a/配置表/excelList/英雄表.xlsx b/配置表/excelList/英雄表.xlsx index aabeb4f..284e082 100644 Binary files a/配置表/excelList/英雄表.xlsx and b/配置表/excelList/英雄表.xlsx differ diff --git a/配置表/excelList/随机buff.xlsx b/配置表/excelList/随机buff.xlsx index 8079328..a2683c8 100644 Binary files a/配置表/excelList/随机buff.xlsx and b/配置表/excelList/随机buff.xlsx differ