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AdLike2048/assets/script/ui/BattleGame/BattleGameDailyShopSkillDra...

41 lines
1.4 KiB

import type { CocosBagBoardView } from '../../battle/view/CocosBagBoardView';
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import type { ProjectBattleHandle } from '../../battle/runtime/BattleRuntime';
import type { BattleGameDailyShopSkillView } from './BattleGameDailyShopSkillView';
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import type { DailyShopOwnedDesc } from '../PopDailyShopLottery/DailyShopLotteryIcon';
import { Node } from 'cc';
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/**
* 每日商店主动 buff 拖拽(Phase1:旧主动栈已移除,仅占位编译)。
*/
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export class BattleGameDailyShopSkillDrag {
/** 绑定(无操作) */
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bind(
_skillView: BattleGameDailyShopSkillView | null,
_bagView: CocosBagBoardView | null,
_trapController: unknown,
_fireTrapController: unknown,
_recyclePresenter: unknown,
_rewriteGlyphPresenter: unknown,
_attackSpeedFxPresenter: unknown,
_randomLevelFxPresenter: unknown,
_unitLevelUpFxPresenter: unknown,
_attackRangeFxPresenter: unknown,
_extraBossFxPresenter: unknown,
_confuseHeroFxPresenter: unknown,
_stealGlyphFxPresenter: unknown,
_battle: ProjectBattleHandle | null,
_dragLayer: Node | null | undefined,
_lineNode: Node | null | undefined,
_ownedDesc: DailyShopOwnedDesc | null,
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): void {
}
/** 解除绑定 */
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unbind(): void {
}
/** 主动槽展示变化时刷新拖拽绑定(当前无主动拖拽,占位) */
refreshSlotBindings(): void {
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}
}